elotrocoso Posted June 1, 2008 Share Posted June 1, 2008 Ok, so I bought the game, and about seven minutes after playing i remember about BG2 modding world and wondered if oblivion would be the same, and so i wondered into the wonderful, dark, and occasionally frustrating world of oblivion modding. I just got the basics(ooo, MMM, and the recomended mods on BG's list of base mods, soem atleast) and was wondering about my load order, since besides the usual CTD-upon-exit thing I also have the occasional stutter(not graphics related, the same on 640x480 than 0n 1440x900), and some rare but annoying random CTDs. Used Tes4Edit and fixed a bit my load order(critical loading issues, had quite a few :) ) and now i wanna get back to playing, so i figured i'd ask the more experienced if my load order was correct(its in the bottom). I also had a couple of quick not-so-related questions, which I ll ask first. About mod installing order, i did some overwriting, from OOO to base files, form MMM to OOO, and from race balancing project to OOO, among others, is this ok? And About another mod i d like opinions about(mostly about compatibility, load order and in-game issues), deadly reflexes, should i install it? are there necessary special precautions with this one? I know it says it wont break any mod, loading such a big one as the last seems a bit dangerous.... EDIT: Im having some issues with races(eyes, skin) textures, concerning the RBP, i get the races, but they r either transparent or purple, and dont get most of the eyes(transparent) or hairstiles, is this normal/to be expected? Here s my load order: Oblivion.esmOscuro's_Oblivion_Overhaul.esmMart's Monster Mod.esmANB_Scrolls.esmUnofficial Oblivion Patch.espUnofficial Shivering Isles Patch.espDLCHorseArmor.espDLCOrrery.espDLCFrostcrag.espDLCThievesDen.espDLCVileLair.espDLCMehrunesRazor.espDLCSpellTomes.espDLCShiveringIsles.espDLCBattlehornCastle.espKnights.espDLCFrostcrag - Unofficial Patch.espDLCHorseArmor - Unofficial Patch.espDLCMehrunesRazor - Unofficial Patch.espDLCOrrery - Unofficial Patch.espDLCSpellTomes - Unofficial Patch.espDLCThievesDen - Unofficial Patch.espDLCVileLair - Unofficial Patch.espDLCBattlehornCastle - Unofficial Patch.espDLCThievesDen - Unofficial Patch - SSSB.espKnights - Unofficial Patch.espLiving Economy.espLiving Economy - Items.espOscuro's_Oblivion_Overhaul.espOOO-Container_Trap_Instant_Effects.espOOO-Magic_Script_Effect_Fix.espOOO-No_Guild_Ownership.espHarvest [Flora].espHarvest [Flora] - Shivering Isles.espHarvest [Flora] - DLCVileLair.espHarvest [Flora] - DLCFrostcrag.espMart's Monster Mod for OOO.espMart's Monster Mod - Additional Enemy NPC Vars.espMart's Monster Mod - Bats Addon.espMart's Monster Mod - City Defences.espMart's Monster Mod - Diverse Creature Skins.espMart's Monster Mod - Diverse Imperial Armor.espMart's Monster Mod - Durability & Damage.espMart's Monster Mod - Extra Wounding.espMart's Monster Mod - Foxes.espMart's Monster Mod - Friendlier Factions MMM+Fran.espMart's Monster Mod - Friendlier Factions OOO+FCOM.espMart's Monster Mod - Gems & Gem Dust.espMart's Monster Mod - Hunting & Crafting.espMart's Monster Mod - Less Bone Loot.espMart's Monster Mod - Less Rats.espMart's Monster Mod - More Wilderness Life.espMart's Monster Mod - Vindasel.espMart's Monster Mod - Zombies for Body Meshes.espCastle Ravenpride.espKumikoManor.espSheepherder's Vampirism Fix - OBSE.espBob's Armory Oblivion.espQuest Award Leveller.espQuest Award Leveller - Knights of the Nine.espQuest Award Leveller - Mehrunes Razor.espQuest Award Leveller - Vile Lair.espAll+5AttributeModifiers.espbgBalancingEVCore.espbgBalancingEVOptionalFCOMAdditions.espVisually Enchanted 2.1.espProgress.espNatural_Habitat_by_Max_Tael.espNatural_Vegetation_by_Max_Tael.espNatural_Water_by_Max_Tael.espNatural_Weather_by_Max_Tael.espJQ-PortableSigns.espbgMagicEV.espbgMagicEVPaperChase.espMidasSpells.espMidas OscuroGems.espExpanded Hotkeys and Spell Delete v1.0.espExpanded Hotkeys Brief Equip Message.espHorseCommandsv2.espP1DkeyChain.espaaaBorsBedrolls.espMD_FasterHorseTurning.espMountainTower.espArmoryLab.espgardening.espallinonebasement.espANB_Gabby_Comp.espRuin.espCheydinhal Petshop.espbartholm.espThe Lost Spires.espTOTF.espStreamline 3.0.espBorderless_Cyrodiil-3578.esp And here s my rig's stats:Dell Vostro 1700Intel Mobile Core 2 Duo T7300 2.0 Ghz2GB RAM 332Mhz DDR2Nvidia Geforce 8600M GT 256Mb ram(dedicated) any help will be greatly appreciated. Link to comment Share on other sites More sharing options...
