dbrown45 Posted May 26, 2012 Share Posted May 26, 2012 Recently updated a few mods (project nevada, uhnv, and fook) and now when i enter buildings i get stuck inside crates, fridges, and trash cans to name a few. It happens at random and i'll be damned if i can pinpoin tthe problem. Anyone else dealing with this, or is it just me? These are the mods i'm running. FalloutNV.esmFOOK - New Vegas.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmFOOK - New Vegas DLCs.esmELECTRO-CITY - Highways and Byways.esmELECTRO-CITY - CompletedWorkorders.esmInventory Access.esmMilitary Explansion Program.esmNVR-Strip.esmProject Nevada - Core.esmProject Nevada - Cyberware.espProject Nevada - Equipment.esmProject Nevada - Rebalance.espClean-Deluxe FNV.esmInterior Lighting Overhaul - Core.esmCaravanCardFix.espClean-Deluxe FNV.espClean-Deluxe FNV Merge - All DLC.espThe Mod Configuration Menu.espMM-HonestHearts.espBetter Burned Man.esppopulatedcasino.espThe New Bison Steve Hotel.espMM-OldWorldBlues.espMM-LonesomeRoad.espMM-Coordinate-Gun.espUHNV.espUHNV-Dead Money.espUHNV-Honest Hearts.espUHNV-OWB.espUHNV-Lonesome Road.espUHNV-More Mannequins.espNVR-NPCs.espNVR-ELECTRO-CTIY_Patch.espNVR-Version_10.espNVFR-Version_2.espFOOK - New Vegas.espMM-Main.espFOOK - New Vegas DLCs.espProject Nevada - Dead Money.espProject Nevada - Honest Hearts.espProject Nevada - Old World Blues.espCONELRAD 640-1240.espNewVegasBounties.espOven Cooking.espMurdelizer.espProjectRealityMkIv5HDR.espbzArmour.espcourierpowerarmor.espImprovedGeckoLeatherArmor.espLegionGladiatorPA.espDragbodysLegionReplacerV01.espPowered Power Armor.espRangerPA.espdD - Enhanced Blood Main NV.espdD-Reduced Dismember Force.espdD-Reduced Ragdoll Force.espLFox Bottle That Water.espWeaponModsExpanded.espWMX-FOOKNV CP.espProject Nevada - WMX.espWMX-DeadMoney.espWMX-HonestHearts.espWMX-OldWorldBlues.espWMX-LonesomeRoad.espWMX-GunRunnersArsenal.espWMX-FOOKNV-DLCs CP.espWMX-PreOrderPackCaravan.espWMX-PreOrderPackTribal.espWMX-PreOrderPackClassic.espWMX-PreOrderPackMercenary.espMadScience02.espCNR_Beta.espGRA - The Right to Bear Arms.espILO - PipBoy Light.esprotfacetoriches.espavangraffscorned.espawilderwasteland.esp Total active plugins: 86Total plugins: 88 Again. It's only been since i updated a few files. Thanx for the help Link to comment Share on other sites More sharing options...
Cyberlazy Posted May 26, 2012 Share Posted May 26, 2012 Can't help, but I am working on a mod that will cause players and NPC's to automaticly get 'unstuck' should they ever manage to get inside an object and be unable to move... Link to comment Share on other sites More sharing options...
JimboUK Posted May 26, 2012 Share Posted May 26, 2012 It happens to me every now and again, I've got used to it, is it happening all the time? Link to comment Share on other sites More sharing options...
dbrown45 Posted May 27, 2012 Author Share Posted May 27, 2012 It doesn't happen all the time. Most buildings are fine to enter. When it does happen it will always happen to the same building though. Victors house in goodsprings, one of the empty houses in primm, and the second floor of the bison steve have all done it so far. The bison steve one is particularly frustrating because it's a quest breaker. Link to comment Share on other sites More sharing options...
dbrown45 Posted May 27, 2012 Author Share Posted May 27, 2012 Can't help, but I am working on a mod that will cause players and NPC's to automaticly get 'unstuck' should they ever manage to get inside an object and be unable to move... Any idea when that mod will come out? I'm very frustrated at this point. Contemplating an uninstall and starting clean. Link to comment Share on other sites More sharing options...
Cyberlazy Posted May 28, 2012 Share Posted May 28, 2012 Friday, Hopefuly. Link to comment Share on other sites More sharing options...
Cyberlazy Posted May 31, 2012 Share Posted May 31, 2012 Here, Try this mod I made: http://newvegas.nexusmods.com/mods/46453It might not be exactly what you wanted but it does include 'Anti-stuck' functionality.Just walk for 4 seconds if you are stuck and you should be moved somewhere better. Link to comment Share on other sites More sharing options...
Zzimith Posted January 11, 2014 Share Posted January 11, 2014 (edited) With the risk of post necrophilia, I wonder if the cause of this ever was clarified. I suffer from the same glitch. Some houses I enter (Victor's house, a generic house in Primm and one in Nipton, so far), causes me to appear inside a fridge or stuck under the ceiling in a pile of clutter, pots and pans which seems to be stuck there with me. If I looks at the OP's load order, I can see we have Project Nevada, WRP, WMX, Interior Lighting Overhaul, NV bounties, Electro City and MCM in common, along with all the DLCs. This seems to be an uncommon issue, since information regarding it is scarce. Any ideas would be appreciated! Edited January 11, 2014 by Zzimith Link to comment Share on other sites More sharing options...
JoKelly Posted January 11, 2014 Share Posted January 11, 2014 it happens to me rarely. and its the only time I guess I could say I cheat, I fire up the console and use the command TCL hit enter close and walk out. then open the console again enter the same command, enter, close and I am off to kill more critters as I explore. but a mod or something to end this problem, or a patch would be excellent. Link to comment Share on other sites More sharing options...
Zzimith Posted January 13, 2014 Share Posted January 13, 2014 it happens to me rarely. and its the only time I guess I could say I cheat, I fire up the console and use the command TCL hit enter close and walk out. then open the console again enter the same command, enter, close and I am off to kill more critters as I explore. but a mod or something to end this problem, or a patch would be excellent.It happens to me only rarely too, it's always the same interiors, making them impossible to enter. Even if I cheat myself to another area, the interior remains inaccessible. So far it's only been inconsequential buildings, but I worry it might break a quest eventually. That's why I want to solve the riddle. Link to comment Share on other sites More sharing options...
Recommended Posts