Darklustre Posted April 18, 2018 Share Posted April 18, 2018 I've been playing for years and no problem. Took a break for quite awhile and now the FPS is dire. It's especially noticeable in cities. I thought this was because of expansions. But it's like that even in small, unmodded cities like Hla Oad. Could someone take a peak and tell me if something jumps out as the likely cause? I've mashed the heck out of it, but nothing seems to fix this. :( Active Mods001 Morrowind.esm002 Tribunal.esm003 Bloodmoon.esm004 Texture Fix - Bloodmoon 1.1.esm005 abotWaterLife.esm006 Morrowind Patch v1.6.6_beta.esm007 Poorly Placed Object Fix 1.2.esm008 Texture Fix 2.0.esm009 TR_Data.esm010 TR_Mainland.esm011 MCA.esm012 Wyrmhaven.esm013 Sris_Alchemy_BM.esp014 The Living Cities of Vvardenfall v1.1.esp015 LCV Schedule Markers.esp016 Barabus' fireplaces 2.esp017 cloakanddagger.esp018 Nymeria's Monthly Respawn.esp019 Advanced Herbalism - Planter Add-On.esp020 EcoAdjDaedricDrops.esp021 BE_HousesForSale.esp022 Nymeria's Faster Walk.esp023 MTT IV Master.esp024 lgnpc_MaarGan.esp025 Adventurers Tent.esp026 EcoAdjMerchantSkills.esp027 Persuasion Response Expansion.esp028 lgnpc_Ald'ruhn.esp029 compslave.esp030 SirLuthor-Tools.esp031 lgnpc_khuul.esp032 LGNPC - Pelagiad.esp033 Unique Banners and Signs.esp034 Potted Plants - Trib & BM.esp035 lgnpc_HlaOad.esp036 Advanced Herbalism - TR & BM.esp037 Advanced Herbalism_patch.esp038 LGNPC - Tel Mora.esp039 Better Bodies.esp040 Windows Glow.esp041 LGNPC_NoLore_v0_83.esp042 EcoAdj(Sri+Ingredients).esp043 AshlanderTent.esp044 Sri Alchemy BM List Patch.esp045 Lgnpc_SN.esp046 Windows Glow - Tribunal Eng.esp047 Syc_AtHomeAlchemy.esp048 Windows Glow - Bloodmoon Eng.esp049 Windows Glow - Raven Rock Eng.esp050 abotWaterLifeTRaddon.esp051 Farmer Mod SSlaves Patch.esp052 WA_Signy_Signposts(!).ESP053 Fligg's Slave Mod.esp054 Bloated Caves.esp055 Keyring.esp056 mwfriarnfay's shipwreck v1[2].1.esp057 ExcellentMagicSounds.esp058 almalexia armor.esp059 mel_teleportPlugin_1_3.esp060 Psy_UniqueDremora_T.esp061 Better Skulls.ESP062 Particle Arrow Replacer.esp063 The Request Mod.esp064 Psy_VGR_Armour.esp065 MA_snowprincetomb_v3.esp066 LGNPC_TelUvirith_v1_20.esp067 LGNPC_PaxRedoran_v1_20.esp068 New Gnaar Mok.ESP069 abotWindowsGlow.esp070 Statue Replacer - Normal.esp071 bones.esp072 Balmora Expansion v1.4.esp073 Erengard Mines.esp074 Key Replacer Trib & BM.esp075 JEB_muffin_fix.esp076 EcoAdjCrime.esp077 EcoAdjMisc.esp078 BE 1.4 -Golden Arrow fix-.esp079 Shieldfx.esp080 Vivec Outdoor Mall_v2.esp081 Book Jackets - Morrowind.esp082 Ald-Ruhn game of three cups.esp083 Book Jackets - Tribunal.esp084 The Doors - Balmora, Suran 1.2.esp085 Book Jackets - Bloodmoon.esp086 MTT_IV_Master.esp087 Chalk30-Base.esp088 Chalk30-Glow.esp089 XE Sky Variations.esp090 NewBlood_MwTbBm1.1.esp091 Neo's Unique Creatures.esp092 Jac_lightning_strike.esp093 jac_morte.esp094 correctUV Ore Replacer 1.0.esp095 Clean Chargen_Revamped_v2_3.esp096 Golden Gold.esp097 Animated Morrowind.esp098 Find Shelter.esp099 New Voices.esp100 Sleepers, Awake!.esp101 guarskin_drum_replacer.esp102 Clerical Robes.esp103 TR_Alpha.ESP104 LeftGloves_Addon_v2.esp105 Adv. Herbalism Trama Complete.ESP106 UniqueFinery.esp107 Unique Jewelry and Accessories.esp108 ASH 2.0.esp109 