redmantab1 Posted July 1, 2018 Share Posted July 1, 2018 I've been gaming for years and always love the concept of modding. Trying to use Vortex for Fallout 4 VR since Nexus Mod Manager doesn't recognize Fallout 4 Vr. Here are my problems and an illustration of how frustrating and tedious this process is. I use oculus, flight sims, custom program x52 and have a theater room with gaming at the house, and NMM and Vortex are somehow the ONE area that are just a huge pain in the A$$. HELP ME LOL List of Problems Encountered1 - NMM doesn't recognize Fallout 4 VR. 2 - Try changing directory in NMM STILL can't find Fallout 4 VR. 3 - Browse forums, spend time watching youtube videos. Learn about Vortex. Ok, download Vortex. 4 -Watch youtube video of some Vortex user who says when you click the download with NMM it will open Vortex. Doesn't happen. It requires NMM Still. But NMM can't find Fallout 4. 5 - Ok that won't work. Hmmm. Vortex says it can link to mods from NMM (NOW I NEED TWO ! Managers?!?). But can't do that because I can't even download to NMM cause NMM doesn't recognize Fallout 4. It notices my other games tho. 6 - Ok, screw all these dumb mod managers. What do I download? What do I extract? The ENTIRE yellow folder? Do I need some a file for each mod to end with the same .txt or dot something? Where do I put it?? CHRIST. this is so beyond frustrating. And every video online is some guy who yaps forever, trying to get more followers, and just goes on and on until you skip around his 20 minute video to the right moment where.....I copy what he does and Vortex just doesn't auto open like this guy says it does. Someone help. Please. Thanks. Don't hate me lol. I mean my God. SHOULD work like this - Just download ONE MANGER. DRAG MODS INTO MANAGER. Open game. Mods work. Link to comment Share on other sites More sharing options...
WastelandAssassin Posted July 1, 2018 Share Posted July 1, 2018 all that has nothing to do with the mod managers . these issues are due to you making a pretty simple mistake (at least part 5 . don't know about NMM recognizing FO4 VR , as I don't own it)the thing is , when you are using NMM , it is set to handle NXM links , which is how downloads from the Nexus workwhen you've downloaded Vortex , you didn't assign it to handle these links , meaning that is still tried to go through NMMso if you would just assign Vortex to handle NXM links , it should become the default tool for downloading mods from the Nexus , thus bypassing your entire issue as for manually installing mods , it should be identical to normal FO4 , which would probably be the same as it was with Morrowind (so about 16 years or so)if you couldn't find instructions on how to do manual installations , you are clearly not searching properly , as there are plenty of sources about this (from written guides , YT videos and probably even Wiki articles)but I would recommend fixing up Vortex to handle downloading mods , and using it to install everything (if for some reason it still doesn't work , you can just manually download the files , and install from file into Vortex , thus bypassing the download issue while not having to do manual installations) I hope this is clear , though feel free to ask if you have any questionsbut please don't blame the mod managers for your own issues or lack of knowledge . the sources are out there , and there are plenty of them . if you couldn't find the proper information , you either haven't searched enough , or are just not searching it properly . but the mod managers work , and they work well . so they are not the problem , it is your lack of knowledge on working with them Link to comment Share on other sites More sharing options...
HadToRegister Posted July 1, 2018 Share Posted July 1, 2018 List of Problems Encountered 1 - NMM doesn't recognize Fallout 4 VR. Bethesda hasn't officially supported mods for Fallout VR and Skyrim VR yet. Link to comment Share on other sites More sharing options...
redmantab1 Posted July 1, 2018 Author Share Posted July 1, 2018 (edited) " all that has nothing to do with the mod managers . these issues are due to you making a pretty simple mistake (at least part 5 . don't know about NMM recognizing FO4 VR , as I don't own it)the thing is , when you are using NMM , it is set to handle NXM links , which is how downloads from the Nexus workwhen you've downloaded Vortex , you didn't assign it to handle these links , meaning that is still tried to go through NMMso if you would just assign Vortex to handle NXM links , it should become the default tool for downloading mods from the Nexus , thus bypassing your entire issue as for manually installing mods , it should be identical to normal FO4 , which would probably be the same as it was with Morrowind (so about 16 years or so)if you couldn't find instructions on how to do manual installations , you are clearly not searching properly , as there are plenty of sources about this (from written guides , YT videos and probably even Wiki articles)but I would recommend fixing up Vortex to handle downloading mods , and using it to install everything (if for some reason it still doesn't work , you can just me mod managers for your own issues or lack of knowledge . the sources are out there , and there are plenty of them . if you couldn't find the proper information , you either haven't searched enough , or are just not searching it properly . but the mod managers work , and they work well . so they are not the problem , it is your lack of knowledge on working with them " Thank you for the reply. Truly. I am very frustrated so I'll calm down. I'm glad to have you here to assist. Sound like you klnow what you are doing. Especially the point about vortex above. I will still point out that, in my opinion, it should be easier. Download mod manager. Down load mods. Play game with mods. Even your description and others are more complicated than that. I've used mods back in the day and every time I dread having to relearn the process. It's just annoying. When older and married with kids, I don't want to alter directories, change all this and that, and then finally get it to work. Ok,, in the meantime, here's where I'm at. I've downloaded this fallout 4 vr custom mod manager. At least THIS once recognizes F4 VR. I've downloaded a mod to test it. The "improved map with visible roads". It successfully downloaded into the mod manager, is showing up, and i've clicked it with the green check mark to make it active. I load f4 vr from the manager and ....it still doesn't work. I tried another mod that also looks like it worked. Just a basic one to make the pip boy blue. That also doesn't work once I launch in game. Any idea why? Thank you again sir for your non toxic reply and assistance! https://www.nexusmods.com/fallout4/mods/31190?tab=articles Edited July 1, 2018 by redmantab1 Link to comment Share on other sites More sharing options...
