Danidragon Posted May 25, 2012 Share Posted May 25, 2012 Well,the info is allright. Link to comment Share on other sites More sharing options...
SkyeFlyer Posted May 28, 2012 Share Posted May 28, 2012 This. Is. AWESOME! Link to comment Share on other sites More sharing options...
Grimoa Posted June 17, 2012 Author Share Posted June 17, 2012 Just letting interessted people know that the mod is not dead.I took a bit of time off from thesis writing, had fun with sculptris and managed to bake my first object space normal map :dance: After a quick ingame look I already decided I want more details. (Along with a proper texture and specular map of course!) But that will have to wait. teaser: http://img6.imagebanana.com/img/h26401dj/bakedfeet.png Link to comment Share on other sites More sharing options...
Danidragon Posted June 20, 2012 Share Posted June 20, 2012 Oh ! a post from you XD ! Well,they certainly look better than the initial release ! Link to comment Share on other sites More sharing options...
Grimoa Posted June 20, 2012 Author Share Posted June 20, 2012 (edited) Yep, I know, it's a rare instance these days.But I couldn't resist and went over the high poly model again. And baked the normal map again.Afterwards I realized there is a difference between the right and the left foot.... In terms of object space normal maps at least.So after some reading it turns out:I have to invert the red channel when comparing the right foot to the leftAaaand Skyrim uses a non-standard format, so the green and blue channel must be switched. Let's see, I had a to do list somewhere, right? Ah yes. To do list for version 1.1I'm considering to do an argonian-only update first und leave the khajiit overhaul for version 1.2... hmmmThe list shows the progress on the argonian feet only. **textures***make better textures & normal map for the claws (halfway done, needs some tweaking, looks to bright and shiny)*texture for the feet*normal map for the feet (at least I hope it's done.)*specular map for the feet **meshes***get rid of the polys on the claws done*make the feet bigger (femals a bit, males a bit more)---> female_0, female_1, male_0, male_1 (because I decided to use my own texture, meshes are basically back at square one. let's hope I can avoid the weight slider issues this time.)*tweak weight painting, (I think the position of the ball of the foot looks off when sneaking.) done http://img6.imagebanana.com/img/vck93ept/bakedfeet2.pngI can think of no way to not get a pattern mismatch at the ankle. I hope I can conceal it with the texture a bit. Other than that I am quite pleased with the outcome. :cool: Edited June 20, 2012 by Grimoa Link to comment Share on other sites More sharing options...
Galacticat42 Posted June 22, 2012 Share Posted June 22, 2012 Goodness gracious those talons look B-E-A-Utiful. You make me wanna stop working on the quest portion of my mod for the models & textures. :wub: Link to comment Share on other sites More sharing options...
Dragten Posted June 22, 2012 Share Posted June 22, 2012 It looks great! Link to comment Share on other sites More sharing options...
Grimoa Posted June 22, 2012 Author Share Posted June 22, 2012 (edited) Wow, thanks, that's really motivating! Actually in the latest image I got really nice lighting from the setting sun. The talons are the same as in the picture before, only they don't look that nice at noon. I have to check which specular map I used, if fear it's plain white. :psyduck: Budz42, please don't stop working on your quest! I image it's a ton of work even for small quests... So it's a big :thumbsup: to everyone who's willing to do that. Oh, and for the record: I can think of to possibilities to match my feet texture to the legs, if I had the high poly body model Beth used (I don't) or if I could load textures in sculptris (I can't). Oh well. Edited June 22, 2012 by Grimoa Link to comment Share on other sites More sharing options...
Danidragon Posted June 24, 2012 Share Posted June 24, 2012 Well...Grimoa...it seems we're a bit behind there .There already was some very cool mod,which made argonians have raptor-feet,and even has the boot meshes modified. http://skyrim.nexusmods.com/mods/19283 .But--maybe you should still continue with this mod,it has many endorsements. Link to comment Share on other sites More sharing options...
Galacticat42 Posted June 24, 2012 Share Posted June 24, 2012 Ehh, that mod may give them raptor feet, but this mod gives them proper argonian feet WITH properly bent legs (hopefully). @GrimoaToo late :biggrin: Link to comment Share on other sites More sharing options...
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