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Skyrim Castle MOD WIP


kane4355

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  1. 1. What would you prefer to download:



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I suggest everyone who is interested come back every so often as i will be making changes to the initial post with updates. i haven't had time to add any pictures today sorry folks. been working on trying to get unlimited bookshelves to work with just using the script. The idea, of course with da5id2701's permission, is to be able to utilize it to be able to not just populate book shelves, but also make it so the player can decorate any other surfaces in this castle, IE tables, desks, etc... that way he is not restricted to only displaying weapons, army, and books. i want the player to be able to display other things he collects like claws and rare items. The idea is sound and should be working but it is not and I'm trying to troubleshoot it now. Also, I am looking for anyone who is good at working with meshes and textures... i want to keep this mod vanilla but there are certain things that just need altering or changing. I also need someone who is good at blending images with photoshop. send me a pm if you are interested in helping.
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Okay folks so here it is, da5id2701's script at work! all the items on the table were added by interaction from the player. all items were added as if it were a bookshelf. there is still some minor display issues on it, but they may or may not be dealt with. right now certain items are stacking because of a size setting put on them. but it works exactly how i wanted it to.

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a storyline has been added to connect the questline and the castle. let me know what everyone thinks! i actually did conduct some research and background on timelines and events to try to keep my storyline lore friendly as possible.
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I'm pretty good at blending with GIMP, rather than photoshop. I'm apparently pretty hopeless with the CK at the moment, so I might be able to help.
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