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Zorlon - Levdia


Malchik

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The left passage continues for some twenty paces and turns sharp right presumably now parallel to the route you began on. You arrive at another junction, a passageway off to the left. There is the sound of splashing coming from it.

 

Ahead of you, Lisette's flame gives enough light to let you see a passage going off to the right. Every turn and junction you have seen so far is a right angle.

 

The other odd noises continue. The tunnels are otherwise featureless.

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OOC: lol sorry. Perhaps she's just a bossy person lol.

 

IC:

 

Lisette crept throught the tunnels with her flame infront of her. The weak flame was barely able to light the way ahead. The right angles and the strange material of the wall was beginning to confuse her and she became tense and gritted her teeth. She looked over her shoulder and the rest of the party looked as if they were proceeding as normal but she felt strange, she did not feel the iminent presence of danger as she had thought but she felt something else, something as of yet untangible.

 

She reached another junction and looked to Lurel.

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"Another two passageways... no middle one this time though. Shall we try Lisette's idea of left and right then? I don't plan on getting lost in here."

 

Ford looks to Lurel.

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"Sounds like as good a strategy as any," Lurel agrees. "If we had something to mark the tunnels we've tried....so we don't end up walking around in a circle..."

 

He takes out his dagger and tries to scratch a mark into the wall next to the right hand tunnel.

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Lurel's dagger does not mark the walls, though he has better luck on the floor*.

 

Taking a left turn brings you to a dead end. A fountain of clear, cold, fresh water burbles gently. There are small pewter cups attached to the sides of the fountain on long chains, as if it had been put there to refresh thirsty travellers.

 

Midge's spoon shows no obvious danger.

 

*OOC> What mark have you made, I need to record it on my map.

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OOC: I must have missed this bit but what exactly does Midge's spoon do?

 

IC:

 

Lisette stepped up to the fountain and peered at it. Its water was clear and clean and the cups looked clean also. She dipped a finger into the fountain, half-expecting to lose it, but she found the coolness of the water refreshing after crawling through the humid tunnels. She picked up a cup and scooped some water from the fountain and gulped down the water.

 

OOC: Tomorrow, I leave on holiday. I may or may not have internet access while I'm away (I'll be gone 3 weeks). Even if I do, I will not be able to post as regularly as now (practically every day).

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OOC> Midge's spoon glows when danger is near.

 

As Lisette drinks, she hears a voice in her head.

 

"You need instructions to activate the switches before you reach the control panel. You need to activate the control panel to exit from the maze. There are forty junctions and some twenty three blind passages of which this is one. There are no hidden or illusory walls or doors. Not every passage is safe. Good luck."

 

Having refreshed yourselves, you are obliged to turn back .

 

Reaching the original passage, you turn left, effectively ignoring the blind passage, and reach the next junction. This is a single passageway opening to the right.

 

Lisette's flame flares brightly for a moment. Ahead, a light of some kind is visible. To the right, you can see the passage leads to a crossroads. There is something on the floor in the middle of the crossroads.

 

Midge's spoon has become brighter.

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*Lurels mark is an angled arrow, indicating the turn they took .... <¬ is the closest approximation my keyboard can furnish*

 

After returning from the blind passage, Lurel scratches a | in front of the arrow leading into it, to mark it as a dead end. He leaves another arrow, angled the other way, on the floor before he proceeds.

 

He looks up sharply as Lisette's flame flares, and Midge's spoon reflects the light.

 

"Careful," he says softly. "There's danger here. Lisette, can you give us more light to see what that thing lying on the floor is?"

 

 

So far they have not encountered any hostility - but Lurel can't help feeling that they are walking into a trap. The eerie lighting emanating from the walls is beginning to affect him.... he feels as though the walls are starting to close in on him.

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There is something in the stone that dampens the effect of magic but you are able to see that the light ahead comes from something that must be on the walls of a crossing passageway. To the right the object is revealed to be a gold-coloured metal box with what appear to be gemstones inlaid into it.
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