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Looking for Weather mod that looks good in SE without ENB


JRICH604

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So after an extended break I am returning to SE now that Racemenu is available in Alpha. Since I have been away there are new mods for Weather which is exciting. I do not use ENB for either version of game and for original my favorite was Purity. Since it does not look like that will ever come over I need a new one here that is not dependent on an ENB to look good

Please list your favorite weather mod for SE and why you chose it. Any feedback is appreciated and will help me out so thank you in advance for sharing

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Why don't you try them? There are a few good ones around.

Climates of Tamriel, Vivid Weathers, Obsidian Weathers, Dolomite Weathers, to name just a few of the popular ones.

It's all a matter of taste and what you are looking for ( realistic, fantasy..) Vivid is my favorite. Has all the weather. sunny, storms, fog, clouds and is configurable with a book or MCM menu in SkyUi. I find it the most realistic one. It also comes with Tools to change or inspect a certain weather type should you feel the need for that. Runner up would be Climates for me.

I don't use any ENB, although I use Claralux to tinker with light temperature and other settings. Have a good return in SSE. :cool:

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Why don't you try them? There are a few good ones around.

Climates of Tamriel, Vivid Weathers, Obsidian Weathers, Dolomite Weathers, to name just a few of the popular ones.

It's all a matter of taste and what you are looking for ( realistic, fantasy..) Vivid is my favorite. Has all the weather. sunny, storms, fog, clouds and is configurable with a book or MCM menu in SkyUi. I find it the most realistic one. It also comes with Tools to change or inspect a certain weather type should you feel the need for that. Runner up would be Climates for me.

I don't use any ENB, although I use Claralux to tinker with light temperature and other settings. Have a good return in SSE. :cool:

Thank you for the suggestions and that Claralux has me intrigued as well.

COT - I tend to play a lot of sneaky characters and use mods to change AI detection based on light level and when I tried it on Legacy I had issues and a user told me it was due to the way it handles light settings where it will look dark for you but for the game it will still be bright setting as far as NPC so if that is the case did they change that for SE?

Vivid - I always thought that was meant to go with an ENB from the same author. I see it has been updated quite a bit so although I did try it when SE first came out ( There wasnt much to choose from then ) I was not overly impressed and figured it was due to not using ENB with it but since you state you are not using one and like it I will try it again.

I am not familiar with either Obsidian or Dolomite so I will be sure to check those out. Yes, just having SKSE with Racemenu and Skyui again should make the return much less painful for me compared to last time.

Edited by JRICH604
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