Deleted269910User Posted August 3, 2008 Share Posted August 3, 2008 Haven't faced any of the aforementioned problems with over 150 mods running so far, could just be me being lucky about not having conflicts like it. But yeah, our discussion could be held in a place where the expertise is needed. ;> Link to comment Share on other sites More sharing options...
nosisab Posted August 3, 2008 Share Posted August 3, 2008 Haven't faced any of the aforementioned problems with over 150 mods running so far, could just be me being lucky about not having conflicts like it. But yeah, our discussion could be held in a place where the expertise is needed. ;>Yes.. anyway I edited my previous post since the mod not directly referencing any object from the other mod (just pointing to its meshes and textures), only the missing would be an issue. The only major issue would be if the files were copied to the own mod with own structure and just if the path to the texture into the dds isn't changed to reflect it. Link to comment Share on other sites More sharing options...
tony007 Posted August 3, 2008 Author Share Posted August 3, 2008 No, because if he is referencing files from another mod selected in the CS it may be a problem. It may work in his own setup, but the item may disappear or even crash the game if the original mod is missing or the load order changes. Edit: this is why I asked if he was using models from another mod instead vanilla model. If is an ESM OK but not if ESP... and of course just "IF he is doing so" If he is modeling himself my question don't apply at all. the issue would be of other nature. ok, here it is- What i want: Take a sword (or swords) from a mod that is composed of more that just the sword (houses, music, NPC's, etc.) and put that sword (or those swords) into Oblivion without it disappearing from the game every second time that i load the game. Info: I don't really think i want models from another mod. Heck, i'm not even modding for the public internet users. I'm just tweaking the mods that i download for my tastes. What i'm really trying to do is extract (or isolate) a weapon (that to me seems nice) from a vastly complicated mod (let's say the case is that this sword isn't available for separate download) I hope this clarifies things. My Question: How would you make these swrods now vanish? Link to comment Share on other sites More sharing options...
nosisab Posted August 3, 2008 Share Posted August 3, 2008 No, because if he is referencing files from another mod selected in the CS it may be a problem. It may work in his own setup, but the item may disappear or even crash the game if the original mod is missing or the load order changes. Edit: this is why I asked if he was using models from another mod instead vanilla model. If is an ESM OK but not if ESP... and of course just "IF he is doing so" If he is modeling himself my question don't apply at all. the issue would be of other nature. ok, here it is- What i want: Take a sword (or swords) from a mod that is composed of more that just the sword (houses, music, NPC's, etc.) and put that sword (or those swords) into Oblivion without it disappearing from the game every second time that i load the game. Info: I don't really think i want models from another mod. Heck, i'm not even modding for the public internet users. I'm just tweaking the mods that i download for my tastes. What i'm really trying to do is extract (or isolate) a weapon (that to me seems nice) from a vastly complicated mod (let's say the case is that this sword isn't available for separate download) I hope this clarifies things. My Question: How would you make these swrods now vanish?If you are doing this just for yourself you can copy the textures and meshes files relative to the items you want to your meshes and textures folders (preferable maintaining the original structure). What you must be aware is the mesh file have a path to the texture, you can aways edit this path with some tool like nifscope if you for some reason can't keep the same path as the original. Link to comment Share on other sites More sharing options...
tony007 Posted August 3, 2008 Author Share Posted August 3, 2008 If you are doing this just for yourself you can copy the textures and meshes files relative to the items you want to your meshes and textures folders (preferable maintaining the original structure). What you must be aware is the mesh file have a path to the texture, you can aways edit this path with some tool like nifscope if you for some reason can't keep the same path as the original. Here's what i did. I deleted everything in the mod except for the weapons "GRUP" in CS. Then, i place these weapons in a certain location. First, i load, go there, and take the three swords that i isolated in the mod, kill someone then Second, i load the save game again and 1 or 2 of the three swords are missing. I already got the swords, their models, their textures, etc. It's just they're vanishing when i load my save games 2 or more times. Link to comment Share on other sites More sharing options...
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