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Skyrim SE - Mod Detectives Thread


DoctorKaizeld

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Again, a single mod probably will not do it. Most of the beautifiers are limited in scope to either 

a) their own spawned NPCs (be it wide or targeted like a follower)

b) a countable number of named NPCs

Bijin (wives, etc) is or was popular for beautifying females

Better Males gives some named NPC males a less ugly appearance.

HighPoly Head generally improves all NPCs, but it also requires a slew of addons to cover everything that goes with the changeover.

look em up

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6 hours ago, Aurum10000 said:

Is there a bug free & simple mod dat allows multiple vanilla followers?

I'm using this.  Amazing Follower Tweaks.

https://www.nexusmods.com/skyrimspecialedition/mods/50259

It works well.  There are a couple of annoyances, the menu is a bit cumbersome, but it really does the job.

I haven't tried all of the features.  For example, you can get your followers to change into werewolves and vampires along side your character.  You can set their armor and clothing they will wear in the house, out on the street, and out in the field.  You can teach your followers spells, set their combat style, and more.

I'm just using it to have a few following me around doing jobs.  It feels more realistic that as a thane of multiple holds, with multiple housecarls, that I form a military unit to follow me around and help me complete operations.

There are a few bugs, but they are easy to fix.  It comes with a book that you can read and learn how to use all of the features, as well as a website with more details.

Another one that was recommended to me is Extensible Follower Framework.

https://www.nexusmods.com/skyrimspecialedition/mods/7003?tab=description

I haven't tried it, so I can't tell you anything about it.  However, the next time I play through, I plan to use this one to see what I think of it.

 

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Posted (edited)
14 hours ago, Aurum10000 said:

Is there a bug free & simple mod dat allows multiple vanilla followers?

8 hours ago, DirebearCoat said:

I'm using this.  Amazing Follower Tweaks.

https://www.nexusmods.com/skyrimspecialedition/mods/50259

8 hours ago, DirebearCoat said:

Another one that was recommended to me is Extensible Follower Framework.

https://www.nexusmods.com/skyrimspecialedition/mods/7003?tab=description

I haven't tried it, so I can't tell you anything about it.  However, the next time I play through, I plan to use this one to see what I think of it.

I've never tried Amazing Follower Tweaks myself. 

But I've been using Extensible Follower Framework in Oldrim forever, and have it in SE too.  It does what I need it to.  I especially like how it handles follower inventory; you can access their actual inventory (as usual) via Equipment, or a separate one via Inventory which they can't equip things from.  And if you install UIExtensions too, you can have a big, handy pie/wheel menu with your main follower controls in it.  (Optionally, install Easy Wheelmenu to make it even easier to get to, especially the remote and group abilities -- though I haven't tried this myself yet.)

Though I keep meaning to try Nether's Follower Framework on a different character, to see how it compares.  It has some different features, including followers supposedly avoiding traps, and support for Serana from Dawnguard.*  And apparently you can add some of its controls to the aforementioned Easy Wheelmenu.

 

* Follower-control mods in general only replace or supplement the original follower system.  So they often won't work with a few special followers like Serana (from Dawnguard) and Inigo (from his mod) whose dialogues are entirely outside it.  I don't mind this really with Serana, since it kinda fits her characterization.

Edited by AaronOfMpls
minor edits right after posting
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I'm getting kind of tired closing the doors behind my followers.  They open the doors to go to the other rooms in the house, but then they don't close the doors behind them.

Is there a mod that makes followers close the doors behind them after opening the doors to go to another room while in the Dragonborn's houses and when "relaxing" at the shops and inns?

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@DirebearCoat Be careful what you wish for - I have a sleep mod that causes an NPC to join my char when sleeping in a double bed.  But, that NPC is driven to close the bedroom door (and any open display cases nearby) before settling down to sleep.  When I have multiple followers through NFF, other NPCs open the door to enter, which prompts the sleeping buddy to get back up, and close the door.  If it has been closed already, the buddy will open and close the door.  I have given this process a name - DOOR WARS.

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Wolves do have both resistance to warmth and cold. This is why you can find those resistances going higher through the mod Know Your Enemy

However, I understand that, while playing a fantasy game, you do want a snow wolf susceptible to fire damage (like it is made of ice or something).
Extreme Enemy Resistances and Weaknesses will cover that for you just fine.

As a final note, I think The Dragonborn's Bestiary covers beautifully all your inquiries about these resistances and also, includes a patch for Enemy Resistance Tweaks which will make these more acute and noticeable.

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