True_Lights_And_Darkness_1.0-NoDaylight.esp110 Clean MCFC_1.0.esp111 imperial chain fix.esp112 MCA - TR Addon.esp113 Farmer Mod v4.3.esp114 UF_HortRobeF001.esp115 Vurt's Grazelands Unique Trees.esp116 Vurt's BC Tree Replacer II.esp117 New Bodies - Mature.esp118 Female Armor - Complete.esp119 Better Weapons and Armors.esp120 OTR_Coast_Variety.esp121 STA_guides_replacer.esp122 The Doors - Ald-Ruhn 1.4.esp123 Redaynia Village.esp124 Vivec Expansion 2.0.esp125 FireCliff.ESP126 shack mod.ESP127 Scrib jerky.ESP128 Farmhouse.ESP129 Decorator+ (Balanced).esp130 Better_Sounds.esp131 NPC LCV Schedules 03.esp132 NPC LCV Locks.esp133 AtmosphericSoundEffects-3.0-Tribunal.esp134 Fastfeet.ESP135 NOM 2.13.esp136 Mashed Lists.esp137 Sensible skills.ESP138 The Meadow Fae.esp139 Armor of God.ESP140 Complete Morrowind - Tribunal & Bloodmoon.esp141 Complete Morrowind TB & BM - Replacer.esp142 Universal Companion Share.esp Link to comment Share on other sites More sharing options...
AYLeiDRuiN Posted April 18, 2018 Share Posted April 18, 2018 Nothing jumps out at me in your load order, but there are quite a few I don't recognize. Is this the same playthrough that you HAD a good FPS game but now its bog'n down?If it were me, I'd check my Morrowind.ini and my MGExe Settings. Check: no X for Per Pixel Lighting. Whats your Cell distance? What shaders are you using? =These are the things I would check. You can also check out the FPS optimizer but statistically speaking I'm sure you have a good enough PC to run Morrowind. Check your Graphic Settings in ur Driver Software... Nvidia / Amd w/e it is. Make sure AA aint' on max or anything like that. Link to comment Share on other sites More sharing options...
Darklustre Posted April 18, 2018 Author Share Posted April 18, 2018 Wow awesome response. Too awesome really, it went right over my head :(I'm not really that sure how to do any of that. I will look into the optimizer. Yeah my system is pretty darn good. I run Ark without problems. So I think it's not too bad. I'll run and try to figure out my nVidia settings. But how do I do the MGExe Settings? I feel kinda dumb xD Link to comment Share on other sites More sharing options...
Darklustre Posted April 18, 2018 Author Share Posted April 18, 2018 (edited) Aaaaand I don't see any way to access that information on the nVidia card either. It's not in Device Manager that I can see. Sorry to be so female, but could you help me change my tire? So I tried running the optimizer and the weirdest thing happened. The landscape was melting as I walked towards it. There were hills and grass melting into the ground and trees popping up, that should have been there. That was very weird. It wasn't doing that before! There is another strange thing I've noticed before using this program. Seyda Neen seems to have some really weird glitches going on. There are "Bedroom door"s popping up in doorways and tapestries, against walls and so on. I've seen a bunch of NPCs laying on the ground like they were dead. I went to loot them, and opened their inventory. I took their stuff and the guards attacked me. It was only then I noticed they seemed to be breathing. I tell you, Seyda Neen is cursed! Edited April 18, 2018 by Darklustre Link to comment Share on other sites More sharing options...
