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Issgard


PrometheusTS

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Bellissimo, mi ricordano alcuni borghi medievali che ho visitato in Umbria.

Dagli screenshots sembra che sia tutto un open world, senza caricamenti quando si entra in città. Hai considerato però che questo tende a ridurre il framerate di parecchio su molti computer?

 

English:

Beautiful, remember me some medieval boroughs that i've visited in Umbria.
From the screenshots look like all is an open world, without loading when you enter in the city. Have you considered that this can cause framerate problems to many PC?
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Your kidding right? those are WIP? Those are Amazing! I can't wait to see what it looks like in game.

Hey thanks , no thei are still wip but its the second phase so look more final , the last phase is adapting the models to terrain , implement some needed extras like a rised platform, add some layers of moss , then clutter the whole area and finally make the lods to reduce stress by the computers and allow more distance visibility .

 

I've been acting for about 4 years and i've voiced in Mike Hancho's Helgen Reborn mod as Wiglaf and Balfring. Here is my own personal reel of voices for skyrim mods. [/size]

[/size]

 

Man , i just played the first few seconds and if thats you , you have great skill and i would definetly love to have u as voice actor , the first voice in particular I been looking for a whole year for a good voice actor for elder characters as well... Can you make a post on issgard forum I will have to soon open one dedicated thread only for voice actors so I can check them all.

I suppose you can make more than one voice right?

 

 

As for the layouting , the only problem I have right now is that to give a medieval city feeling I have to place and pack severall buildings closer , but the city is already larger than a largest vanilla cit , a notmal vanilla cityy has something like 12 homes? In Issgard I can easily hit 50 or more , wich is not really easy to handle for all interiors to do ....

Edited by PROMETHEUS_ts
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I've been acting for about 4 years and i've voiced in Mike Hancho's Helgen Reborn mod as Wiglaf and Balfring. Here is my own personal reel of voices for skyrim mods.

 

Wow, your acting skills are impressive! Besides that, in order not to derail the thread, let me say that I am looking forward to play Issgard more then ever before after all of this screenshots or a bits of information posted here. Keep up the good job, Prometheus!

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thanks for the support guys ...

 

I am now modeling as I landscape , wich means , I play around in the CK trying setups and then I figure out what kind of structure I might need, so building it on purpouse for the exact location .

 

Varheim is the capital city , I am thinking to change its name to Vaargard wich woudl mean Var ( spring ) gard ( garden or enclosure ) and keep the Varheim for the Region , wich means Var ( spring ) and Heim ( home )

 

After that city I will move to work on Brynnvik Brynn ( bright ) Vik ( bay or insenature , fjord etck ... ) this city will use the same buildings of Varheim but the difference will be visible in the shape, where Varheim uses mostly round towers and walls, tthe second city will use squared towers ... Also while Varheim develops on a hilltop dominating the spring valley ,the Brynnvik will dominate the fjord bay and develops on rock clifs .. You can think of it as a mixture of Solitude and the Game of Thrones castle http://www.hearthmusic.com/uploads/images/castle2.jpg . Though I have designed it way befoure even seeing this concept but is exactly how I tought it to be like ... weird .

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Ups I forgot to post a picture of the new building :

Common building 06 ( 3 houses )

 

http://img132.imageshack.us/img132/2429/j6y2.jpg

and here another CK image from distance of how I cut the city , reducing the size to two main quarters .

http://img594.imageshack.us/img594/6172/l75a.jpg

Edited by PROMETHEUS_ts
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thanks for the support guys ...

 

I am now modeling as I landscape , wich means , I play around in the CK trying setups and then I figure out what kind of structure I might need, so building it on purpouse for the exact location .

 

Varheim is the capital city , I am thinking to change its name to Vaargard wich woudl mean Var ( spring ) gard ( garden or enclosure ) and keep the Varheim for the Region , wich means Var ( spring ) and Heim ( home )

 

After that city I will move to work on Brynnvik Brynn ( bright ) Vik ( bay or insenature , fjord etck ... ) this city will use the same buildings of Varheim but the difference will be visible in the shape, where Varheim uses mostly round towers and walls, tthe second city will use squared towers ... Also while Varheim develops on a hilltop dominating the spring valley ,the Brynnvik will dominate the fjord bay and develops on rock clifs .. You can think of it as a mixture of Solitude and the Game of Thrones castle http://www.hearthmusic.com/uploads/images/castle2.jpg . Though I have designed it way befoure even seeing this concept but is exactly how I tought it to be like ... weird .

Amazing, simply amazing! Hey wait, is that a goat soiling your field? look down... to bottom right of last pic.

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