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Exporting Morrowind's player animations to Blender


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I've been trying to get the default morrowind npc/player animations into blender, but for the life of me I can't figure out how to do it. The nif tools for blender don't support importing morrowind .kf or .nif animations, and nifskope won't export the animations to either .obj or .dae. Even noesis can't read morrowind's animations. I've looked high and low, but all the tutorials I could find only deal with exporting animations from blender into morrowind and never the other way around. Does anyone here know how to get the player animations into blender?

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