Dragon32 Posted April 18, 2018 Share Posted April 18, 2018 For MGE XE run Bethesda Softworks\Morrowind\MGEgui.exe For Nvidia settings, right click on desktop > Nvidia control panel > Manage 3d settings - Check both the Global Settings and Program Settings for Morrowind On your load list it doesn't look like you're running the latest version of mlox, I'd suggest running it and applying its load order suggestions. It highlights some other things, e.g. 023 MTT IV Master.esp 086 MTT_IV_Master.esp Which are basically the same mod. Link to comment Share on other sites More sharing options...
Darklustre Posted April 18, 2018 Author Share Posted April 18, 2018 Thank you! Ok I put the anti-aliasing in MGE down to 2x. The nVidia settings were application controlled, except FXAA and that was set to off, transparency-off, gamma correction- on. Thanks. I forgot all about Mlox. It already found a few discrepancies. I'll look into updating it! Link to comment Share on other sites More sharing options...
AYLeiDRuiN Posted April 18, 2018 Share Posted April 18, 2018 lol DarkLustre xD My apologies for not listing the steps. Thank you Dragon32 :D Link to comment Share on other sites More sharing options...
Darklustre Posted April 19, 2018 Author Share Posted April 19, 2018 So do my specs tell you anything? The FPS is still horrific. Were my settings ok? Link to comment Share on other sites More sharing options...
AYLeiDRuiN Posted April 19, 2018 Share Posted April 19, 2018 (edited) What MGE Shaders do you have Active? MGE > Graphics TAB > Shader Setup > Active ShadersWhat is your Max Cell Distance in MGE for Distant Land? MGE > Distant Land TAB > Cell Distance Have you tried Mapping keyboard keys (I use 7,8,9) to Turning Distant land and Shaders off in-game? IE: MGEXEgui.exe > In-Game TAB > Input Tools=Top Right > Macro Editor.Click on Numpad 9 (or w/e keys u want) and assign it a Function and make it toggle Shaders. Do the same for Distant Land. Load up the game and go to where the FPS hit is and toggle shaders / distant land. Shaders first. You haven't listed your specs unless they're in your profile, but I'm sure they're up to snuff. Edited April 19, 2018 by AYLeiDRuiN Link to comment Share on other sites More sharing options...
Darklustre Posted April 22, 2018 Author Share Posted April 22, 2018 (edited) Ok I'll give that a try. But I'm noticing that, so far it's only in towns along the coast. Vivec and Balmora are the worst. They are also heavily expanded, but worked fine before. I was having weirdness in Seyda Neen. Ald-ruhn seemed much better. Even during the ash storm. I am thinking it could be TR. I probably have an old version. I'm also getting a lot of warnings. My saves are CTDing a lot too. And every time I Mash them, I'm coming up with error messages. And once corrupted, they CTD every time. Specs: i7-3630QM 2.40 Ghz x28 gigGTX 660M Mash error message: [9,-3]BAD REF>>NO MASTER 118 406278 ex_molagmar_lev+2 [5,-8]BAD REF>>NO MASTER 138 183932 leles birian00000002 [-2,-3]BAD REF>>NO MASTER 123 41610 BE_groupe00000000 [-3,-2]BAD REF>>NO MASTER 123 32921 furn_bannerd_goods_balmorapawn Piernette's FarmhouseBAD REF>>NO MASTER 138 183932 leles birian00000001 Orphaned content records: BE_groupe00000000 leles birian00000001 leles birian00000002 scrib diseased00000009 Warnings:Unable to locate Enchanting 'hair shirt'.Local count for script 'slaveScript' differs from local count for saved reference data.Local count for script 'slaveScript' differs from local count for saved reference data.Local count for script 'slaveScript' differs from local count for saved reference data.Local count for script 'slaveScript' differs from local count for saved reference data.Local count for script 'slaveScript' differs from local count for saved reference data.Local count for script 'slaveScript' differs from local count for saved reference data.Local count for script 'slaveScript' differs from local count