Oblivionaddicted Posted July 4, 2017 Posted July 4, 2017 Hello everybody! I'd like the lucky coin to do what its name implies by adding the player a fortify-luck spell throught a script. What's wrong with this script?BeginScript ScriptName if ( GetItemCount, "lucky_coin"==1 )player->addSpell "SpellID"elseIf ( GetItemCount "lucky_coin" ==0 )player->removeSpell "SpellID"EndIf EndScript ScriptName
Dragon32 Posted July 5, 2017 Posted July 5, 2017 Check for menu mode and escape It's running every frame, maybe add a counter. Do you need a condition for the ElseIf? MWEdit is a good script editor. Syntax checking, function hints etc. - http://mwedit.sourceforge.net/
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