TheCooliestt Posted December 30, 2017 Share Posted December 30, 2017 Weird, the post keeps changing everything with an apostrophe to an âwould love this Link to comment Share on other sites More sharing options...
oscardaguy Posted January 10, 2018 Author Share Posted January 10, 2018 Alright so I contacted some of the modders and it seems that it can be done. The entire mod would be papyrus based and one modder has linked me to some useful stuff. Now what would consumables come under as an event in papyrus and how would I go about writing something that would trigger a player body change when they are consumed? This may take some time. Link to comment Share on other sites More sharing options...
TH4MxCR4CK Posted January 11, 2018 Share Posted January 11, 2018 I Love IT :wub: :nuke: Link to comment Share on other sites More sharing options...
oscardaguy Posted January 14, 2018 Author Share Posted January 14, 2018 So, having talked to modders and read articles on the creation club,It seems that I'll need the following scriptshttps://www.creationkit.com/fallout4/index.php?title=BodyWeight_Struct_-_ActorBasehttps://www.creationkit.com/fallout4/index.php?title=SetBodyWeight_-_ActorBasePlus OnEvents and ActorBase scripts for the whole eating, moving and exercising part.Lol I don't know how to write papyrus.I had a look at the source scripts for WeightMorphs and I've managed to deduce that:Eating will need an OnEvent (I'm not sure which one, maybe OnItemRemoved?) Here's a link to a brainstorm thread about which one to use: https://forums.nexusmods.com/index.php?/topic/3194309-detect-when-a-player-eats-something/Running would possibly require an OnBeginState (I'm not certain if you can define and create your own events in Fallout 4, so a left foot, right foot movement tracker might not be possible. Idk about this one.)Swimming could easily be done with OnPlayerSwimming, StartTimer and OnTimerWeights can be done with OnAnimationEvent, OnExitFurniture, OnActivate and StartTimer Stats, buffs and debuffs I haven't even looked at yet but I could probably "appropriate" the scripts from some other mods and simply modify them until it fits.Still don't know how to actually make it beyond opening the creation kit and creating a new plugin. One modder told me "bear in mind that the body weight functions require F4SE and you to extract the F4SE scripts, both the source and compiled ones."Does that mean I have to add the scripts to the new plugin when I create the mod? If so, how do I do that?Man I bet it'd be useful to know how to program. Link to comment Share on other sites More sharing options...
oscardaguy Posted January 21, 2018 Author Share Posted January 21, 2018 (edited) Hol up,It ain't dead yet. It'll just take a long while. Because I've got no clue. Edited January 22, 2018 by oscardaguy Link to comment Share on other sites More sharing options...
AmericanNomad1776 Posted September 25, 2022 Share Posted September 25, 2022 This may be a little late and at this point you may already be aware of this mod, but... This may be the closest to what you're looking for.Fallout 4 WeightGain mod (ssbbw) by coldsteelj on DeviantArt Link to comment Share on other sites More sharing options...
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