jsxaraan Posted May 7, 2012 Share Posted May 7, 2012 I'm wondering if anyone might be able to help me out here. Most of the mods I use work by either steam or NMM just activating and going. I don't have to do anything weird with dropping info in folders or any of that so I might be at a loss if this requires that to be done. The Geralt Selkirk jacket mod that makes the jacket darker is what I'm trying to get to work. It said it applies to this mod: http://skyrim.nexusmods.com/downloads/file.php?id=5588 which I have and when you craft the jacket normally it is black with a lot of orange and color I didn't care much for. The mod makes it all black and brown http://skyrim.nexusmods.com/downloads/file.php?id=10834 I installed that after the other and activated it after the other. Also tried uninstalling and reinstalling them both in order and activating them. Still everytime I craft it I wind up with the original. I realize I have to be doing something wrong or not doing something I need to be doing so I was hoping that someone a little more mod savy can offer me some guidance here. Thank you. Link to comment Share on other sites More sharing options...
SubjectProphet Posted May 7, 2012 Share Posted May 7, 2012 Did you use NMM? It's useful, and I highly recommed it. Link to comment Share on other sites More sharing options...
Georgiegril Posted May 7, 2012 Share Posted May 7, 2012 Also have yo read through the install instructions/readme file and the posts on the mod author's page? A lot of times if it's an issue with the mod, the mod authors has addressed it in some way. Link to comment Share on other sites More sharing options...
jsxaraan Posted May 9, 2012 Author Share Posted May 9, 2012 Yea, I use the NMM... really I think I'd be lost without it, but it wasn't working with that. The instructions on the author page were the same as they always seem to be which seems to give directions on how to install it without the NMM. So I tried to follow that and probably did it wrong, but figure it out. I unzipped both files... then used the new texture files and dropped them in to overwrite the existing files then rezipped it under a new name and installed it as a mod from that zip file with the NMM. I might have done it a roundabout way, but it seems to have worked. Link to comment Share on other sites More sharing options...
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