DoctorKaizeld Posted June 24, 2017 Share Posted June 24, 2017 so how does one change an NPCs face using an existing preset? Link to comment Share on other sites More sharing options...
montky Posted June 24, 2017 Share Posted June 24, 2017 excellent question qwerty;I look forward to seeing more detailed responses from modders of great mod-fu hehe. the NPC mod overhaul project is one way to try and streamline that,to make NPC's easier to customize and associate more data with them.if we want SPECIAL and umpteen mod inventory data, and better crowd behavior etc,that will need to be an overhaul hehe. at the moment, it's like a 7 or 8 step processto isolate the NPC's refID, and overwrite that with a companion batched;bethnet has a tutorial on how to do that.your companion template becomes instantiated as the NPC ref ID.it's a little bloat-happy at first, but it cleans itself up later. It is tedious and annoying that way,and what happens if, you want your NPC to use CBBE or Bodyslide,or different face slider morphs etc?say your character is 5'3", or 8'7" supermutant...say hypothetically, you wanted better regionalization mods as part of an overhaul,to accurately represent tripartite hybridization in ethnicity,or you have a whole heap of custom mutant and character morphs you want romping around the wasteland. that's why there'll be an NPC mod overhaul at some point,to make that a lot more streamlined.that's also why I'm intrigued to learn more about howthe Todds-ville mod happened, and how they achieved that facial likeness hehe. a lot of folks are interested in this,for the customization opportunities and FORPG-lore stuff and verisimilitude it represents,so it'll be great to see more mods explore this area. Link to comment Share on other sites More sharing options...
SMB92 Posted June 24, 2017 Share Posted June 24, 2017 As in a looksmenu preset or just one in the CK? In CK you can go to the actor you want to change, and in the templates tab there will be a number of dropdowns, on the one for traits select the actorbase to use traits from and tick "use traits" Not 100% sure on the process for looksmenu/faceripper these days, I haven't used them Link to comment Share on other sites More sharing options...
DoctorKaizeld Posted June 24, 2017 Author Share Posted June 24, 2017 i was referring to a looksmenu preset. i am assuming it is doable as im pretty sure i've seen people do it... Link to comment Share on other sites More sharing options...
SMB92 Posted June 25, 2017 Share Posted June 25, 2017 Yeah not sure on that one. Used to have to export it to an esp or something. Can't remember now sorry Link to comment Share on other sites More sharing options...
Galvon94 Posted June 26, 2017 Share Posted June 26, 2017 You can use 'ShowLooksMenu' on NPCs, but supposedly that's not the most stable of solutions. Your other option is Face Ripper and FO4Edit. Link to comment Share on other sites More sharing options...
Johnny7788 Posted September 4, 2017 Share Posted September 4, 2017 How to use FO4Edit to do this? I have FO4Edit but have not used it to do much yet. Link to comment Share on other sites More sharing options...
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