Darksider1013 Posted June 23, 2018 Share Posted June 23, 2018 (edited) So I've followed three different guides to install the DLC and mods for Fallout 4 VR. Every single one has failed me.I have copied ALL of my DLC files (except for the Texture Pack files) from Fallout4\Data\ and pasted them inside of Fallout4VR\Data\ .I have placed the files"DLCVR_NWFHFixes - Main.ba2""DLCVR_NWFHFixes - Textures.ba2""DLCVR_NWFHFixes.esp"in Fallout4\Data\ These are the files for the mod that fixes textures in both Nuka World and Far Harbor as well as fixes crashes in the Nuka World DLC.In my AppData\Loca\Fallout4VR\ directory I have exactly two files:"DLCList.txt""Plugins.txt"In Documents\my games\Fallout4VR\ , outside of my Saves folder, I have three files:"Fallout4.ini""Fallout4Custom.ini""Fallout4Prefs.ini"My Fallout4.ini in the above directory is the same exact Fallout4.ini file present in my Fallout4VR game directory (steamapps\common\Fallout4VR\).Since I can't seem to attach ini files I'll just copy their contents into code tags below. I have no idea what I'm doing wrong. I'm checking in the console in-game and whenever I type *help "NukaWorld"* many lines of results should show up in the console. Instead I get nothing. I also don't see the NukaWorld radio station that should appear, nor do I get any triggers that the DLC's have activated. Am I doing something wrong? All of the tutorials say to do the same exact thing as I've already done. What am I missing? DLCList.txt: DLCCoast.esm DLCNukaWorld.esm DLCRobot.esm DLCworkshop01.esm DLCworkshop02.esm DLCworkshop03.esm DLCVR_NWFHFixes.esp Plugins.txt: # This file is used by Fallout4 to keep track of your downloaded content. # Please do not modify this file. *DLCVR_NWFHFixes.esp Fallout4.ini: [General] sLanguage=en uGridsToLoad=5 uExterior Cell Buffer=36 bDisableAllGore=0 bAllowConsole=1 [ScreenSplatter] bBloodSplatterEnabled=1 [Display] iPresentInterval=1 bDeferredCommands=1 fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 fLightLODMaxStartFade=3500.0 iShadowMapResolutionPrimary=2048 bAllowScreenshot=1 fMeshLODFadePercentDefault=1.2000 bDynamicObjectQueryManager=1 bMultiThreadedAccumulation=1 bMultiThreadedRenderingUNP=1 fSunUpdateThreshold:Display=0.5f fSunShadowUpdateTime=1.0 [HairLighting] fHairPrimSpecScale=0.02Â fHairPrimSpecPow=125.0Â fHairPrimSpecShift=0.36Â fHairSecSpecScale=1.2Â fHairSecSpecPow=160.0Â fHairSecSpecShift=-0.40 [SSSSS] fSSSSSPower = 4.0 [Audio] bEnableAudio=1 [Interface] fDefaultWorldFOV=70 fDefault1stPersonFOV=80 fSafeZoneX=15.0 fSafeZoneY=15.0 fSafeZoneXWide=64.0 fSafeZoneYWid=36.0 fSafeZoneXWide16x10=64.0 fSafeZoneYWide16x10=36.0 [MapMenu] uLockedObjectMapLOD=16 uLockedTerrainLOD=32 [Controls] fMouseHeadingXScale=.021 fMouseHeadingYScale=.021 [Grass] iMinGrassSize=20 bAllowCreateGrass=1 [ImageSpace] bDoRadialBlur=1 [Weather] bPrecipitation=1 [Archive] sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2 sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2 SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2 SResourceArchiveList2=Fallout4 - Animations.ba2 sResourceDataDirsFinal= SGeometryPackageList=Fallout4 - Geometry.csg SCellResourceIndexFileList=Fallout4.cdx SResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2 