TheDarkPrince Posted April 24, 2012 Author Share Posted April 24, 2012 Handpainting XD Haha XD Link to comment Share on other sites More sharing options...
PrometheusTS Posted April 24, 2012 Share Posted April 24, 2012 in the CK? o_O ..... Link to comment Share on other sites More sharing options...
TheDarkPrince Posted April 24, 2012 Author Share Posted April 24, 2012 Yes u.u Cause the world-concept I am using was handdrawn by the creators making it impossible to be made by heightmap (yes, it's kinda lame) Link to comment Share on other sites More sharing options...
PrometheusTS Posted April 24, 2012 Share Posted April 24, 2012 Well I guess u coudl have used photoshop , but surely CK is harder ... Link to comment Share on other sites More sharing options...
TheDarkPrince Posted April 24, 2012 Author Share Posted April 24, 2012 Yes, guess so :\ Anyway, it's done XD Link to comment Share on other sites More sharing options...
TheDarkPrince Posted April 25, 2012 Author Share Posted April 25, 2012 (edited) I've encountered a few problems after creating the entire layout of the OLD CAMP. I've seen 3 big errors for now (2 made stuff disappear and they seems to be fixed, the other one made the game stuck). It occurs to me that the problem might be that that part of worldspace I am using for the OLD CAMP is "too much" filled with stuff causing it to stuck or something like that. If I can't find a way to solve this problem I may have to create an additional worldspace (open sky) and copy all the OLD CAMP into that new worldspace. Meanwhile, in the main worldspace I will make a LOD so that players actually think there is the OLD CAMP even tho one must go from a worldspace to another to get into the camp.. Well, let's say its like WHITERUN. You see its there and when you get in you see the outside.. Guess that will make the game. We hope. XD EDIT: The main problem about creating another worldspace would be that I would have to recreate ALL the surrounding exterior (partially) and that would take A HELL LOT OF TIME. Guess the ETA would pass from september 2012 to october 2012 XD Well.. Ill do the possible and the impossible for this mod. Having more fun modding than playin, lol. Edited April 25, 2012 by TheDarkPrince Link to comment Share on other sites More sharing options...
TheDarkPrince Posted April 25, 2012 Author Share Posted April 25, 2012 Seems like the STUCK has been fixed (don't ask me how, I just deleted a few statics, lol) but now the problem (3rd time) is again with disappearing statics BUT THIS TIME IN ANOTHER POINT! Dunno If should drink about it or cry about it.. Probably cry.. lol Link to comment Share on other sites More sharing options...
TheDarkPrince Posted April 25, 2012 Author Share Posted April 25, 2012 Poor video of my poor and stupid and ugly voice (Yes, Im cryingbitching right now) showing the basic layout of the OLD CAMP. Enjoy and give feedback! http://www.youtube.com/watch?v=YbhQWH8xi9E&feature=g-upl&context=G2ca55d7AUAAAAAAAAAA Link to comment Share on other sites More sharing options...
TheDarkPrince Posted April 25, 2012 Author Share Posted April 25, 2012 Updated main site of the mod to the latest screenshots and videos. Keep watching! Link to comment Share on other sites More sharing options...
TheDarkPrince Posted April 26, 2012 Author Share Posted April 26, 2012 At the moment (8 am since my dear mother had to wake me up to make commissions, love that woman) I am writing LORE BOOKS that will be added in the mod to explain certain things that differs from tamriel lore. Users that will download the .esp marked as "lore-friendly" will find these books ingame, those that instead will download the gothiconly.esp version will not cause there is no need to. If you want to read something right away HEAD TO OUR FACEBOOK PAGE and check with updates, read the stuff, put a like to our page aswell! :) Good morning! Link to comment Share on other sites More sharing options...
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