DavidD Posted February 25, 2012 Share Posted February 25, 2012 (edited) Hey there! I was going to create a script which I want to have activated at all times so I took the "playerSleepQuest" and duplicated it. Now I remembered how I never worked with quests. How do I run a piece of code when said quest starts? I see the "Papyrus fragment" and "Advanced" tab but I don't understand how they work. A crash course would be appreciated! EDIT: Figured it out, I just had to enter it into the box and hit compile. No clue why it didn't work at first Edited February 25, 2012 by DavidD Link to comment Share on other sites More sharing options...
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