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Concord group stuck/quest not advancing


Venlafaxin

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Hey there, everyone.

 

So, I've run through the start of the game 11 times now, trying to figure out which mod(s) causes this bug, but I'm at a loss.

 

My current load order is:

 

GameMode=Fallout4

Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
DLCCoast.esm=1
DLCworkshop02.esm=1
DLCworkshop03.esm=1
DLCNukaWorld.esm=1
Unofficial Fallout 4 Patch.esp=1
ConcealedArmor.esm=1
ArmorKeywords.esm=1
XDI.esm=1
HUDFramework.esm=1
Homemaker.esm=1
SimSettlements.esm=1
AD_SimSettlements_BuidingPlans_TAGS1.esm=1
EthreonMasterPlan.esp=1
Robot Home Defence.esm=1
TrueStormsFO4.esm=1
Depth of Field Removal.esp=1
Armorsmith Extended.esp=1
Armorsmith All DLCs Patch.esp=1
PD_VisualReload.esp=1
Realistic Death Physics - ALL DLC.esp=1
Nuka World Bottle Fix.esp=1
Lever Action Reload Fix.esp=1
SettlementMenuManager.esp=1
Immersive HUD.esp=1
QuickTrade.esp=1
ThirdPersonADS.esp=1
Reverb and Ambiance Overhaul.esp=1
TrueStormsOptions.esp=1
IcebreakerCDO-Settlements.esp=1
Quieter Settlements - Recommended Settings.esp=1
LooksMenu.esp=1
LooksMenu Customization Compendium.esp=1
CBBE.esp=1
CBBE Furry Undergarments Fix.esp=1
MoreHairstyles4Male3.1.esp=1
MoreHairstyles4Female4.1.esp=1
MoreBeards.esp=1
MiscHairstyle.esp=1
The Eyes Of Beauty.esp=1
Lots More Facial Hair.esp=1
Lots More Male Hairstyles.esp=1
Lots More Female Hairstyles.esp=1
KSHairdos.esp=1
AzarPonytailHairstyles.esp=1
BetterSettlers.esp=1
BetterSettlersCleanFacePack.esp=1
SettlersandNPCMerge.esp=1
FOFW_ALL_IN_ONE.esp=1
CompanionOverhaul.esp=1
NoraSpouse.esp=1
ellen.esp=1
AmazingFollowerTweaks.esp=1
WRVR.esp=1
Eli_Armour_Compendium.esp=1
BetterSettlersCCAPack2.0.esp=1
Mercenary.esp=1
powerarmort49.esp=1
Enclave Paint DLC.esp=1
VarietyMerge.esp=1
ArmorMerge.esp=1
VisibleWeapons.esp=1
Friffy_Holstered Weapons.esp=1
WeaponsOnBack Addon.esp=1
EnhancedBlood.esp=1
BetterExplosives.esp=1
3dscopes.esp=1
3dscopesCompatibility.esp=1
MK_CanteensofCommonwealth.esp=1
MK_CanteensofCommonwealth_Hardcore_Patch.esp=1
Binoculars.esp=1
RemoteExplosives.esp=1
mcgFemaleWalk.esp=1
AnimationMerge.esp=1
AutoDoors.esp=1
SimSettlements_XPAC_IndustrialRevolution.esp=1
Campsite.esp=1
Thematic and Practical.esp=1
WWE.esp=1
HomemakerOptions.esp=1
ButcherMeatRack.esp=1
AtomGreatness.esp=1
Boats.esp=1
BobIguanaDiner.esp=1
BoxHouses.esp=1
CabinInTheWoods.esp=1
CastleInTheSky.esp=1
NDLBarns.esp=1
PipeGalore.esp=1
SLR.esp=1
SettlementCreation.esp=1
Snappy_HouseK.esp=1
Snappy_DLC03.esp=1
NDLConduits.esp=1
NDLWarehouseGreenhouse.esp=1
Eli_Chestnut Lodge DLC.esp=1
Commonwealth_Livestock.esp=1
CompactCrafting.esp=1
cartman1975_concrete-glass.esp=1
DD_flag_poles.esp=1
CWSS Redux.esp=1
dinoshelf.esp=1
dinoshelf_extra_ammo.esp=1
Fatigues Extended - FO.esp=1
FunctionalDisplays.esp=1
Glazing.esp=1
IncreasedSettlerPopulation50.esp=1
Friffy_Fixed Curtains.esp=1
Friffy_Fixed Rugs.esp=1
ManufacturingExtended.esp=1
ManufacturingExtendedFH.esp=1
Mechanist Lair Overhaul SEC.esp=1
FunctionalDisplaysPatch.esp=1
SettlementUtility.esp=1
settlemods_collection105.esp=1
PCDugBuildAWall.esp=1
PCDugTriangularRevolution.esp=1
Prisoner Shackles.esp=1
RealTroughs.esp=1
SanctuaryParts.esp=1
RedRocketReborn.esp=1
aes_rendeco.esp=1
AES_Renovated Furniture.esp=1
SettlementAttacksBeyond.esp=1
mso_sms.esp=1
Settlements - Lights Out.esp=1
SMH.esp=1
cartman1975_soylent.esp=1
WorkshopRearranged.esp=1
Thematic and Practical - DLC.esp=1
Lore Friendly Posters.esp=1
WRCompatibility.esp=1
TransferSettlements.esp=1
VanillaExtensions.esp=1
WastelandBillboards.esp=1
RequestTimeAIO.esp=1
AA FusionCityRising.esp=1
BOUNTIESFORYOU.esp=1
Better Cooking Stations.esp=1
BTInteriors_Project.esp=1
Scrapper Corpse Highlighting.esp=1
Cannibal.esp=1
Ad Mortem.esp=1
America Rising - A Tale of the Enclave.esp=1
cat_wildlands.esp=1
BTInt_Optimization.esp=1
Better Cooking Stations - Far Harbor + Nuka World patch.esp=1
Boston_Police_Department.esp=1
BostonDTPrevis.esp=1
Cheerful Butcher v1.5.esp=1
Cheerful Butcher no items body parts chance 30 percent.esp=1
CombatZoneRestored.esp=1
MK_ComponentsRedone.esp=1
CriticalHitsOutsideofVATS.esp=1
DavesPoses.esp=1
EpilogueRestored.esp=1
FemsheppingsMegaSurgeryCenterRenovated.esp=1
FO4Hotkeys.esp=1
Happiness Tweaks.esp=1
Scrapper Corpse Highlighting DLC Patch.esp=1
DLCWeaponsinCW.esp=1
MaxwellsWorl.esp=1
RedWaveReloaded.esp=1
Crimsomrider's Obedient Concord Group.esp=1
OutcastsAndRemnants.esp=1
OutfitSwitcher.esp=1
PoseIt.esp=1
Publick Occurrences Expanded.esp=1
RansackedRelay.esp=1
RPHSettlement.esp=1
RuleBreaker.esp=1
SettlerRenaming.esp=1
SleepOrSave.esp=1
jdmSofaSurfer.esp=1
stumbleuponinteriors.esp=1
SubmersiblePowerArmorRedux.esp=1
subwayrunnnerdynamiclighting.esp=1
console.esp=1
Swinging Meat Bags.esp=1
RedWave_Egret.esp=1
ThicketSettlement.esp=1
AtomicRadio.esp=1
WorkshopRearranged_AtomicRadio_Patch.esp=1
3DNPC_FO4.esp=1
3DNPC_FO4_DLC.esp=1
Langleys HD Textures Workshop.esp=1
nvvault1080.esp=1
VertibirdBeacon.esp=1
VTO Redux.esp=1
WelcometoGoodneighbor.esp=1
GojiraStandardQuest.esp=1
EAMR.esp=1
ImmersiveVendors.esp=1
FO4LaserBolts.esp=1
CROSS_GoreCrits.esp=1
CrossCritsPatch.esp=1
A Sensible Prydwen Overhaul.esp=1
Vertibird Faction Paint Schemes.esp=1
TrueStormsFO4-FarHarbor.esp=1
TrueStormsFO4-NukaWorld-FH-Compat.esp=1
DarkerNights.esp=1
DiamondCity.esp=1
WET.esp=1
EnhancedLightsandFX.esp=1
Scrap Everything - Ultimate Edition.esp=1
ScrapUpdate - Ultimate.esp=1
Vault-Tec Workshop Overhaul.esp=1
DiamondNewVendors.esp=1
Pip-Boy Flashlight.esp=1
BuildingGroundFix.esp=1
Z_Horizon.esp=1
Z_Horizon_Patch_SimSettlements.esp=1
Z_Horizon_DLC_All.esp=1
Z_Horizon_DEFUI.esp=1
Z_Horizon_Patch_ArmorsmithExtended.esp=1
Z_Horizon_Patch_ScrapEverything.esp=1
Z_BlurRemoval.esp=1
Z_Horizon_Patch_ArmorsmithExtendedDLC.esp=1
Z_CameraAddon.esp=1
Z_Horizon_WeaponPack01.esp=1
Z_Horizon_Patch_BTInteriors.esp=1
AD_Horizon-Mercenary_Patch.esp=1
NoTwigs.esp=1
HorizonPatches.esp=1
Compat.esp=1

