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Am I the only one...?


SubjectProphet

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So what your saying is that your 7 year old Alienware comp is better that what you could buy today..........um OK. At least you got me to laugh thanks for that.

 

I have it running on a Gateway from 1994. 16 megs of ram ROCKS! 2 fps smooth as silk. They made computers better back then the silicon was purer lol!

 

Seriously just keep you drivers up to date will get rid of most problems but not all Skyrim is buggy.

 

Problem there? Need pics for proof?

 

The 7 year old Alienware laptops were designed for futeristic gaming. They're good for games that'll be made in 2015. So in 2015, I'll upgrade.

 

I tried running it on a 1994 computer once. I got smooth 2-7 FPS. Couldn't quite get through the first quest.

 

Your so full of crap it is ridiculous.

A 100Mhz computer from 1994 wouldn't even be able to render a single screen from Skyrim within 10 minutes, let alone 7 full frames in a second. The freakin best graphics from back then was Virtua Fighter.

Sorry, but your so full of crap its not even worth debating lol.

 

I would have quit while you atleast had people semi-believing you. Now its just out the window.

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I was in your room, OP. Then I installed too many high quality texture and lighting mods, now I lag and crash sometimes (mainly in Whiterun...). Oops! My poor old video card can't handle it all, saving for a new one so that I can join the club again.
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So what your saying is that your 7 year old Alienware comp is better that what you could buy today..........um OK. At least you got me to laugh thanks for that.

 

I have it running on a Gateway from 1994. 16 megs of ram ROCKS! 2 fps smooth as silk. They made computers better back then the silicon was purer lol!

 

Seriously just keep you drivers up to date will get rid of most problems but not all Skyrim is buggy.

 

Problem there? Need pics for proof?

 

The 7 year old Alienware laptops were designed for futeristic gaming. They're good for games that'll be made in 2015. So in 2015, I'll upgrade.

 

I tried running it on a 1994 computer once. I got smooth 2-7 FPS. Couldn't quite get through the first quest.

 

Your so full of crap it is ridiculous.

A 100Mhz computer from 1994 wouldn't even be able to render a single screen from Skyrim within 10 minutes, let alone 7 full frames in a second. The freakin best graphics from back then was Virtua Fighter.

Sorry, but your so full of crap its not even worth debating lol.

 

I would have quit while you atleast had people semi-believing you. Now its just out the window.

 

 

LOL, you're the one who went crazy over my joke. I'm not even going to bother replying anymore before I get dragged into a flamewar.

 

A 1994 computer can run Skyrim on low settings for around 10 minutes, I know, but I didn't play it for 10 minutes. I played it for around 3 before quitting because I couldn't get through the start of the intro.

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Never say never with this game.

 

I was amazed (like AMAZED) at how stable this game was for the first 100 or so hours I played. Tons of high-rez texture mods, and maybe 40 or so plug ins, running on 2560x1600 super smooth and worry free. I was puzzled reading how a lot of peeps were encountering problems. I saw the odd CTD here and there over the next 100 or so hours, but nothing that made me think twice about things.

 

Then, long story short, within a rather short time my game started going absolutely nuts ending up in a reinstall and starting a new game. (Which was actually a blessing - it's been a hoot starting over and re-discovering things. And I have all my cool textures right from the very beginning, which is great.)

 

I've probably put 20 hours or so into it so far, with no problems whatsoever. Sword of Democles dangling as I type...

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You can be sure the naysayers will start trying to contradict me, but I'll say it, anyway. As initially released, and at least as far as the 1.14 patch (which is where I started, and where I still am), Skyrim was so buggy that many of the quests could be broken just by doing the things the developers wanted you to do in them. I don't think most of the problems were about game instability and crashes. I was actually rather pleased with how smoothly the game ran (compared to Oblivion which fully patched and with no mods installed would crash frequently for no apparent reason).

 

The problem, and it persists even in the 1.15 patch according to everything I'm reading, is that the quests are horribly written. The development team simply didn't do a good job of tidying up after events, with the result that a lot of the quests are buggy to the point at which you can be almost certain that at some time you'll encounter a problem that can't even be fixed from the console. This is even in the vanilla game and the problems are very well documented and repeatable at will.

