greyday01 Posted April 26, 2018 Share Posted April 26, 2018 I'm making a quest that adds a letter to the player at game start, then the quest starts when you read it, and depending on if a location has been discovered already would set the stage to either 10 or 20. I googled how to add something to the player and so I made a start game enabled quest, added an alias pointing to the player, and added the book to the inventory section of the alias. So far, so good. I opened my save, looked in the inventory and my book was there. The problem started when I started filling out the quest. When I added a script to the book, I modified the defaultsetstageonread to point to different stages depending on if the map marker was visible and renamed it. But after I did this when I went in game the book was missing. I don't really understand why. I renamed the quest I was working on, and made a new quest that simply added the book and nothing else. I also removed the script from the book in the editor id. Now my book is back. Can anyone explain what I'm doing wrong? Link to comment Share on other sites More sharing options...
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