enccarlson Posted October 4, 2017 Share Posted October 4, 2017 I've been trying to get the default morrowind npc/player animations into blender, but for the life of me I can't figure out how to do it. The nif tools for blender don't support importing morrowind .kf or .nif animations, and nifskope won't export the animations to either .obj or .dae. Even noesis can't read morrowind's animations. I've looked high and low, but all the tutorials I could find only deal with exporting animations from blender into morrowind and never the other way around. Does anyone here know how to get the player animations into blender? Link to comment Share on other sites More sharing options...
Dragon32 Posted October 5, 2017 Share Posted October 5, 2017 Not something I know about at all, does any of the material here help? http://wiki.theassimilationlab.com/mmw/Creating_Morrowind_Meshes_Using_New_Versions_of_Blender Or is it things you've already tried? Link to comment Share on other sites More sharing options...
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