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Removing crafting recipes added by another mod


TheBlog

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I want to deactivate some of the crafting recipes Beyond Skyrim: Bruma adds, however I would rather not change them directly in the .esm file,

but rather make a plugin that deactivates them so I can turn it on and off when I want. Is it possible to remove crafting recipes that way?
My first thought would be to simply change the "Workbench Keyword" and remove the crafting bench that is used for that recipe.

In theory that should work, right? Is there a better, "cleaner" way of doing this?

Edited by TheBlog
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Create a plugin that is dependent upon the mod which you want to edit.

Assign a condition that requires the player to be less than level 0 to each recipe you want hidden.

 

This will block the recipe(s) from being shown while your 'patch' plugin is active.

Sounds good. Gonna give that a try :)

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Use SSEEdit, copy the recipes as override into a new filel (your patch file) and set the record flag in the record header to "Deleted."

 

This method and Ishara's will both create a patch file that is mergeable with Wrye Bash, as well. So they won't effect the ESP count.

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