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My frame rate sucks! But not for normal reasons?


Jesse_Dylan

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I think probably the best thing I could do would be to turn down the dang detail settings. It looks great indoors, runs silky smooth, but outside in the world, it's about 15-25 fps. It's playable, but... In towns, the market district for instance, it's even worse at times! 10-20 fps.

 

I was standing around outside the Imperial Sewers, contemplating my situation. I noticed that if I was looking at the landscape, frame rates were pretty good. 25-30 fps. It was when I looked over at Vilverin (some ruins near the sewer exit) that it dropped to 15-20. And, again, 10-20 in the market district.

 

It is probably my detail settings, I know. I just don't want to admit it. I've tried just about everything else. Even at lower resolutions I have the exact same problems. Why would that be?

 

And why does Vilverin present a problem when a huge, distant landscape with tons of trees does not?

 

That's what confuses me.

 

I thought about trying a reduced texture pack (meaning reduced from Qarl 3, which is what I'm using right now). But I feel like that can't be the answer. I have plenty of memory (4gb) and plenty of vram (512mb).

 

Would it be worth a try? Is all this just useless and it's my details that simply need lowering?

 

But what i don't get is why, if that were the case, resolution changes have no impact and why looking at Vilverin is more difficult than looking at the landscape. So... could it be the textures after all? But if it is the textures, why, when I have so much memory?

 

Hopefully someone who understands this stuff can help me out.

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First off, I would suggest using QTP3 Redimized. The quality is virtually the same, but the file sizes are much smaller. Are you using Oblivion Polygone Overhaul and Operation Optimization? Both could potentially help.
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First off, I would suggest using QTP3 Redimized. The quality is virtually the same, but the file sizes are much smaller. Are you using Oblivion Polygone Overhaul and Operation Optimization? Both could potentially help.

Yes, these ones will help, but I suggest "streamline" here too for the described symptoms. It will change the settings you see at the slid controls. Although I have seem some threads with this as issue, actually this implies it doing it's work.

 

And it can be 'tamed' too to modify only what you accept it doing.

 

Edit: there is another performance enhance mod that work in a weird yet efficient way. eliminating the sound of feet ... yes, I meant this, and it work wonders mainly at combat. The name is Quiet Feet, I think.

 

This mod will not affect the sound of NPC feet, only beasts, that were found guilt of heavy performance issues.

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Yup! Using all of the above, including the Redimized.

 

I was thinking, how about some system specs? Silly of me not to include them.

 

AMD X2 2.5 Ghz (the weakest link in my system according to Windows Experience Index blah blah)

Radeon X 1950 Pro 512mb

4gb ram

Vista

 

I wonder... Would buying a faster processor help? There are 3.5 Ghz versions of my processor, pretty affordable. Since they're basically the same thing, it wouldn't be too hard to pop the oldie out and put in the new one. Oblivion does recommend a 3 ghz processor, after all...

 

I've heard so many times that it's the video card that matters more than the processor, though, (within reason).

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Yup! Using all of the above, including the Redimized.

 

I was thinking, how about some system specs? Silly of me not to include them.

 

AMD X2 2.5 Ghz (the weakest link in my system according to Windows Experience Index blah blah)

Radeon X 1950 Pro 512mb

4gb ram

Vista

 

I wonder... Would buying a faster processor help? There are 3.5 Ghz versions of my processor, pretty affordable. Since they're basically the same thing, it wouldn't be too hard to pop the oldie out and put in the new one. Oblivion does recommend a 3 ghz processor, after all...

 

I've heard so many times that it's the video card that matters more than the processor, though, (within reason).

I would say it being "Vista" but this is not an OS issues forums, so...

 

Since your processor is a dual core (and it is not so weak) there are things you can and must do at the Oblivion.ini involving 'threads' you will find tutorials over the web googling "Oblivion dual core processors" or something like this.

The vanilla .ini will not make good use of the second core, but the tweaked one will, and this is a not minor feature.

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Woops, I missed your replies, nosisab.

 

Actually, I do have streamline (it's definitely doing it's job, too), and I've edited my ini like crazy using a bunch of tweak guides. I did edit the parts that dealt with a dual core.

 

I've heard of quiet feet, but I don't have that yet! I'll try it and see if it helps at all. I think I'm just being too picky about my detail settings. Sigh. I just feel like I should be able to get better performance out of a two year-old game. :) Especially with all the tweaks I've done with the help of the community.

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Woops, I missed your replies, nosisab.

 

Actually, I do have streamline (it's definitely doing it's job, too), and I've edited my ini like crazy using a bunch of tweak guides. I did edit the parts that dealt with a dual core.

 

I've heard of quiet feet, but I don't have that yet! I'll try it and see if it helps at all. I think I'm just being too picky about my detail settings. Sigh. I just feel like I should be able to get better performance out of a two year-old game. :) Especially with all the tweaks I've done with the help of the community.

I'm replying again just to make sure you look my second reply... if you already know the dual core thing, the better, if not... is the way to go.

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Yup! I took care of all the threading stuff in the ini file, if that's what you mean. I even downloaded a program called ATI Tray Tools or something like that for ATI cards, and it's got some multithreading stuff in it that I enabled. Diddled around with a lot of settings there. No help.

 

I've got an OMOD now that includes the redimmed Qarl's textures plus lots of different versions of the sizes. I'll try them all out and see if there's any improvement. I don't think there will be, though, because I have plenty of memory! But it's worth a try. If it doesn't work, I can always go back to the full-sized redimmed textures.

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