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Creating Custom Furniture


ArtsyCat

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  • 10 months later...

Bump, I added an invisible marker to a custom chair and it's not working. Is there linking stuff necessary?

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  • 1 year later...

Hello! i've the same exact problem, i'm trying to make a crafting station with a different mesh. While i haven't found a direct solution i just want to recap what i find out if by any chance someone is gonna help.

 

-the is-etc. keyword in the furniture decide what tipe of animation works on a furniture like "isenchanting" on the enchanting table.

-only furniture NOT static who are simple mesh seems have an innate trigger box on them that - with "activate" actually activate animation and use of a potential mesh

-some furniture who are animation without a mesh player simply cant use them

-nif files seems to have inherited animation

 

In another post i read about checking how works with ore veins the animation wich is scripted but now i think, i'm missing something on trigger box to just activate the animation linked to the box, wich is working on npc (example: inn owner leaning on tables, who have a furniture without a reference mesh).

 

sorry for my bad english

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  • 4 years later...
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