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Brynjolf tries to kill me when I go to join the thieves guild...


thereisnotravis

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I have this problem too. I used to havea problem where my worlds were deleted and I don't really want to go back to level 1 just to avoid killing a thief. What else could help?

 

P.s I have a ton of mods, could i fix it while avoiding reinsalling EVERY mod?

Edited by TheGoblin327
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  • 2 months later...

I have the same bug, related to the kill of the Master Thief at the Beginning of the Game near Riverwood.

But i don't have any of the Mods blamed for this Bug installed, so i wonder if its simply an random encounter or which mods also bring this master thief up at the beginning o.o.

I'll go now through my installed mods and search for the 'victim' and i hope that there is an easier fix via console or via the unoffical skyrim patch soon.

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  • 2 weeks later...
  • 2 weeks later...

I had this same issue with the thief outside riverwood and the merauder outside bleak falls barrow. I found that unchecking Undeath.esp from this mod the "Undeath" mod worked. However, I doubt that the mod alone is the culprit, rather it happens to cause the glitch with other mods enabled as well. I haven't gone through all of mods tinkering with the checkboxes to find that out myself, so I wouldn't be able to clarify, but all I know is that unchecking Undeath from the undeath mod fixed the issue for me. No more high level thief, no more merauder outside bleak falls

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  • 3 weeks later...

I had the same problem. Figured it out. When I loaded the Friendly Brynjolf mod, and married him, I duplicated him a couple of times. Then I sent his clones away (made them disappear).

What I realized is that the AI expects to use only the singular Brynholf in the game as he is an essential. I had cloned a husband using him as a base in the CK, causing the AI to become jealous and re-appear to seek revenge. After cleaning out all the mods and removing and rinsing the husband out of the game, everything appeared normal again. But understand, the original, though invisible is still down in the Cistern. You are married to an original duplicate wandering around in the world. You can't have two identical essential characters in the game. It will drive the AI insane. The AI will fight to protect itself and its uniqueness by cutting down its usurper and the player rejecting it.

Now the original Brynjolf re-spawns un-announced in all kinds of locations, but usually walks towards us and away back to wherever his goes. At least we're not getting attacked anymore.

The funny thing is when I got rid of the Friendly Brynjolf mod, he stayed with me anyway, which proves that the AI can reach 100 in love, and stay with the player, though technically not married.

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