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Fast Travel Mods


Tolrick

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I see a lot of these in here, (roughly 3 pages) but all of them seem to do one of two things. They either put a vehicle in the game that you have to find or build, or they only allow travel to and from settlements.

 

What I am wondering about is a mod that allows you to fast travel if you are loaded down. Essentially, after a long day of scavenging and gathering up the massive amounts of junk that settlements all seem to need, I just want to go home and put it all away. I don't want to have to slog for literally 3 hours across the terrain, hoping I don't get jumped by a pair of radscorpions and have tom reload from an hour back.

 

There is one mod that seems to allow this, but it also requires the F4SE, which I am not sure what that is or does. I'm assuming the letters stand for Fallout 4 Special Edition (like SSE for Skyrim), but to my knowledge, there is no such thing and I am -extremely- hesitant to install such a thing, especially since it seems the file needs updating every three and a half days depending on what Bethesda has screwed with.

 

So in short, is there anything that can be made to do this? I don't need it to escape bad fights, or if I'm falling off a cliff, or whatever. Just a time saver so I can occasionally go to bed at a reasonable hour.

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I see a lot of these in here, (roughly 3 pages) but all of them seem to do one of two things. They either put a vehicle in the game that you have to find or build, or they only allow travel to and from settlements.

 

What I am wondering about is a mod that allows you to fast travel if you are loaded down. Essentially, after a long day of scavenging and gathering up the massive amounts of junk that settlements all seem to need, I just want to go home and put it all away. I don't want to have to slog for literally 3 hours across the terrain, hoping I don't get jumped by a pair of radscorpions and have tom reload from an hour back.

 

There is one mod that seems to allow this, but it also requires the F4SE, which I am not sure what that is or does. I'm assuming the letters stand for Fallout 4 Special Edition (like SSE for Skyrim), but to my knowledge, there is no such thing and I am -extremely- hesitant to install such a thing, especially since it seems the file needs updating every three and a half days depending on what Bethesda has screwed with.

 

So in short, is there anything that can be made to do this? I don't need it to escape bad fights, or if I'm falling off a cliff, or whatever. Just a time saver so I can occasionally go to bed at a reasonable hour.

Just cheat yourself a few extra perk points for the Strong Back perks, they give you that ability (although if you're on Survival you'll need something like Survival Options to enable fast travel in the first place). At Strong Back level 4 you can fast travel when encumbered. Other options are the Postal Delivery Service (you can send stuff to a settlement using any post box in the wasteland) or Salvage Beacons (fill a container with loot and mark it for your settlers to retrieve).

 

F4SE is the "Fallout 4 Script Extender." It allows modders who know how to script stuff to do more with scripts than the vanilla game normally allows.

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Salvage Beacons looks awesome, thanks jkruse.

 

 

Also, I'm a dope. I have the Skyrim Script Extender sitting right on my desktop and never put that (SSE, F4SE) thing together.

Still curious about how often the F4SE needs updating though. As it stands, I haven't needed to update my mods yet, and I'm hoping I don't have to given how much trouble I had to get them working.

 

 

If I did decide to get it, where would I find it? It doesn't seem to be here on the Nexus.

Edited by Tolrick
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F4SE You should only have to update it (and mods that use it) if Bethesda has an update that affects the .exe. That's only happened once in the last 5 months or so, I believe. The F4SE team usually gets an update out within a week of Bethesda, but mods using it will take a little longer.

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F4SE stands for Fallout 4 Script Extender and it doesn't do much by itself. It just allows modders to do more stuff with the scripts. It's safe to use and only require an update when fallout gets an update. There's also script extenders for FNV, FO3,, both versions of Skyrim, and probably a few others.

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F4SE You should only have to update it (and mods that use it) if Bethesda has an update that affects the .exe. That's only happened once in the last 5 months or so, I believe. The F4SE team usually gets an update out within a week of Bethesda, but mods using it will take a little longer.

Well, they did about one update each week when the CCrap came out. But now they seem to have calmed down.

And, to clarify, regular F4SE-using mods DO NOT need to get updated each time F4SE is. Only mods which also bring a F4SE plugin (a .dll file) are version-dependent (and not even all of them).

 

Unfortunately, it's not always clear which one a mod is. XDI, Vertibird Jump, Survival Unlocker, Better Console, Crafting Highlight Fix, Place Everywhere and Fallsouls are all plugins, for example.

Survival Unlocker is version-independent, for the rest, you will need to learn how to prevent F4 from updating.

 

Basically, set Steam to "update when I launch", and then only ever launch it via f4se_loader.exe. And make sure to start steam manually before you start f4se_loader. Also, this might be useful: https://rd.nexusmods.com/fallout4/mods/26956

There was also a thread here somewhere about rolling back unwanted updates. I wish the mods here would make a sticky about Updates vs F4SE with all the infos...

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