Jump to content

Current State of Special Edition Modding?


Hexxagone

Recommended Posts

It seems that Special Edition has slowed down a lot. SKSE64 is still in alpha. RaceMenu is not ported. Amidianborn looks like is not going to port his mod as well as no Eternal Elven Overhaul. Among others.

 

I was hoping for a lot more mods than what we have by now. Even the basic armor and weapon mods are not being brought over. Hopefully it improves but I dont know if it will.

Edited by Hexxagone
Link to comment
Share on other sites

I think a lot of people just had enough of the game

I mean , the original Skyrim was released more than 6 years ago , and there is a limit to how much time people will put into this game (especially with SE releasing 5 years after the original release , and not really doing anything to reignite the love for the game for veteran players)

so I think many of these mod authors just stopped caring for the game , which is really understandable

and managing two versions of each mod may just take more time and effort , that many of these people just don't care enough to go through , as they don't even play the game any more

 

I honestly think Bethesda has stretched the game for more time than any other game before (there are games like WoW that are still being played , but they are also given official updates and more content over time , unlike Skyrim which hasn't received any new official content since the last DLC , and had a few of the laziest ports in the history , not even bothering to fix the bugs that have existed in the game since it's original release , bugs that mod authors have worked hard to fix themselves for Bethesda)

 

it's never really nice to see games you love fading away , but there just really isn't much to do with the game nowadays (at least in my honest opinion)

the world is still beautiful , but we've all seen it before . some of the quests are great , but we've played them so many times we know them by heart (although here mod authors have made content that makes Bethesda look like children learning to write , with the sheer volume of amazing quest mods , with their massive stories to tell , and experiences to have)

but is the game itself still fun to play? because whenever I think of going back to Skyrim , I think of all the amazing quest mods I have yet to play , and then I remember that I hate the combat system of the game (which is so boring , and even modded it's still rather uninteresting) , and I honestly can't think of any good reason to put myself through it just for the stories , when I can have far more fun playing other games

 

to sum this up , the game has had a fair run , far more than most games get (although New Vegas might surpass it , especially considering how many people were sorely disappointed with Fallout 4)

and if people leave the game , it is perfectly natural (again , there is a limit to how much enjoyment you can milk out of a product , and Skyrim is miles away from being a perfect product at it's best)

Bethesda hasn't really helped matters , with the engine changes that made making SKSE64 more challenging than it was before (or so I suspect) , with the constant updated for Creation Club updates (that many PC users still consider as mostly nonsense , and really only PS4 users consider as great content to have , with the way Sony has restricted modding on the PS4)

so there is also a limit on how much good will people can have for such a game , and a company that wasn't really that respectful with the way it treated it's customers , especially loyal supporters and older players (people who have played their games since Morrowind or Oblivion , or Fallout 3)

add to this how people were shattered to see the direction Fallout 4 took , I think many people have given up hope of seeing another great Bethesda game (if Skyrim and Fallout 4 show the direction they are going for , I doubt the next game will have more than 20% of it's quests being actually written by the developers , rather than just being randomly generated radiant quests , which is not what we've come to expect in these games)

 

so if this goes on , and Skyrim's community keeps waning and diminishing , maybe it's time for us to put the game down , remember it for what it was , and just hope the next one will take more steps forwards than backwards

but that's just my thoughts on the matter , and I would love to hear your opinions on the matter

Link to comment
Share on other sites

What he said. I moved on to Fallout 4 after 6 years of Skyrim, just did everything I wanted to do in that game over and over again, and now I'm bored of it. Fallout 4 is basically an FPS game and I don't get tired of playing those, so it'll hold me over til TES6 comes out in 3200.

Link to comment
Share on other sites

So far I think I've played SSE more than LE. Unlike LE, I can actually play with all the mods I want, with a stable game that doesn't crash after 20 minutes. I can't really think of any mods I want to play with that haven't been ported, other than perhaps a few LotD-compatible mods.

 

SKSE64 is in alpha, yes, but it functions perfectly fine other than not deleting those 10/29kb 'saves', and I think one of the devs even said they really should have called it a 'beta'. RaceMenu works if you use Expired's SSE plugins from GitHub; only thing missing is sculpts and overlays, but importing sculpted presets works. I don't use it, but apparently Book of Silence works in SSE (as do many other texture mods), as long as you don't use...Blades? I also don't use EEO, so can't really say anything about that.

Link to comment
Share on other sites

In addition to the above posts, you can easily convert most of the popular Oldrim mods yourself with a little effort. It would be nice if the original authors would convert their mods to SSE but I guess, everyone will move on at some point.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...