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Issgard


PrometheusTS

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Here is the new Rural Architecture of Issgard Common Villagers , the rural country homes are more inspired to old European huts common also to the vikings and many other cultures of the european ancient history .

 

 

 

All these buildings look great. The armors look also great.

 

http://www.landoffirstcontact.ca/files/site_media/Viking%20site_27_thumb.jpg

 

 

So all these buildings and armor and creatures look great, but i'am a bit concerned that there will some big mistakes happen when it comes to logic. For example it makes no sense to me to lead a stair down to the docks, where have crates and stuff needs to get transportet from, instead of a road. Or that modders over and over place a windmill behind a wall, or in the woods, or elsewhere instead of the most likely place where it could be, the top of a hill. Or placeing trees right by the city wall.

 

By the way are you still looking for help of any kind?

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Here is the new Rural Architecture of Issgard Common Villagers , the rural country homes are more inspired to old European huts common also to the vikings and many other cultures of the european ancient history .

 

 

 

All these buildings look great. The armors look also great.

 

http://www.landoffirstcontact.ca/files/site_media/Viking%20site_27_thumb.jpg

 

 

So all these buildings and armor and creatures look great, but i'am a bit concerned that there will some big mistakes happen when it comes to logic. For example it makes no sense to me to lead a stair down to the docks, where have crates and stuff needs to get transportet from, instead of a road. Or that modders over and over place a windmill behind a wall, or in the woods, or elsewhere instead of the most likely place where it could be, the top of a hill. Or placeing trees right by the city wall.

 

By the way are you still looking for help of any kind?

 

Don't worry , all windmills are outside of city and the docks do have an argan to rise stuff from the port up to the upper city .

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I am toying with the idea of Replacing the actual ancient nordic ( vanilla ) set I used for the capital Varheim with the new wall sets posted above , the city woudl change look and look more medievalish and "new" as well , but woudl loose the new built on ancient feel , Surely though I will keep all the main Ancient nord stuff like statues , bridge, and some other things , but it might be drastic change to make it look more new and medieval unique , what do you think? eventually the two cities beneficing from this upgrade coudl be the ones of Varheim and Brynnvick , or I could just keep the varheim one as is and eventually make a new kind of polygonal wall set , but not sure how woudl turn out yet .
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  • 2 weeks later...

Here is a Test Replacement of the old Nord Vanilla Walls , and my Vanilla nord vanilla oriented towers with the new Castle architecture ...

 

What are your impressions and comment about it? shoudl I go that route or preferred older version?

 

http://img692.imageshack.us/img692/8636/jc9t.jpg

 

 

http://img19.imageshack.us/img19/3184/pnfx.jpg

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The new assets look terrific, but the style doesn't quite appear consistent with the rough Norse houses. I'm a bit of a stickler when it comes to this sort of thing though, so don't take my critique too seriously. :happy:

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Well you can see the style in the other small buildings and roofs , some are visible near walls .

Here is a comparative picture on how it is with the Vanilla walls ...

http://img819.imageshack.us/img819/8120/7zp8.jpg

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