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Is Modular Military Backpacks functional alongside Nexus mods?


Preday

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I really like the MMB mod in the Creation Club. I saw the Nexus mod Survivalist Go Bags does something similar but I'm not able to tell to what degree the two mods actually overlap. Furthermore, SGB requires a couple of other mods to work from what I can tell, and I'd prefer to stay away from installing too many mods in order to preserve gameplay as close as possible to the base game.

 

However, I already have a small bunch of mods from Nexus installed. Most are cosmetic (hats for automatrons, fancier shops, pipe shotgun, small things like that); none of them have anything to do with armor creation. Can the Creation Club mods work alongside Nexus mods? Will installing a CC mod disable my achievements?

 

Please help.

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Lets save you a bit of time.

1. Creation Club mods are Bethesda endorsed, and quality controlled, so of course those work with the game. As to the acheivements, there is a way to have acheivements with mods, and a Google search will point that out. That will solve the mods disabling acheivements even if Creation Club mods would disable them.

 

2. As to the mods working with each other, we have some mods that require you to have the particular mod from the Creation Club so they may fix things in that mod. All you need do is grab a recent version of NMM on Github, that way all those mods can be loaded correctly.

 

Hope that helps.

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Lets save you a bit of time.

1. Creation Club mods are Bethesda endorsed, and quality controlled, so of course those work with the game. As to the acheivements, there is a way to have acheivements with mods, and a Google search will point that out. That will solve the mods disabling acheivements even if Creation Club mods would disable them.

Thanks. I already have a mod that enables Achievements alongside Nexus mods. If that works for CC mods as well, then that's awesome.

 

Side-question: I'm trying the Backpacks of the Commonwealth mod. As I understand it they're supposed to drop from normal enemies - but can they also be bought from traders? What about the magazines included?

Edited by raven_befoul
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Side-question: I'm trying the Backpacks of the Commonwealth mod. As I understand it they're supposed to drop from normal enemies - but can they also be bought from traders? What about the magazines included?

 

From the mod's description page:

 

- Fully integrated level lists, with NPCs, containers, and vendors

 

and

 

Q: Why aren't backpacks appearing?
A: Even though there are 15 backpacks, I made the spawn rate RARE. Be patient, kill lots of gunners and raiders, and be sure to search EVERY suitcase, armor container, armor vendor, and remember that bosses have a higher spawn rate! If you think it's bugged, make sure my mod has high priority, as in loaded last. However, if you are absolutely confident you installed my mod correctly and are having issues, post on the comment page and I'll be glad to take a look at the level lists.
;)
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From the mod's description page:

 

- Fully integrated level lists, with NPCs, containers, and vendors

 

and

 

Q: Why aren't backpacks appearing?
A: Even though there are 15 backpacks, I made the spawn rate RARE. Be patient, kill lots of gunners and raiders, and be sure to search EVERY suitcase, armor container, armor vendor, and remember that bosses have a higher spawn rate! If you think it's bugged, make sure my mod has high priority, as in loaded last. However, if you are absolutely confident you installed my mod correctly and are having issues, post on the comment page and I'll be glad to take a look at the level lists.
:wink:

 

Thanks for the reply! I did find some eventually.

 

And I also found a place called Boston Backpacks HQ, with a high-end backpack in there and a chained-up door that I cannot open. It says "Press E to interact with Chain" but that doesn't actually do anything. There's music and the vague promise of a wealth in backpacks inside. Do you know how I might be able to get inside?

 

Also, I found 2 of the Backpack magazines the mod added. Are the others in fixed locations? Is there a list of the locations?

 

And finally: will removing this mod (if, say, I want to exchange it for the CC one) make my save file unplayable? I've installed a bunch of mods so far but I have far less experience with playing the game after removing mods from it.

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