Jump to content

Zorlon - Levdia


Malchik

Recommended Posts

  • Replies 1.7k
  • Created
  • Last Reply

The sound made by the spoon hitting the statue seems very loud in the confined space. Fortunately, if the spoon can be trusted, it has not alerted anything unfriendly to your presence.

 

Midge seems to hear the words 'I am seven' in his head.

Link to comment
Share on other sites

Lurel starts at the sudden noise.

 

"What the....?! We must have alerted everyone within earshot to our presence now!"

 

He stares at the heads angrily.

 

"I suppose we'd better get out of here - unless those heads have decided to communicate with us after all.... Let's have a look at the 'greenish' passage - though I expect we'll just find some green heads there."

 

He sighs. "Princess, is there anything you can tell us about these strange heads?"

Link to comment
Share on other sites

Lurel guesses correctly. The greenish light comes from faces. The room is also a dead end. It is square with two faces on the three walls without the passage, making six in total.

 

These heads appear to have been painted onto the wall then covered by a hard transparent material.

Link to comment
Share on other sites

"There's something about those faces," Lurel speculates. "At the first junction, there were 8 red faces. Then 7 blue ones in the other room. Now 6 green ones here. And they all seem to have been created differently - some painted, some carved. I have a feeling that this might be one of our clues - but I just can't put it together."

 

 

He shrugs, and reaches out to touch one of the faces. "If only you would talk, and tell us what we need to know."

Link to comment
Share on other sites

The number six resonates in Lurel's head but the statues say nothing.

 

OOC>I'm assuming you now take the northern passage.

 

You arrive at the right-angled turn. At the regular distance along the passage you can see a passage leading off to the left, the passage you are on continues. When you reach the junction you see that it continues as far again and does another right angled turn. The passage to the left is pitch black. You can hear sounds but cannot establish what they are. They do not sound entirely human.

 

You update your map.

Link to comment
Share on other sites

"We need some light," Lurel mumbles, and attempts to cast a light spell to illuminate the dark passage.

 

"Midge, what does your spoon have to tell us about this passage? Is it safe?"

 

He wonders what significance this passage holds. Perhaps his wolf senses would tell him more, but he is afraid to change.

 

'Not unless I have to. Not after what happened last time.'

Link to comment
Share on other sites

OOC> I thought I had said but it was a while ago now, no one knows what the necropolis of Xetchernin comprises, or who built it, not even Strigid who sort of controls it. If this was not clear before I apologise.

 

Anything that moves towards the dark tunnel disappears into inky blackness. Not even Midge's spoon is visible. He cannot see his own hand. Some very arcane and powerful magic is being used. You have no clue as to whether it is part of the tunnel design or being cast by something that has taken over the tunnels.

Link to comment
Share on other sites

"Uhh, I don't like this Lurel, I can't even see an inch in front of my face!"

 

Ford keeps to the left wall of the tunnel, feeling his way forward, hoping he won't find his hand going across something nasty.

Link to comment
Share on other sites

"Wait!" Lurel calls out. "Don't go in there just yet - we don't know what might be lurking in there! There such strong magic in there, I don't know if we can even rely on Midge's spoon here! Unless we can find something to light our way, I'd say we leave this passage alone."
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...