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Are we Thieves or the Salvation Army?


Hateshinai

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Seriously is the thieves guild about stealing or about saving the world?

So let me get this straight - we are suppose to stop a thief from stealing from other thieves and return the Skeleton Key to return luck to the world wtf?

I mean if that were true then every time someone was rewarded the Skeleton Key in the previous games then the Ebonmere got closed and luck stopped flowing to the world?

Thats sounds as if the bad things that happened in the previous games was our hero's fult because they were rewarded with the thing so tactically it was all their fult because the world had no luck now. I realise that Mercer stole it so it brought bad luck same as with Nocturnal's Cowl but this is just crazy.

I was hoping the last mission will be some super heist like in Oblivion - breaking into the palace and all that and not some lame save the world scenario.

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Nocturnal is not the Prince of the world, but the Daedric Lord of Night and Darkenss. Revered by the thieves across Tamriel as a God, Due to the fellowship shared of secrecy and darkness, thieves trust in luck as much as skill. Nocturnal governs the luck of thieves. Listen to the dialog about Nocturnal. Its all about the good and bad luck of the most faithful followers only. The craftsmen of the shadows, the lifter of spirits and purses, the holder of somebody elses hard earnings. By skill and luck do these things happen to, for, and against the night prowler.

 

I take it as not saving the world as a thief, but saving the thieves of the world.

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I might also point out that the nightinggales are really little to do with the Thieve's Guild in itself but for the fact that it's members happen to often belong to both. They're a completely different faction. As a Nightinggale, you return the key in order to please Nocturnal and to bring honour back and get back in her favour.. But, as a motivation for the thieves' guild, it's all about bringing luck back so that the thieves' guild itself can prosper from the benefit of additional good luck, so it's really a completely selfish motivation and not a global 'save the world' kind of deal. Plus you also have your own personal individual motivations of revenge and loyalty to Karliah.

So really i view it as a mush of completely separate, selfish goals really. You're not doing anybody any favours but yourself in the end. The closet to being 'like the salvation army' is you looking out for the guild members that you have recently been appointed the leader of.

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Funny, there's another topic going saying that the Thieves' Guild is too evil and thuggish. Weird how these things happen. :whistling: Edited by Rennn
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I mean if that were true then every time someone was rewarded the Skeleton Key in the previous games then the Ebonmere got closed and luck stopped flowing to the world?

i guess there is a difference between nocturnal giving you the skeleton key and you take it yourself(as mercer did)

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I mean if that were true then every time someone was rewarded the Skeleton Key in the previous games then the Ebonmere got closed and luck stopped flowing to the world?

i guess there is a difference between nocturnal giving you the skeleton key and you take it yourself(as mercer did)

 

 

Maybe not. Tamriel has met some pretty bad luck every time we've received the Key. Morrowind destroyed, then empire fallen...

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I mean if that were true then every time someone was rewarded the Skeleton Key in the previous games then the Ebonmere got closed and luck stopped flowing to the world?

i guess there is a difference between nocturnal giving you the skeleton key and you take it yourself(as mercer did)

 

 

Maybe not. Tamriel has met some pretty bad luck every time we've received the Key. Morrowind destroyed, then empire fallen...

nocturnal is not the patron of all of tamriel. so she doesnt make luck flow in the whole world. just thieves

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If the guild's leader wich you are part of steals an important item from a daedric god leading the guild going downhill, i don't see any reasonable action other than impaleing him and make an example for future leaders.(exception beeing The Gray Fox because nobody realy knows if he stole The Gray Cowl of Nocturnal, it's just a presumption)
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Don't mix up the games, Hateshinai. Yes, in previous games the Skeleton Key has been missing and/or given away. However, we all know that Bethesda throws lore out the window and rewrites it for every new ES game. Lore is not a sacred cow across the franchise -- only within a specific game, and even then the developers are either taking liberties with it or the various individual developers are not talking to each other about the lore-based decisions they're making on their own little parts of the world.

 

Other than that little observation, the other people who responded are dead-on. You have to carefully listen to faction-based dialogue. If you don't, then you're going to miss something important. Bethesda did that on purpose, I think, just to make people pay attention to what's going on around them. That, in my book, is a Good Thing, because it increases the immersion of the game and helps to offset at least some of the hand-holding that guides the player through quests.

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