nosisab Posted June 1, 2008 Share Posted June 1, 2008 Ok, so I bought the game, and about seven minutes after playing i remember about BG2 modding world and wondered if oblivion would be the same, and so i wondered into the wonderful, dark, and occasionally frustrating world of oblivion modding. I just got the basics(ooo, MMM, and the recomended mods on BG's list of base mods, soem atleast) and was wondering about my load order, since besides the usual CTD-upon-exit thing I also have the occasional stutter(not graphics related, the same on 640x480 than 0n 1440x900), and some rare but annoying random CTDs. Used Tes4Edit and fixed a bit my load order(critical loading issues, had quite a few :) ) and now i wanna get back to playing, so i figured i'd ask the more experienced if my load order was correct(its in the bottom). I also had a couple of quick not-so-related questions, which I ll ask first. About mod installing order, i did some overwriting, from OOO to base files, form MMM to OOO, and from race balancing project to OOO, among others, is this ok? And About another mod i d like opinions about(mostly about compatibility, load order and in-game issues), deadly reflexes, should i install it? are there necessary special precautions with this one? I know it says it wont break any mod, loading such a big one as the last seems a bit dangerous.... EDIT: Im having some issues with races(eyes, skin) textures, concerning the RBP, i get the races, but they r either transparent or purple, and dont get most of the eyes(transparent) or hairstiles, is this normal/to be expected? Here s my load order: Oblivion.esmOscuro's_Oblivion_Overhaul.esmMart's Monster Mod.esmANB_Scrolls.esmUnofficial Oblivion Patch.espUnofficial Shivering Isles Patch.espDLCHorseArmor.espDLCOrrery.espDLCFrostcrag.espDLCThievesDen.espDLCVileLair.espDLCMehrunesRazor.espDLCSpellTomes.espDLCShiveringIsles.espDLCBattlehornCastle.espKnights.espDLCFrostcrag - Unofficial Patch.espDLCHorseArmor - Unofficial Patch.espDLCMehrunesRazor - Unofficial Patch.espDLCOrrery - Unofficial Patch.espDLCSpellTomes - Unofficial Patch.espDLCThievesDen - Unofficial Patch.espDLCVileLair - Unofficial Patch.espDLCBattlehornCastle - Unofficial Patch.espDLCThievesDen - Unofficial Patch - SSSB.espKnights - Unofficial Patch.espLiving Economy.espLiving Economy - Items.espOscuro's_Oblivion_Overhaul.espOOO-Container_Trap_Instant_Effects.espOOO-Magic_Script_Effect_Fix.espOOO-No_Guild_Ownership.espHarvest [Flora].espHarvest [Flora] - Shivering Isles.espHarvest [Flora] - DLCVileLair.espHarvest [Flora] - DLCFrostcrag.espMart's Monster Mod for OOO.espMart's Monster Mod - Additional Enemy NPC Vars.espMart's Monster Mod - Bats Addon.espMart's Monster Mod - City Defences.espMart's Monster Mod - Diverse Creature Skins.espMart's Monster Mod - Diverse Imperial Armor.espMart's Monster Mod - Durability & Damage.espMart's Monster Mod - Extra Wounding.espMart's Monster Mod - Foxes.espMart's Monster Mod - Friendlier Factions MMM+Fran.espMart's Monster Mod - Friendlier Factions OOO+FCOM.espMart's Monster Mod - Gems & Gem Dust.espMart's Monster Mod - Hunting & Crafting.espMart's Monster Mod - Less Bone Loot.espMart's Monster Mod - Less Rats.espMart's Monster Mod - More Wilderness Life.espMart's Monster Mod - Vindasel.espMart's Monster Mod - Zombies for Body Meshes.espCastle Ravenpride.espKumikoManor.espSheepherder's Vampirism Fix - OBSE.espBob's Armory Oblivion.espQuest Award Leveller.espQuest Award Leveller - Knights of the Nine.espQuest Award Leveller - Mehrunes Razor.espQuest Award Leveller - Vile Lair.espAll+5AttributeModifiers.espbgBalancingEVCore.espbgBalancingEVOptionalFCOMAdditions.espVisually Enchanted 2.1.espProgress.espNatural_Habitat_by_Max_Tael.espNatural_Vegetation_by_Max_Tael.espNatural_Water_by_Max_Tael.espNatural_Weather_by_Max_Tael.espJQ-PortableSigns.espbgMagicEV.espbgMagicEVPaperChase.espMidasSpells.espMidas OscuroGems.espExpanded Hotkeys and Spell Delete v1.0.espExpanded Hotkeys Brief Equip Message.espHorseCommandsv2.espP1DkeyChain.espaaaBorsBedrolls.espMD_FasterHorseTurning.espMountainTower.espArmoryLab.espgardening.espallinonebasement.espANB_Gabby_Comp.espRuin.espCheydinhal Petshop.espbartholm.espThe Lost Spires.espTOTF.espStreamline 3.0.espBorderless_Cyrodiil-3578.esp And here s my rig's stats:Dell Vostro 1700Intel Mobile Core 2 Duo T7300 2.0 Ghz2GB RAM 332Mhz DDR2Nvidia Geforce 8600M GT 256Mb ram(dedicated) any help will be greatly appreciated.not good at all this order. Since you have OOO and MMM follow the load order advises from FCOM site even if you don't plan using it (my own advise you doing). Link to comment Share on other sites More sharing options...
