SubjectProphet Posted April 17, 2012 Share Posted April 17, 2012 I find it hard to care. I hate that Skyrim was built from the console down. Beth's attitude is "well, we'll release it using 1998 technology and let the fanboys polish it up'. Nice. How about: - Real multi-core support?- DX11- Uh FIX THE @%&^@*^ SHADOWS!- A UI that wasn't built for thumb-tards- True 64bit/LAA enabled and optimised code? Don't get me started. DLC or not, I refuse to further $upport Beth until they get a decade. Or three. BF3 was released using 1998 tech, and MW3 was built on 2004. DA2 was built on 2001 tech, same with Origins. No game uses modern day tech, they design the engine to look modern. Shadows in a game are hard to complete, Dice failed to get the shadows right on BF3, you blend into a wall by turning into black outlines from a distance on a sniper scope. MW3 just did plain black or no shadows at all, depending on the area. Everything Skyrim has failed on in it's engine is what a lot of other famous games are failing on too. Link to comment Share on other sites More sharing options...
SubjectProphet Posted April 17, 2012 Share Posted April 17, 2012 Oh! I wanted to point this pic out too! Looks like something for a mid-evil game, like Skyrim. So this is obviously not Fallout 4 we're talking about, because FO4 would be coming in at least 2014 or 15, Dishonored isn't quite mid-evil, so the only game left on the list would be Skyrim. Unless the picture had something to do with the 1.5 update that it was posted with. Yeah, surprise, I have a Facebook. Link to comment Share on other sites More sharing options...
fms1 Posted April 17, 2012 Share Posted April 17, 2012 I remember seeing that pic as concept art for Skyrim before 11-11-11, the one I saw may not have had the character in it though. Link to comment Share on other sites More sharing options...
yota71 Posted April 17, 2012 Share Posted April 17, 2012 Seems to mr by judging by the stone face some dwemer ruins i think that this dlc will be a mistery solved when it will be released :) Link to comment Share on other sites More sharing options...
BrettM Posted April 17, 2012 Share Posted April 17, 2012 Looks like Skyrim concept art to me, since there is clearly dragon script on the wall behind the large figure. If I had to guess, I'd guess this was an early concept for a word wall. Perhaps even the word wall in Ustengrav, in the big cavern with all the trees growing in it. Link to comment Share on other sites More sharing options...
SubjectProphet Posted April 17, 2012 Share Posted April 17, 2012 No, the main picture is Dishonored. Link to comment Share on other sites More sharing options...
alsoran Posted April 17, 2012 Share Posted April 17, 2012 Nice trailer, they're really good at those! seems to be fps, Looking forward to see what its built on and whether it will have a creation kit. Do you suppose it will support DX11? Link to comment Share on other sites More sharing options...
MorwynKelm Posted April 17, 2012 Author Share Posted April 17, 2012 Pretty ...misleading. Gameplay footage would be nice but in the end, it's still another console port. Yawn. Link to comment Share on other sites More sharing options...
Elsarian Posted April 18, 2012 Share Posted April 18, 2012 This game will have nothing to do with the Creation Engine most likely. Dishonored is being developed my Arkane Studios, not Bethesda Game Studios. The game is just being published by Bethesda Softworks. And judging by how long the first expansion pack for Oblivion was released (1 Year) then it's likely we might not be hearing much for a little while longer. Plus, Todd said that they were going to be going the Fallout 3 rout for their DLC's in Skyrim. Less DLC than Fallout, but a lot bigger in size. So we may have two expansions packs only, while the other extra content, like new killscams, graphical features and the like will be done through updates. I must say that this is the first game dev that I have run with that offers new content via updates. Pretty interesting, I think. Also keep in mind that Shivering Isles was the last piece put out for Oblivion. So the team had been working on all the other stuff like horse armor, the new homes, Knights of the Nine and so on. I am not saying that it took them a whole year to do the Isles. So, if all they are going to release are expansions, then we may be hearing something new towards the end of this month, or maybe late next month if not longer. Who knows, though? Bethesda is just so unpredictable right now. Link to comment Share on other sites More sharing options...
stars2heaven Posted April 18, 2012 Share Posted April 18, 2012 This game will have nothing to do with the Creation Engine most likely. Dishonored is being developed my Arkane Studios, not Bethesda Game Studios. The game is just being published by Bethesda Softworks. And judging by how long the first expansion pack for Oblivion was released (1 Year) then it's likely we might not be hearing much for a little while longer. Plus, Todd said that they were going to be going the Fallout 3 rout for their DLC's in Skyrim. Less DLC than Fallout, but a lot bigger in size. So we may have two expansions packs only, while the other extra content, like new killscams, graphical features and the like will be done through updates. I must say that this is the first game dev that I have run with that offers new content via updates. Pretty interesting, I think. Also keep in mind that Shivering Isles was the last piece put out for Oblivion. So the team had been working on all the other stuff like horse armor, the new homes, Knights of the Nine and so on. I am not saying that it took them a whole year to do the Isles. So, if all they are going to release are expansions, then we may be hearing something new towards the end of this month, or maybe late next month if not longer. Who knows, though? Bethesda is just so unpredictable right now. I dont recall them saying anything about fewer DLCs but larger in size. I do recall them saying smaller in size though. Things more akin to NotN Link to comment Share on other sites More sharing options...
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