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Mod that makes Deathclaws deadlier?


MrManovar6

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No, actually I DO know about the mod literally named "Deadlier Deathclaws", I just wanted to ask if it won't cause any conflicts. It only edits vanilla creatures, and only specific ones, not all of them, and if I have no other mods for that category, there shouldn't be any problem, right?

I also noticed that the page of that mod, doesn't mention anything about changes to vanilla difficulties. The thing is, when I started Fallout 4 from the beginning recently, I mostly spend a LOT of time building settlements, so much so that a whole in-game year passed, and my reached level is way pass 100 at this point, which is why I changed my difficulty to "Very Hard", but even then most enemies fall easily, because I use a bunch of heavily modified and powerful weapons, and maxed out my perks that add to weapon damage.

 

Still though, I preffer the Deathclaws were still a danger, and lived up to their legend. Otherwise, it's just like playing Bioshock, and all the Big Daddies are easy to beat, or like playing Final Fantasy, and Malboro's aren't a challenge anymore.

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try the mod it shouldn't cause any conflicts beyond overwriting changes to the deathclaws. if you don't like it I can throw something together for you if you like.

 

First of, thanks for replying, this is good to know.

 

Second, I didn't think it's that easy to suggest or request a new mod. Are you seriously asking me that question?

 

Because in that case, I didn't have anything in mind, except one thing, though that might be difficult. Maybe just for future consideration among modders; A mod that allows you to customize settlers, as in, creating them with Fallout 4's vanilla character creation. Naming them, assigning them specific clothing, level, appereance, character stats . . . .

 

Again, it's just me thinking out loud, not essential.

 

 

ALSO, it says "Feel free to message me, I'm always open to chat or help."

 

I might take you up for it so . . .

A question about "Business Settlements" mod. Which category of the Workshop menu does that mod add to? Does it cause conflict with things added by DLC's?

Edited by MrManovar6
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Second, I didn't think it's that easy to suggest or request a new mod. Are you seriously asking me that question?

literally just post it here when you have requests. also yes I am seriously asking: https://forums.nexusmods.com/index.php?/forum/3515-fallout-4-mod-requests/

 

 

Because in that case, I didn't have anything in mind, except one thing, though that might be difficult. Maybe just for future consideration among modders; A mod that allows you to customize settlers, as in, creating them with Fallout 4's vanilla character creation. Naming them, assigning them specific clothing, level, appereance, character stats . . . .

you can do that... pain in the rear though.

 

 

I might take you up for it so . . .

A question about "Business Settlements" mod. Which category of the Workshop menu does that mod add to? Does it cause conflict with things added by DLC's?

doubt it but I dont know much about that mod

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Second, I didn't think it's that easy to suggest or request a new mod. Are you seriously asking me that question?

literally just post it here when you have requests. also yes I am seriously asking: https://forums.nexusmods.com/index.php?/forum/3515-fallout-4-mod-requests/

 

 

Because in that case, I didn't have anything in mind, except one thing, though that might be difficult. Maybe just for future consideration among modders; A mod that allows you to customize settlers, as in, creating them with Fallout 4's vanilla character creation. Naming them, assigning them specific clothing, level, appereance, character stats . . . .

you can do that... pain in the rear though.

 

 

I might take you up for it so . . .

A question about "Business Settlements" mod. Which category of the Workshop menu does that mod add to? Does it cause conflict with things added by DLC's?

doubt it but I dont know much about that mod

 

 

Alrighty then. Thank you for clarifying so much. And it seems like the Deadlier Deathclaws mod does wonders. Thanks again.

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