JosephRussell Posted June 23, 2018 Posted June 23, 2018 Hi all, Is there a way to make a trigger box trigger when a player fires an arrow or casts a spell at it? I've tried using OnHit but no success so far! OnTriggerEnter also doesn't seem to fire for arrows or spell projectiles either. Any help would be awesome! Joe
Evangela Posted June 23, 2018 Posted June 23, 2018 (edited) You need to change the collision layer to accept projectiles on the trigger box's reference. https://www.creationkit.com/index.php?title=Creating_Primitives Edited June 23, 2018 by Rasikko
JosephRussell Posted June 23, 2018 Author Posted June 23, 2018 I can't believe it was that simple. Thank you so much! :D
Evangela Posted June 24, 2018 Posted June 24, 2018 No problem. I think it's a bit of an obscure feature to any primitive, so it's easy to miss.
cumbrianlad Posted June 28, 2018 Posted June 28, 2018 I see you have the problem solved. I just wanted to add that if you want to take a look at how Bethesda handled specific spells hitting trigger boxes, The Solstheim stones (Earth Stone, Sun Stone etcetera) are a great example. They trigger animations and spawning Lurkers but only when hit with the 'Bend Will' shout.
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