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Vault 76, What will make you give it a chance?


Mavkiel

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Not even a little bit interested. Guess bethesda took the 'you suck at storytelling' comments and just threw the entire process out the window on this one. I'm sure there will be the occasional terminal or note or environmental storytelling. But the overarching story line seems really, really stupid. I even spent the time to watch the documentary on it, and it made me dislike the game even more. Seems like the game is built on a very unstable platform. Think the current games are buggy? What happens when you add network code on top of that? It's going to be hilarious. I'd even bet the flying car bug is still in the game.

 

I'm not even going to start on the general 'hospitality' of most online survival games like this. Everyone already knows.

 

But hey, the creation club 'modders' will probably make some decent money building microtransaction cosmetics for bethesda. Good for them. One step closer to completely monetizing modding.

Edited by eldiabs
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ESO plays perfectly well, but then again, it was'nt developed by BGS, whereas Fallout 76 is. So yeah, maybe there will be a whole new era of rubberbanding, where you move to an area that is like 120 cells away, which took 30 real minutes to get there, and suddenly you're snapped all the way back where you came from.

Edited by Rasikko
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Not even a little bit interested. Guess bethesda took the 'you suck at storytelling' comments and just threw the entire process out the window on this one. I'm sure there will be the occasional terminal or note or environmental storytelling. But the overarching story line seems really, really stupid. I even spent the time to watch the documentary on it, and it made me dislike the game even more. Seems like the game is built on a very unstable platform. Think the current games are buggy? What happens when you add network code on top of that? It's going to be hilarious. I'd even bet the flying car bug is still in the game.

 

I'm not even going to start on the general 'hospitality' of most online survival games like this. Everyone already knows.

 

But hey, the creation club 'modders' will probably make some decent money building microtransaction cosmetics for bethesda. Good for them. One step closer to completely monetizing modding.

 

Exactly. I don't think most people give a single F about their process. If the game was original and well done we would have seen 30 minutes of gameplay and not a propaganda video.

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According to what information is currently available, there's no giving it a chance. I don't buy into the online plague. I don't appreciate the online crowd that usually is attracted by shooters and I don't appreciate being online all the time. I also don't appreciate non modded games. So Fallout 76 is a big no in my book.

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