AnkhAscendant Posted October 7, 2017 Share Posted October 7, 2017 I'm looking to make some doors that aren't accessible until you open them from the other side. So far my idea is to make a dummy door that just says "The door is blocked" when activated, then when the player clears the blockage from the other side disabling the dummy door and enabling the real door. I was just wondering if there's a better way. Link to comment Share on other sites More sharing options...
Caerulean Posted October 8, 2017 Share Posted October 8, 2017 Just have a normal door that requires a key to open or a barred door. Then when the blockage is cleared, unlock the door via script. You can directly put the code(?) to unlock the door in the same script which clears the blockage. Link to comment Share on other sites More sharing options...
Aragorn58 Posted October 9, 2017 Share Posted October 9, 2017 I'm looking to make some doors that aren't accessible until you open them from the other side. So far my idea is to make a dummy door that just says "The door is blocked" when activated, then when the player clears the blockage from the other side disabling the dummy door and enabling the real door. I was just wondering if there's a better way.I think what you are looking for is doordeadbolt01. Just place it on the back of the door and link the door to it as you would a pull chain or lever. Link to comment Share on other sites More sharing options...
MesaSolar Posted September 29, 2020 Share Posted September 29, 2020 I'm looking to make some doors that aren't accessible until you open them from the other side. So far my idea is to make a dummy door that just says "The door is blocked" when activated, then when the player clears the blockage from the other side disabling the dummy door and enabling the real door. I was just wondering if there's a better way.I think what you are looking for is doordeadbolt01. Just place it on the back of the door and link the door to it as you would a pull chain or lever. Is it possible to get a message that the door is barred when you click on it? Link to comment Share on other sites More sharing options...
NexusComa2 Posted September 29, 2020 Share Posted September 29, 2020 That is a perfect way to do it. Link to comment Share on other sites More sharing options...
Caerulean Posted October 19, 2020 Share Posted October 19, 2020 Attach a script to the door? @MesaSolar Link to comment Share on other sites More sharing options...
greyday01 Posted October 20, 2020 Share Posted October 20, 2020 There is already a message that shows when a door is blocked by a bar. I've encountered several doors that give that message until I open it from the far side. Link to comment Share on other sites More sharing options...
Sovrath Posted October 27, 2020 Share Posted October 27, 2020 I'm looking to make some doors that aren't accessible until you open them from the other side. So far my idea is to make a dummy door that just says "The door is blocked" when activated, then when the player clears the blockage from the other side disabling the dummy door and enabling the real door. I was just wondering if there's a better way.I think what you are looking for is doordeadbolt01. Just place it on the back of the door and link the door to it as you would a pull chain or lever. Is it possible to get a message that the door is barred when you click on it? What greyday said. I'll just add, you can make your own message and put it on the door as well. Link to comment Share on other sites More sharing options...
NexusComa2 Posted October 28, 2020 Share Posted October 28, 2020 This is a trick I use all the time. You can use both doors. One the will not open and one that will. Then you simply toggle between what one is there at the time with enable and disable. In your case there is a door in the game that is just what you're looking for ... block on one side till you move a wood plank barricading the door. Link to comment Share on other sites More sharing options...
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