Hike Posted November 7, 2017 Share Posted November 7, 2017 (edited) It seems to me not natural that other fc's in all generators except Concord always 100% condition. I think it would be correct if their condition were random. I have not seen anything like this among ready-made mods, but I think it would be possible to write a script that changes the state of the core when it is taken out of the generator or something like this - is it right?I can program, but I'm not familiar with the Fallout 4 modding and do not even know where to start. Edited November 7, 2017 by Hike Link to comment Share on other sites More sharing options...
Yulliah Posted November 7, 2017 Share Posted November 7, 2017 Not sure what it is you're looking for... Help towards making this, or asking if someone else will make this? If the first; watch CK tutorials on youtube for a bit... And if you are a programmer, the CK info wiki has a lot of information on how to do things...If the second; https://forums.nexusmods.com/index.php?/forum/3515-fallout-4-mod-requests/ Link to comment Share on other sites More sharing options...
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