elotrocoso Posted June 2, 2008 Author Share Posted June 2, 2008 not good at all this order. Since you have OOO and MMM follow the load order advises from FCOM site even if you don't plan using it (my own advise you doing). Yeah, thought about that at first, FCOM seemed great, but since i read it was "not for the faint of heart", and im quite new in modding(and i didnt want to spend another 2 days modding) I figured i d stay away from it for now...., i ll take a llok though. Thanks Link to comment Share on other sites More sharing options...
Storm Raven Posted June 2, 2008 Share Posted June 2, 2008 Here are a few other links to guides relating to load order. devnull.devakm - Load Order Guidehttp://devnull.devakm.googlepages.com/loadorder FiveFries - FCOM Cheat Sheethttp://fivefries.googlepages.com/fcominstallationguide Google Docs - Agiel's Oblivion Pluginshttp://spreadsheets.google.com/pub?key=pb7...gmsEA&gid=0 I hope these will help. Storm Raven Link to comment Share on other sites More sharing options...
magicstop Posted June 2, 2008 Share Posted June 2, 2008 FCOM isn't hard if you do some research and are prepared to try things a couple of times to get it right. Since you're starting with no character, you can always clear everything and reinstall if you need a fresh start, so now is a good time to experiment.I mainly used these to help me make a list:http://fivefries.googlepages.com/fcominstallationguidehttp://devnull.devakm.googlepages.com/fcomloadorderexpandedhttp://devnull.devakm.googlepages.com/convergence (go down toward the bottom for the installation section) And here's my list if it's any help as a reference list:Oblivion.esmFrancesco's Leveled Creatures-Items Mod.esmFrancesco's Optional New Items Add-On.esmOscuro's_Oblivion_Overhaul.esmMart's Monster Mod.esmTamrielTravellers.esmFCOM_Convergence.esmUnofficial Oblivion Patch.espUnofficial Shivering Isles Patch MOBS.espFrancesco's Optional Chance of Stronger Bosses.espFrancesco's Optional Chance of Stronger Enemies.espFrancesco's Optional Chance of More Enemies.espFrancesco's Optional Leveled Guards.espFCOM_Francescos.espFCOM_FrancescosItemsAddOn.espFran Armor Add-on.espFran_Lv30Item_Maltz.espaaaWindSpear.espNatural_Water_by_Max_Tael.espNatural_Weather_HDR_by_Max_Tael.espNatural_Habitat_by_Max_Tael.espNatural_Vegetation_by_Max_Tael.espExnemRuneskulls.espFCOM_ExnemRuneskulls.espBob's Armory Oblivion.espFCOM_BobsArmory.espLoth's Blunt Weapons for Npcs.espFCOM_LothsBluntWeapons.espOblivion WarCry EV.espFCOM_WarCry.espOscuro's_Oblivion_Overhaul.espFCOM_Convergence.espFCOM_SaferRoads.espFCOM_MoreWildernessLife.espMart's Monster Mod - Extra Wounding.espMart's Monster Mod - Foxes.espMart's Monster Mod - Gems & Gem Dust.espMart's Monster Mod - Hunting & Crafting.espMart's Monster Mod - Less Bone Loot.espMart's Monster Mod - Looting NPCs & Creatures.espMart's Monster Mod - Resized Races.espMart's Monster Mod - Zombies for Body Meshes.espTamrielTravellers4000.espFCOM_TamrielTravelers.espT.I.E4MODS.espT.I.E4MODSOOO+FCOM.espMidasSpells.espKnights.espDLCShiveringIsles.espMart's Monster Mod - City Defences.espFCOM_Knights.espFCOM_UnofficialFranArmorAddon.espFCOM MWL-TheHeath patch.espFCOM MWL-RollingHills patch.espBashed Patch, 0.esp Link to comment Share on other sites More sharing options...
elotrocoso Posted June 3, 2008 Author Share Posted June 3, 2008 thanks, I ll use that load order as reference. Im only stopping myself from using FCOM because im not sure if the other good mods i like, which may conflict with it(like midas, LAME, natural enviroments, and some quest mods). would this be a problem, or can i safely install them on top of the FCOM install? by the way, im getting an odd crash everytime i try to save a game after visiting a merchant, is this a usual kind of bug? Link to comment Share on other sites More sharing options...
macmert Posted June 3, 2008 Share Posted June 3, 2008 Can I ask a little question... By BG2 modding you dont mean Baldur's Gate 2 do you??? :blink: Link to comment Share on other sites More sharing options...
elotrocoso Posted June 4, 2008 Author Share Posted June 4, 2008 sure i do, why wouldnt I....their modding community s pretty big, and they have had excellent results... Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.