 

Skyrim, without mods is incredibly stable. I have to give Bethesda credit for fixing the annoying tendency we encountered in Oblivion for that game to crash at the drop of a hat. If they had only put as much care into making the quests stable and robust this would be a fantastic game, but the vanilla game is plagued with multiple instances of the following sorts of problems:

 

  1. Quest items exist in the game from the beginning and bug quests when you pick them up pre-maturely.
  2. Quest items are not removed from inventory upon completion of a quest.
  3. Quest log entries are not removed from the journal upon completion of a quest.
  4. NPCs "forget" what they're supposed to be doing.
  5. Quest stages fail to update properly.
  6. Many quest-related NPCs are so buggy due to flawed AI design that a quest which involves them can stall out through absolutely no fault of the Player. I think Esbern is the most notorious example of this, but there are quite a few of them.

Most of these problems could have been avoided had the quest developers just taken a bit more time and effort into insuring that their quest progressions were "clean" and that events that get triggered are dealt with promptly and thoroughly.

 

Many of the problems stem from the way that the developers "entangle" various quest lines, presumably in a strong-arm attempt to force the player to engage every single primary questline (Main Quest and all the "faction" quests). This causes more problems in the game when people attempt to do things out of the "order" which the developers had apparently (and improperly) assumed. In some instances the entangled quests even directly interfere with each other.

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Acer aspire 5943G

 

100+ hours - no crashes ^^

 

Kinda amazed by this laptop! I have HD replaced almost every single texture down to wine bottles and paper scrolls, running on high, and still the laptop manage to run it well :P I have been careful with other mods though, I only have some basic animal/monster/buildings mods, and I always investigate if anyone has found any conflicts before i install. I guess that would be the reason for many peoples crashes? I also install mods manually if possible. Easier to control what is overwritten.

 

I got skyrim in march though, so i guess i got it after many bugs were sorted out,

 

The acer was defineately worth the buy!

Edited by qasiermo
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As usual I agree with RedRavyn. You listed 6 of about 100 I would list though. Follower bugs that are to numerous to mention, decorating your house is a friggin' nightmare, mysterious drop of certain skills (maybe they fixed that one?). Anyway, I could go on and on... and on... and...

 

But as far as stability it's been a pretty good game for me. One CTD that I'm sure was the fault of a mod and some pretty bad framerates somewhere in the middle of Beth's patches. Other than that it has run like a Ferrari for me. I'm using the latest game patch, latest vid drivers etc. Rig is an i7 [email protected] with a GeForce GT 240 (1 GB). Not pushing the envelope by any means.

 

Just had to comment on the whole "Alien" thing... I wanted one for 10 years and right before I ordered one I saw that they were selling "Alienware Computers" at BestBuy. Huh? Says I. After a few inquiries it didn't take me long to decide "no thanks". I was bummed but I got a very good custom built machine for half the bucks so... :thumbsup: It's all good.

 

I think when a company known for quality sells out quietly and the "new" owners turn the product to shite, it should be illegal. Period. Change the name then A-holes. Oh I forgot... the almighty dollar.

 

Oh, and I can remember when Gateway was a decent rig too.

Edited by Sergeant Rock
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agree w/RedRavyn/Sergeant Rock about quest/npc/item instability/overlap issues that still exist,

been able to avoid buggy gotcha's like the majority of people playing skyrim that never post here.

 

i'm on a 2nd playthru, my biggest fear is somewhat unaddressed savegame bloat issues after a couple 100 hours of casual gameplay.

this is what CTD'd my 1st playthru on earlier patch v1.3 or less and was unfixable, so far so good with savegames approaching 16MB..

doesn't seem to be much you can do about this that i've found otherthan using mods that keep the world uncluttered with bs items/history.

 

still using an older asus g73sw-a1 i picked up on sale a few years back and happy with it, alienware stuff is cool but seems a tad pricy i guess.

doesn't seem like the alignment w/Dell ruined alienware, i still check out the new models,

won't mind having the latest M18x w/ivybridge and nvidia/amd multi-gpus lol.

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