Preday Posted June 15, 2018 Share Posted June 15, 2018 I really like the MMB mod in the Creation Club. I saw the Nexus mod Survivalist Go Bags does something similar but I'm not able to tell to what degree the two mods actually overlap. Furthermore, SGB requires a couple of other mods to work from what I can tell, and I'd prefer to stay away from installing too many mods in order to preserve gameplay as close as possible to the base game. However, I already have a small bunch of mods from Nexus installed. Most are cosmetic (hats for automatrons, fancier shops, pipe shotgun, small things like that); none of them have anything to do with armor creation. Can the Creation Club mods work alongside Nexus mods? Will installing a CC mod disable my achievements? Please help. Link to comment Share on other sites More sharing options...
bbiller Posted June 15, 2018 Share Posted June 15, 2018 Lets save you a bit of time.1. Creation Club mods are Bethesda endorsed, and quality controlled, so of course those work with the game. As to the acheivements, there is a way to have acheivements with mods, and a Google search will point that out. That will solve the mods disabling acheivements even if Creation Club mods would disable them. 2. As to the mods working with each other, we have some mods that require you to have the particular mod from the Creation Club so they may fix things in that mod. All you need do is grab a recent version of NMM on Github, that way all those mods can be loaded correctly. Hope that helps. Link to comment Share on other sites More sharing options...
Preday Posted June 16, 2018 Author Share Posted June 16, 2018 (edited) Lets save you a bit of time.1. Creation Club mods are Bethesda endorsed, and quality controlled, so of course those work with the game. As to the acheivements, there is a way to have acheivements with mods, and a Google search will point that out. That will solve the mods disabling acheivements even if Creation Club mods would disable them.Thanks. I already have a mod that enables Achievements alongside Nexus mods. If that works for CC mods as well, then that's awesome. Side-question: I'm trying the Backpacks of the Commonwealth mod. As I understand it they're supposed to drop from normal enemies - but can they also be bought from traders? What about the magazines included? Edited June 16, 2018 by raven_befoul Link to comment Share on other sites More sharing options...
JimmyRJump Posted June 17, 2018 Share Posted June 17, 2018 Side-question: I'm trying the Backpacks of the Commonwealth mod. As I understand it they're supposed to drop from normal enemies - but can they also be bought from traders? What about the magazines included? From the mod's description page: - Fully integrated level lists, with NPCs, containers, and vendors and Q: Why aren't backpacks appearing?A: Even though there are 15 backpacks, I made the spawn rate RARE. Be patient, kill lots of gunners and raiders, and be sure to search EVERY suitcase, armor container, armor vendor, and remember that bosses have a higher spawn rate! If you think it's bugged, make sure my mod has high priority, as in loaded last. However, if you are absolutely confident you installed my mod correctly and are having issues, post on the comment page and I'll be glad to take a look at the level lists. ;) Link to comment Share on other sites More sharing options...
Preday Posted June 17, 2018 Author Share Posted June 17, 2018 From the mod's description page: - Fully integrated level lists, with NPCs, containers, and vendors and Q: Why aren't backpacks appearing?A: Even though there are 15 backpacks, I made the spawn rate RARE. Be patient, kill lots of gunners and raiders, and be sure to search EVERY suitcase, armor container, armor vendor, and remember that bosses have a higher spawn rate! If you think it's bugged, make sure my mod has high priority, as in loaded last. However, if you are absolutely confident you installed my mod correctly and are having issues, post on the comment page and I'll be glad to take a look at the level lists. :wink: Thanks for the reply! I did find some eventually. And I also found a place called Boston Backpacks HQ, with a high-end backpack in there and a chained-up door that I cannot open. It says "Press E to interact with Chain" but that doesn't actually do anything. There's music and the vague promise of a wealth in backpacks inside. Do you know how I might be able to get inside? Also, I found 2 of the Backpack magazines the mod added. Are the others in fixed locations? Is there a list of the locations? And finally: will removing this mod (if, say, I want to exchange it for the CC one) make my save file unplayable? I've installed a bunch of mods so far but I have far less experience with playing the game after removing mods from it. Link to comment Share on other sites More sharing options...
JimmyRJump Posted June 17, 2018 Share Posted June 17, 2018 Removing mods, while not advised, has for me never made much difference. Just make sure that you are not wearing any of the items added by the mod before you uninstall it. Link to comment Share on other sites More sharing options...
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