bbiller Posted July 1, 2018 Share Posted July 1, 2018 The model support is an issue, true. There may be a workaround, if the VR version follows what Fallout 4 non VR version does. As to NMM, did you grab that from Github, or the Nexus? If Nexus, that version was dropped for Vortex a while ago (find newest NMM at Hithub somewhere, some one posted a new link in another thread just Yesterday or so). If needed, you can manually download the model and then add it in to NMM or Vortex, as there are manual links. If you want to fix the link issue and are on Windows 10, there are programs that can help more easily access both right click context menu entries and the file associations, just like you could in XP and Windows 98, 7 follows a similar path to those, but those same association helper programs will do the trick. Just did a search in Google for "change Windows 10 file associations context menu entries" and the first result for thewindowsclub.com seems to be what you want to look at, they have links to some utilities that should help you out and failing that, the registry info should work, just back up the association you're working with first just in case. Link to comment Share on other sites More sharing options...
bbiller Posted July 1, 2018 Share Posted July 1, 2018 Auto correct got in the way, model=model. And I meant Github, but my fingers are a bit large for the virtual keys. Link to comment Share on other sites More sharing options...
bbiller Posted July 1, 2018 Share Posted July 1, 2018 Arrgh, auto complete struck again model="mod". Link to comment Share on other sites More sharing options...
redmantab1 Posted July 1, 2018 Author Share Posted July 1, 2018 (edited) The model support is an issue, true. There may be a workaround, if the VR version follows what Fallout 4 non VR version does. As to NMM, did you grab that from Github, or the Nexus? If Nexus, that version was dropped for Vortex a while ago (find newest NMM at Hithub somewhere, some one posted a new link in another thread just Yesterday or so). If needed, you can manually download the model and then add it in to NMM or Vortex, as there are manual links. If you want to fix the link issue and are on Windows 10, there are programs that can help more easily access both right click context menu entries and the file associations, just like you could in XP and Windows 98, 7 follows a similar path to those, but those same association helper programs will do the trick. Just did a search in Google for "change Windows 10 file associations context menu entries" and the first result for thewindowsclub.com seems to be what you want to look at, they have links to some utilities that should help you out and failing that, the registry info should work, just back up the association you're working with first just in case. testThank you for the reply! Although, if you look at all the tedious steps you are recommending I follow it actually makes my point. You are (thank you for chiming in -I would never be ungrateful for assistance) telling me to go to websites, find something or another about registries, etc etc. I mean, come on. 2018 and it's like installing wing commander on my old 486 pc years ago. Half the time the game won't work, need to change something weird here or there. ALSO, there are certain versions on nexus. certain ones on github. I truly hope that whoever makes these mod managers reads this. Look, this isn't the easiest thing. It's a PAIN. You also are telling me to look for a "model" and to look for some thread that "someone posted yesterday." Lol, Um ok. I don't toy with my registry often. I don't know what all that is either. let's try this. I'll buy anyone a $20 title of their choice on steam that CLEARLY and easily helps me figure out how on earth to mod f4 vr. Again, read my post 2 posts up and it details that I'm downloading the mods, clicking the green arrow, and they STILL don't work upon loading into f4 vr. Thank you everyone so far. Truly appreciated. It must be me. Fourteen steps to mod a game is obviously the "norm" I should be good at. LOL. Some sarcasm but somehow this is tough for me so it's on me too! Edited July 1, 2018 by redmantab1 Link to comment Share on other sites More sharing options...
redmantab1 Posted July 1, 2018 Author Share Posted July 1, 2018 (edited) I figured it out by adding this to the .ini See below. I guess this was a necessary step? Regardless, changing . ini around, being told to change registries, use this or that mod manager etc. I stand by original point. THIS IS A MAJOR PAIN. Should be download mod manager. Click mod. Start game. Mod applies. SOMEONE come up with that. Yeesh. : ) Thank you for your replies. [Archive] bInvalidateOlderFiles=1 sResourceDataDirsFinal= Edited July 1, 2018 by redmantab1 Link to comment Share on other sites More sharing options...
WastelandAssassin Posted July 1, 2018 Share Posted July 1, 2018 perhaps it should be simpler , but believe me when I say you do not want it to be that simplethe ini file you have to change? it is to allow the game to load other assets . if you won't make that change , the game won't load these assets , so mods won't work properlynow some mod managers can edit this themselves , either automatically or by a specific option within the mod manager itselfso the fact that you had to manually do that is due to the mod manager you are using , as others do this for you as for everything else , if it really was as simple as you wish , you wouldn't see most of the mods aroundanything regarding tools like ENB , script extenders , dlls and other things won't work like that , as they aren't installed to the Data folderalso , what happens if you are using two conflicting mods , that both add similar assets? if you installed them in the wrong order , good luck uninstalling and reinstalling them properly believe me , mod managers are so much better with their complexity , as it allows you to do so much moresure it might take a bit of learning (though there are amazing tutorials out there) , but in the end you don't even realize how much pain they save youand I say this from a 9 year experience with modding games , I wouldn't replace my MO2 for anything simpler , nor would I wish to see a simplified mod manager for these games , as it would just cause more and more issues Link to comment Share on other sites More sharing options...
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