for saved reference data.Local count for script 'slaveScript' differs from local count for saved reference data.Local count for script 'slaveScript' differs from local count for saved reference data.Local count for script 'slaveScript' differs from local count for saved reference data.Local count for script 'slaveScript' differs from local count for saved reference data.Local count for script 'slaveScript' differs from local count for saved reference data.Local count for script 'slaveScript' differs from local count for saved reference data.Local count for script 'slaveScript' differs from local count for saved reference data.Local count for script 'slaveScript' differs from local count for saved reference data.Local count for script 'slaveScript' differs from local count for saved reference data.Local count for script 'slaveScript' differs from local count for saved reference data.Local count for script 'slaveScript' differs from local count for saved reference data.Local count for script 'slaveScript' differs from local count for saved reference data.Local count for script 'slaveScript' differs from local count for saved reference data.Local count for script 'slaveScript' differs from local count for saved reference data.Local count for script 'slaveScript' differs from local count for saved reference data.Local count for script 'slaveScript' differs from local count for saved reference data.Local count for script 'slaveScript' differs from local count for saved reference data.Unable to find referenced object "in_velothismall_ndoor_01_alusar" in script lgnpc_fq_AlusaronScript.Texture "Data Files\Textures\db_blood_moving29.dds" count 39.Texture "Data Files\Textures\db_blood_moving15.dds" count 44.Texture "Data Files\Textures\db_blood_moving01.dds" count 42.Texture "Data Files\Textures\db_blood_moving28.dds" count 40.Texture "Data Files\Textures\db_blood_moving14.dds" count 45.Texture "Data Files\Textures\db_blood_moving27.dds" count 40.Texture "Data Files\Textures\db_blood_moving13.dds" count 44.Texture "Data Files\Textures\@_bottle_02_nm.dds" count 3.Texture "Data Files\Textures\db_blood_moving26.dds" count 43.Texture "Data Files\Textures\db_blood_moving12.dds" count 42.Texture "Data Files\Textures\db_blood_moving25.dds" count 42.Texture "Data Files\Textures\db_blood_moving11.dds" count 44.Texture "Data Files\Textures\db_blood_moving09.dds" count 41.Texture "Data Files\Textures\db_blood_moving24.dds" count 39.Texture "Data Files\Textures\db_blood_moving10.dds" count 42.Texture "Data Files\Textures\db_blood_moving08.dds" count 43.Texture "Data Files\Textures\db_blood_moving23.dds" count 41.Texture "Data Files\Textures\db_blood_moving07.dds" count 45.Texture "Data Files\Textures\Tx_A_Silver_cuir_duke01.dds" count 3.Texture "Data Files\Textures\db_blood_moving22.dds" count 43.Texture "Textures\_land_default.tga" count 3.Texture "Data Files\Textures\db_blood_moving06.dds" count 44.Texture "Data Files\Textures\@_ceramic_swirl_large_nm.dds" count 3.Texture "Data Files\Textures\db_blood_moving21.dds" count 44.Texture "Data Files\Textures\db_blood_moving19.dds" count 44.Texture "Data Files\Textures\db_blood_moving05.dds" count 44.Texture "Data Files\Textures\db_blood_moving20.dds" count 42.Texture "Data Files\Textures\reflection.dds" count 6.Texture "Data Files\Textures\db_blood_moving18.dds" count 41.Texture "Data Files\Textures\db_blood_moving04.dds" count 44.Texture "Data Files\Textures\Q_Refl_Writing_Dark.dds" count 3.Texture "Data Files\Textures\db_blood_moving17.dds" count 43.Texture "Data Files\Textures\db_blood_moving03.dds" count 46.Texture "Data Files\Textures\db_blood_moving16.dds" count 41.Texture "Data Files\Textures\db_blood_moving02.dds" count 45.Texture "Textures\menu_thick_border_bottom_right_corner.dds" count 2. Edited April 22, 2018 by Darklustre Link to comment Share on other sites More sharing options...
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