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is that hard to make skyrim legendary edition support 64bit?


virginharvester

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Not that hard. Just get access to the engine, modify whatever is required, recompile all the files, re-release, profit. Maybe other steps.

 

 

 

Wait, that's just making another SSE. Maybe we can ask Tweet Hines to shove the rest of the bits in and stop being greedy.

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It's the switch to 64-bit that causes the problems with using older mods. So it's either support for all old mods or a 64-bit engine. You can't have both.

that is what i fear

 

Not that hard. Just get access to the engine, modify whatever is required, recompile all the files, re-release, profit. Maybe other steps.

Wait, that's just making another SSE.

that mean if we do lot of things but the result is skyrim special edition, damm

 

anyway thanks for explanation

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