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veteran modders help needed :D


Shinatomaster

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Easy enough.

Open FoMM -> click "Load order" in the bar at the top -> "Export" -> save the .txt wherever you wish.

You can then use copy & paste to put it into your next post.

 

(You can choose "Copy to Clipboard" then paste it into your next post right away instead of "Export" too, but that way one cannot see which mods are active or inactive.)

Edited by BlackRampage
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okay by hand it is then :I

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

CRAFT.esm

CALIBR.esm

EVE.esm

FO3 Wanderers Edition - Main File.esm

Apocalypse Armory.esm

Mart's Mutant Mod.esm

Unofficial Fallout 3 Patch.esm

FO3 Wanderers Edition - Alternate Travel.esp

UPP - Pack 1.esp

UPP - Pack 2.esp

UPP - Experience Perks.esp

UPP - Quest Perks.esp

UndergroundHideout.esp

Apocalypse Armory.esp

Apocalypse Armory - Optional Historical Names.esp

Apocalypse Armory - DLC Enhancements.esp

FO3 Wanderers Edition - Main File.esp

FO3 Wanderers Edition - DLC Anchorage.esp

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

FO3 Wanderers Edition - DLC Point Lookout.esp

FO3 Wanderers Edition - DLC Mothership Zeta.esp

FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp

EVE.esp

EVE Operation Anchorage.esp

EVE - FWE Master Release.esp

EVE - FWE Master Release (Follower Enhanced).esp

EVE Anchorage - FWE DLC Anchorage.esp

Apocalypse Armory - CALIBR.esp

Apocalypse Armory + EVE.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - FWE Master Release.esp

Mart's Mutant Mod - FWE Master Release +DLCs.esp

Mart's Mutant Mod - Master Menu Module.esp

Unofficial Fallout 3 Patch - Operation Anchorage.esp

Unofficial Fallout 3 Patch - The Pitt.esp

Unofficial Fallout 3 Patch - Broken Steel.esp

Unofficial Fallout 3 Patch - Point Lookout.esp

Unofficial Fallout 3 Patch - Mothership Zeta

F3ProjectRealityMk1.esp

merged.patch.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Increased Spawns.esp

Mart's Mutant Mod - Zones Respawn.esp

FO3 Wanderers Edition - Followers Enhanced.esp

FO3 Wanderers Edition - Optional Restore Tracers.esp

FO3 Wanderers Edition - Optional VATS Halftime.esp

FO3 Wanderers Edition - Optional VATS Realtime.esp

 

everything after the merged patch is deactivated, as is the alternate travel .esp for FWE. anyway thanks for the help. hope to hear from you soon

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Well, I could give you some pointers about your load order, but exactly what seems to be the problem?

 

Some pointers:

 

Put Unofficial Fallout 3 Patch.esm right underneath the Zeta dlc.

 

FO3 Wanderers Edition - Alternate Travel.esp is in a bit of a strange place. Put it amongst the other FWE plugins.

 

Mart's Mutant Mod - Master Menu Module.esp is redundant if you have the FOIP patch, which you do.

Same goes for the other (disabled) plugins which you placed after the merged patch.

 

Not sure exactly what changes the unofficial patch makes to the DLC's, but it might be better to put the those DLC plugins as high as possible. (just after your last .esm file)

 

Don't forget to make a new merged patch afterwards.

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well, for one i dont think that apocalypse armory is going at all. and im getting lagg that my PC shouldnt get ( i have an I5 extreme, a GTX560Ti and 4GB of high performance RAM) and im getting frequent crashes. everyting feels a little unstable if you know what i mean. ive put those changes in that you suggested and i think it helped a little, anymore tips would be appreciated. thanks :D
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okay, so do you guys see anything glaringly wrong or incompatible in my load order now?

 

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

Unofficial Fallout 3 Patch.esm

CRAFT.esm

CALIBR.esm

xCALIBR.esm

EVE.esm

Apocalypse Armory.esm

FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod.esm

Companion Core.esm

RobCo Certified v2.esm

JHBCloverPlus.esm

Unofficial Fallout 3 Patch - Operation Anchorage.esp

Unofficial Fallout 3 Patch - The Pitt.esp

Unofficial Fallout 3 Patch - Broken Steel.esp

Unofficial Fallout 3 Patch - Point Lookout.esp

Unofficial Fallout 3 Patch - Mothership Zeta.esp

dD - Enhanced Blood Main.esp

FO3 Wanderers Edition - Main File.esp

FO3 Wanderers Edition - DLC Anchorage.esp

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

FO3 Wanderers Edition - DLC Point Lookout.esp

FO3 Wanderers Edition - DLC Mothership Zeta.esp

FO3 Wanderers Edition - Alternate Travel.esp

FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp

FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp

FO3 Wanderers Edition - More Gore.esp

FO3 Wanderers Edition - More Gore Zeta.esp

FO3 Wanderers Edition - More Gore The Pitt.esp

FO3 Wanderers Edition - More Gore PointLookout.esp

xCALIBRammo_FWE.esp

EVE.esp

Apocalypse Armory.esp

Apocalypse Armory - CRAFTing.esp

Apocalypse Armory - CALIBR.esp

Apocalypse Armory - xCALIBR.esp

Apocalypse Armory - DLC Enhancements.esp

Apocalypse Armory - Optional Historical Names.esp

EVE Operation Anchorage.esp

EVE - FWE Master Release.esp

EVE - FWE Master Release (Follower Enhanced).esp

EVE Anchorage - FWE DLC Anchorage.esp

Apocalypse Armory + EVE.esp

AA_FWE_xCalibr+EVE.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - FWE Master Release + DLCs.esp

F3ProjectRealityMkI.esp

UPP - Pack 1.esp

UPP - Pack 2.esp

UPP - Experience Perks.esp

UPP - Quest Perks.esp

UndergroundHideout.esp

Companion Core DLC Addon.esp

RobCo Certified v2 Omnipatch.esp

JHBCloverPlusOverride.esp

Merged Patch.esp

 

Total active plugins: 67

Total plugins: 75

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