RubberMan01 Posted September 23, 2017 Share Posted September 23, 2017 Rofl I have a feeling he knows that..... :D Link to comment Share on other sites More sharing options...
ProfArmitage Posted September 24, 2017 Author Share Posted September 24, 2017 Other people have asked about using the monkeys as actual creatures, so you can never be sure. :laugh: Link to comment Share on other sites More sharing options...
Dragon32 Posted September 24, 2017 Share Posted September 24, 2017 I think your idea sounds great, ProfArmitage. Now that you've cleared up the fact that no monkeys are involved :smile: Having levelled undead would mean that the quest would be an appropriate difficulty regardless of player level. Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted September 28, 2017 Share Posted September 28, 2017 I largely prefer leveled creatures to creatures placed as-is. This way you have much more diversity, yu can be sure the enemy will respawn and it's just got to tick a box so you're likely to meet every creature of the list in the highest levels. Link to comment Share on other sites More sharing options...
Treehuggery Posted October 2, 2017 Share Posted October 2, 2017 (edited) Use what you like, do what you like. - You're the modder, and the community will soon let it be known if they do not like the end product... Incidentally, there is also a levelled mod feature in Wrye Mash which you can use if you take a liking to levelled lists. - Wrye Mash will import all the levelled lists into it, resolve any conflicts, and the plugin will then, after you activate it, overwrite the levelled lists used by your mods with its own, all-in-one, list from those lists ...only without conflicts (all being well). Edited October 2, 2017 by Treehuggery Link to comment Share on other sites More sharing options...
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