bInvalidateOlderFiles=1 [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 [LOD] fLODFadeOutMultObjects=4.5000 fLODFadeOutMultItems=2.5000 [Pathfinding] fWarpMaxTime=4 iWarpMaxPathFailureCount=3 [Water] bReflectLODObjects=0 bReflectLODLand=0 bReflectSky=0 bReflectLODTrees=0 Fallout4Custom.ini: [Display] iLocation X=855 iLocation Y=248 [General] SLocalSavePath=Saves\ Fallout4Prefs.ini: [Grass] fGrassStartFadeDistance=4180.0000 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=1000.0000 [LOD] fLODFadeOutMultSkyCell=1.0000 fLODFadeOutMultObjects=12.6775 fLODFadeOutMultItems=3.9284 fLODFadeOutMultActors=8.0770 [Display] fMeshLODLevel2FadeDist=9999999.0000 fMeshLODLevel1FadeDist=9999999.0000 fShadowBiasScale=1.0000 iShadowMapResolution=2048 uWorldSpaceUITargetHeight=701 uWorldSpaceUITargetWidth=877 uPipboyTargetHeight=700 uPipboyTargetWidth=876 fBlendSplitDirShadow=100.0000 uiOrthoShadowFilter=3 uiShadowFilter=3 fTessFactorMaxDistanceScale=100.0000 fShadowDistance=3000.0000 bForceIgnoreSmoothness=0 fDirShadowDistance=3000.0000 flocalShadowMapHalveEveryXUnit=750.0000 fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 bSAOEnable=1 fMeshLODFadePercentDefault=1.2000 fMeshLODFadeBoundDefault=256.0000 fMeshLODFadeScalar=1.0000 fMeshLODLevel2FadeTreeDistance=2048.0000 fMeshLODLevel1FadeTreeDistance=2844.0000 fInteriorMeshLODLevel2FadeDist=1950.0000 fInteriorMeshLODLevel1FadeDist=2600.0000 bComputeShaderDeferredTiledLighting=1 iDirShadowSplits=4 iMaxFocusShadowsDialogue=4 iMaxFocusShadows=1 SAntiAliasing=taa iTiledLightingMinLights=40 iMaxAnisotropy=16 iPresentInterval=1 bTopMostWindow=0 bMaximizeWindow=0 bBorderless=0 bFull Screen=0 iSize H=1891 iSize W=1702 bUseCharacterLighting=1 bAllowShadowcasterNPCLights=0 iScreenShotIndex=0 fMaxFocusShadowMapDistance=450.0000 iMaxSkinDecalsPerFrame=8 iMaxDecalsPerFrame=40 [General] fBrightLightColorB=1.0000 fBrightLightColorG=1.0000 fBrightLightColorR=1.0000 bGamepadEnable=1 bPipboyCompanionEnabled=0 iStoryManagerLoggingEvent=-1 bEnableStoryManagerLogging=0 uGridsToLoad=5 [Pipboy] fPipboyEffectColorB=0.0900 fPipboyEffectColorG=1.0000 fPipboyEffectColorR=0.0800 [VATS] fModMenuEffectHighlightPAColorB=0.4100 fModMenuEffectHighlightPAColorG=0.8200 fModMenuEffectHighlightPAColorR=1.0000 fModMenuEffectPAColorB=0.4100 fModMenuEffectPAColorG=0.8200 fModMenuEffectPAColorR=1.0000 fModMenuEffectHighlightColorB=0.0824 fModMenuEffectHighlightColorG=1.0000 fModMenuEffectHighlightColorR=0.0706 fModMenuEffectColorB=0.0824 fModMenuEffectColorG=1.0000 fModMenuEffectColorR=0.0706 [ImageSpace] bLensFlare=1 bDoDepthOfField=1 bMBEnable=0 [VR] iVRPlatformControllerOverride=-1 fVrMaxFOVMultiplierForScaling=4.0000 fVrWorldScaleMultiplier=1.0850 fVrPAImpactLandingMinFallingDistance=350.0000 fNextLoopingActivateDelay=0.6000 bComfortSneak=0 fDirectMovementRadialDeadzoneOuter=0.8000 fDirectMovementRadialDeadzoneInner=0.2000 fDirectMovementSpeedScale=0.8500 fScreenDitheringScale=6.2500 fComfortVignetteTurningStartValue=0.5000 fComfortVignetteTurningScale=1.2000 fComfortVignetteMovementSprintScale=1.0000 fComfortVignetteMovementScale=0.8000 fComfortVignetteOutDelay=0.3500 fComfortVignetteOutSpeed=2.8500 fComfortVignetteInSpeed=2.0000 fComfortVignetteEdgeSharpness=2.0000 fComfortVignetteSize=0.5000 