Shinatomaster Posted April 22, 2012 Share Posted April 22, 2012 hey there, first, i need someone to tell me how to copy/ paste my mod list into here so you can read it. i cant be arsed hand typing it. i used to be able to do it when i used FOMM, but i use NMM now so im at a loss. much appreciated :) Link to comment Share on other sites More sharing options...
BlackRampage Posted April 22, 2012 Share Posted April 22, 2012 (edited) Easy enough.Open FoMM -> click "Load order" in the bar at the top -> "Export" -> save the .txt wherever you wish. You can then use copy & paste to put it into your next post. (You can choose "Copy to Clipboard" then paste it into your next post right away instead of "Export" too, but that way one cannot see which mods are active or inactive.) Edited April 22, 2012 by BlackRampage Link to comment Share on other sites More sharing options...
Shinatomaster Posted April 22, 2012 Author Share Posted April 22, 2012 i dont use FOMM anymore i switched to the nexus mod manager, is there a way to do it in that? Link to comment Share on other sites More sharing options...
BlackRampage Posted April 22, 2012 Share Posted April 22, 2012 Not to my knowledge, no. Link to comment Share on other sites More sharing options...
Shinatomaster Posted April 22, 2012 Author Share Posted April 22, 2012 okay by hand it is then :IFallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCRAFT.esmCALIBR.esmEVE.esmFO3 Wanderers Edition - Main File.esmApocalypse Armory.esmMart's Mutant Mod.esmUnofficial Fallout 3 Patch.esmFO3 Wanderers Edition - Alternate Travel.espUPP - Pack 1.espUPP - Pack 2.espUPP - Experience Perks.espUPP - Quest Perks.espUndergroundHideout.espApocalypse Armory.espApocalypse Armory - Optional Historical Names.espApocalypse Armory - DLC Enhancements.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - Optional Restore Tracers (automatics only).espEVE.espEVE Operation Anchorage.espEVE - FWE Master Release.espEVE - FWE Master Release (Follower Enhanced).espEVE Anchorage - FWE DLC Anchorage.espApocalypse Armory - CALIBR.espApocalypse Armory + EVE.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - FWE Master Release.espMart's Mutant Mod - FWE Master Release +DLCs.espMart's Mutant Mod - Master Menu Module.espUnofficial Fallout 3 Patch - Operation Anchorage.espUnofficial Fallout 3 Patch - The Pitt.espUnofficial Fallout 3 Patch - Broken Steel.espUnofficial Fallout 3 Patch - Point Lookout.espUnofficial Fallout 3 Patch - Mothership ZetaF3ProjectRealityMk1.espmerged.patch.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Increased Spawns.espMart's Mutant Mod - Zones Respawn.espFO3 Wanderers Edition - Followers Enhanced.espFO3 Wanderers Edition - Optional Restore Tracers.espFO3 Wanderers Edition - Optional VATS Halftime.espFO3 Wanderers Edition - Optional VATS Realtime.esp everything after the merged patch is deactivated, as is the alternate travel .esp for FWE. anyway thanks for the help. hope to hear from you soon Link to comment Share on other sites More sharing options...
Shinatomaster Posted April 22, 2012 Author Share Posted April 22, 2012 also i have archive invalidater invalidated active. Link to comment Share on other sites More sharing options...
BlackRampage Posted April 22, 2012 Share Posted April 22, 2012 Well, I could give you some pointers about your load order, but exactly what seems to be the problem? Some pointers: Put Unofficial Fallout 3 Patch.esm right underneath the Zeta dlc. FO3 Wanderers Edition - Alternate Travel.esp is in a bit of a strange place. Put it amongst the other FWE plugins. Mart's Mutant Mod - Master Menu Module.esp is redundant if you have the FOIP patch, which you do.Same goes for the other (disabled) plugins which you placed after the merged patch. Not sure exactly what changes the unofficial patch makes to the DLC's, but it might be better to put the those DLC plugins as high as possible. (just after your last .esm file) Don't forget to make a new merged patch afterwards. Link to comment Share on other sites More sharing options...
Shinatomaster Posted April 23, 2012 Author Share Posted April 23, 2012 well, for one i dont think that apocalypse armory is going at all. and im getting lagg that my PC shouldnt get ( i have an I5 extreme, a GTX560Ti and 4GB of high performance RAM) and im getting frequent crashes. everyting feels a little unstable if you know what i mean. ive put those changes in that you suggested and i think it helped a little, anymore tips would be appreciated. thanks :D Link to comment Share on other sites More sharing options...
M48A5 Posted April 23, 2012 Share Posted April 23, 2012 Have you looked at this yet: http://forums.nexusmods.com/index.php?/topic/652876-fallout-3-modding-and-you/ Link to comment Share on other sites More sharing options...
Shinatomaster Posted April 25, 2012 Author Share Posted April 25, 2012 okay, so do you guys see anything glaringly wrong or incompatible in my load order now? Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmUnofficial Fallout 3 Patch.esmCRAFT.esmCALIBR.esmxCALIBR.esmEVE.esmApocalypse Armory.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmCompanion Core.esmRobCo Certified v2.esmJHBCloverPlus.esmUnofficial Fallout 3 Patch - Operation Anchorage.espUnofficial Fallout 3 Patch - The Pitt.espUnofficial Fallout 3 Patch - Broken Steel.espUnofficial Fallout 3 Patch - Point Lookout.espUnofficial Fallout 3 Patch - Mothership Zeta.espdD - Enhanced Blood Main.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - Alternate Travel.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espFO3 Wanderers Edition - Optional Restore Tracers (automatics only).espFO3 Wanderers Edition - More Gore.espFO3 Wanderers Edition - More Gore Zeta.espFO3 Wanderers Edition - More Gore The Pitt.espFO3 Wanderers Edition - More Gore PointLookout.espxCALIBRammo_FWE.espEVE.espApocalypse Armory.espApocalypse Armory - CRAFTing.espApocalypse Armory - CALIBR.espApocalypse Armory - xCALIBR.espApocalypse Armory - DLC Enhancements.espApocalypse Armory - Optional Historical Names.espEVE Operation Anchorage.espEVE - FWE Master Release.espEVE - FWE Master Release (Follower Enhanced).espEVE Anchorage - FWE DLC Anchorage.espApocalypse Armory + EVE.espAA_FWE_xCalibr+EVE.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - FWE Master Release + DLCs.espF3ProjectRealityMkI.espUPP - Pack 1.espUPP - Pack 2.espUPP - Experience Perks.espUPP - Quest Perks.espUndergroundHideout.espCompanion Core DLC Addon.espRobCo Certified v2 Omnipatch.espJHBCloverPlusOverride.espMerged Patch.esp Total active plugins: 67Total plugins: 75 Link to comment Share on other sites More sharing options...
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