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Questions regarding mods, unique followers and CBBE


Newgamemodder

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Hello nexus!

 

So i have some questions regarding mods for fallout 4 (im new so bare with me) :P

 

So there are some player presets/meshes i want in my fallout 4. I think they require cbbe.

 

Now my questions are relatively simple:

 

1. How do i know if a mod needs CBBE if it doesn't say?,

 

2. Using "Unique followers" mod am i able to have the unmodded stock game female body for npcs and followers and have a cbbe body for my companion?

 

3. If i would need to use CBBE how exactly does it work?, i havent downloaded it yet but is it that i get 4 different nifs and replace with the one i want?, also if i would use the "vanilla" cbbe body would i have to edit all the vanilla outfits to fit it?, would there be intersections between the outfit and the body?

 

Thanks and hope somebody can help with my questions.

 

 

 

 

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1. How do i know if a mod needs CBBE if it doesn't say?,

it will say if it needs it

 

 

2. Using "Unique followers" mod am i able to have the unmodded stock game female body for npcs and followers and have a cbbe body for my companion?

dont think so... could be wrong

 

 

3. If i would need to use CBBE how exactly does it work?, i havent downloaded it yet but is it that i get 4 different nifs and replace with the one i want?, also if i would use the "vanilla" cbbe body would i have to edit all the vanilla outfits to fit it?, would there be intersections between the outfit and the body?

read the Bodyslide description page: https://rd.nexusmods.com/fallout4/mods/25

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Thanks for the response! :)

 

I think i understand except for the last one. Correct me if im incorrect but the CBBE vanilla body is the same as the orignal game one except for more vertices?, also the CBBE mod edits the body of every female character correct?, also if i download the valkyr textures will they affect the faces of all original npc's?

 

essentially what im trying to do is keep all npc's stock except for companions

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1. It should say. Be rather daft for it not to say due to incompatibilities.

2. Possibly. It all depends on what the mod description of 'Unique Followers' says.

3. CBBE replaces the vanilla female body/feet hands with custom meshes/textures. The mod description of it covers installation. Vanilla and DLC outfits have already been converted to the body, and are available in the CBBE archive.

 

the CBBE vanilla body is the same as the orignal game one except for more vertices

No. It is a completely custom mesh that has a completely different UV map to vanilla. The UV map is how the textures (picture/'skin') lines up on the mesh (3D object/'body/hands/feet'). Vanilla and non-CBBE outfit/texture mods are not compatible with CBBE.

 

also the CBBE mod edits the body of every female character correct?, also if i download the valkyr textures will they affect the faces of all original npc's?

It will change the body, but the faces will remain vanilla. Only the player character benefits from face retextures due to how Bethesda has set up NPC appearance (they all have their own unique face texture).

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So its impossible to do like this?

 

Create a new folder for my new companion in

 

\Fallout 4\Data\textures\actors\character\

 

For example (name)Body

 

Add all the textures to it.

 

 

Then go to

 

\Fallout4\Data\Meshes\actor\character\

 

 

Create /name)body. Rename the CBBE nif.

 

Open FO4edit, copy cait's entry and edit the material names and textures?

 

 

I mostly want the valkyr textures for my companions only. Using the vanilla CBBE body for settlers/npc's without new textures and heads (if that's possible without the neck bug).

 

More specifically trying to make this a standalone companion:

 

https://www.nexusmods.com/fallout4/mods/12040

 

Sorry for the many questions. Im just confused :tongue:

 

EDIT: Thanks jeir!, i took too long to post so i didn't see your reply until i posted. So i can have the stock faces for settlers/npcs with CBBE bodies?, if i use faceripper the npc/companion will use the valkyr textures correct? also will the orignal game outfits work with the vanilla cbbe outfit?

Edited by Newgamemodder
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Sorry for the double post!,

 

Do you mean this?, the NPC and player character have a separate body mesh? do the companions use the same as npc or player?, or do they use the same body mesh?, if they use different how would i apply calientes to the NPC's?

 

edit: read this sentence from the mod, "CBBE replaces the vanilla female body that all adult female characters (player and NPC) share".

 

So that answers that question. Now how would i enable mutilation with the "vanilla" CBBE body?

 

NPC heads will be unaffected by the valkyr textures?, will companion heads be affected?, so the valkyr textures will be on npc's then. How would that look by the neck area?

 

Feel free to correct me if im wrong but will the Valkyr textures only affect?:

 

BaseFemaleHead.nif

 

FemaleHeadRear.nif

 

Also so CBBe doesn't edit heads?, only body's?

 

 

If just really confused about how calientes mod and valkyr textures work on companions/npc's

Edited by Newgamemodder
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