 

 

I've used BiRaitBec's load order guide as a base, and added different mods of my own. I've also merged some plugins (mostly settlement stuff and weapons/armor, so that shouldn't be the cause).

The last in the load order is a Mator Smash plugin. I've googled various solutions, but haven't found any that works.

 

Any great ideas? I'd really like to continue the minutemen questline on this character -_-

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the mods that look like it would effect them would be:

 

Crimsomrider's Obedient Concord Group <-- don't know what this mod is but it sounds very much like it could effect this quest in someway or another. this mod sounds like the most likely (which would be pretty ironic that the mod that is supposed to make them obedient, is the very mod that is messing the progression up.)

 

BetterSettlers (all requirements) <-- this could effect this quest possibly, after all they are settlers.

 

XDI <-- could be an anomaly with the dialogue interface, this can prevent a lot of stuff happening afterall, everything to continue a quest is done via dialogue

 

QuickTrade <- you never know, this is another dialogue mod, and could potentially cause issues. (especially on custom followers, while its not the same problem, it could be related)

 

and then i would assume any of your mods that edits Settlements, or more specially sanctuary i don't know too much about questing, so i am not sure how far the game would check before it breaks, for example say you had a bad mod the messes up sanctuary, i don't know if this would effect this quest, simply because these settlers and preston should be going straight to their.

 

so yea, i would disable the mods mentioned, and see if you can progress.

Edited by Guest
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