bUseComfortVignetteWhileMoving=0 bUseComfortVignetteWhileTurning=0 bVrSwimLimitVelocityToHMD=1 fRotationSpeed=110.0000 fRotationAngle=30.0000 iRotationType=1 bUsingDirectMovement=0 bLeftHandedMode=0 bShowWandActivationPreview=0 fAngleSnapSmoothingSpeed=360.0000 bAttachPipboyToHMD=0 bAlwaysUseProjectedPipboy=0 [Interface] bDialogueSubtitles=1 bGeneralSubtitles=1 iHUDColorB=21 iHUDColorG=255 iHUDColorR=18 bDialogueCameraEnable=1 bShowCompass=1 uHUDActiveEffectWidget=2 [VRUI] bUseMinimalPAHUD=0 [Controls] fMouseHeadingSensitivity=0.0300 fGamepadHeadingSensitivity=0.6667 bAlwaysRunByDefault=1 bInvertYValues=0 bGamePadRumble=1 [GamePlay] iDifficulty=2 bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 [VRInterface] bHighlightActivatableObjects=0 [VRPipboy] bFixedWristPipboySize=0 fPipboyMaxScale=2.1000 bInvertedMapScrolling=0 [Particles] iMaxDesired=1000 [SaveGame] fAutosaveEveryXMins=10.0000 [AudioMenu] fAudioMasterVolume=1.0000 fVal7=1.0000 uID7=0 fVal6=1.0000 uID6=0 fVal5=1.0000 uID5=0 fVal4=0.6500 uID4=138006 fVal3=0.6500 uID3=1007612 fVal2=1.0000 uID2=94881 fVal1=0.6500 uID1=466532 fVal0=0.6500 uID0=554685 [MAIN] bCrosshairEnabled=1 fHUDOpacity=1.0000 bSaveOnPause=1 bSaveOnTravel=1 bSaveOnWait=1 bSaveOnRest=1 fSkyCellRefFadeDistance=150000.0000 [Water] bUseWaterDisplacements=1 bUseWaterRefractions=1 bUseWaterReflections=1 bUseWaterDepth=1 [TerrainManager] fTreeLoadDistance=25000.0000 fBlockMaximumDistance=161232.0000 fBlockLevel2Distance=83232.0000 fBlockLevel1Distance=27876.0000 fBlockLevel0Distance=14336.0000 fSplitDistanceMult=0.7500 bShowLODInEditor=0 [VRDisplay] bPrecipitationOcclusion=1 [Decals] uMaxDecals=100 Edited June 23, 2018 by Darksider1013 Link to comment Share on other sites More sharing options...
HadToRegister Posted June 23, 2018 Share Posted June 23, 2018 Yea, how about putting all of that in SPOILER TAGS so people don't have to scroll several pages to respond? Link to comment Share on other sites More sharing options...
Darksider1013 Posted June 23, 2018 Author Share Posted June 23, 2018 (edited) Yea, how about putting all of that in SPOILER TAGS so people don't have to scroll several pages to respond? àThanks for your help on the issue man youâre a real contributor. P.S. Since I canât see the tags for it, I didnât put them in spoiler tags. I explicitly looked for them but they werenât available in the editor. P.P.S. I figured it out the plaintext way. Would you like to help now? Edited June 23, 2018 by Darksider1013 Link to comment Share on other sites More sharing options...
Darksider1013 Posted June 26, 2018 Author Share Posted June 26, 2018 So apparently my DLCâs been installed this whole time and I just never got a trigger to let me know that it was installed. All of the workshop content is available in my workshop. I have yet to get to Diamond City to talk to Nick and trigger Far Harbor and I also have yet to find the Nuka World radio station but I hear thereâs some bugs with that so weâll see if I ever find those places. But for sure at least some of the DLC is being read properly. All I did is what I mentioned in the OP, didnât change anything around. Link to comment Share on other sites More sharing options...
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