erikbc Posted September 7, 2018 Share Posted September 7, 2018 For a mod idea I need to remove all NPCs currently placed in the world, all quests, etc. Is there an easy way to do this? I would also like to remove all loot placed in the world. Link to comment Share on other sites More sharing options...
SMB92 Posted September 12, 2018 Share Posted September 12, 2018 Wahaha hahaha. Oh I needed another laugh. Yeah it's possible, practical I highly doubt. Easy way? Kekekekekek XD Link to comment Share on other sites More sharing options...
HadToRegister Posted September 12, 2018 Share Posted September 12, 2018 Yea, search for SKK in the search box for FO4. He has a mod called FO76 that removes all the NPCs etc It seems pretty popular. Link to comment Share on other sites More sharing options...
SKKmods Posted September 12, 2018 Share Posted September 12, 2018 There are several ways to do this. With brute force you could hack the base game and remove all of the base game actor records and quests using xEdit/FO4Edit and see what happens. Or you could be more directed and hand pick/xedit script the removal of all the placed actor spawn points in the world and delete the many quests that spawn actors, I believe that Fallout 76 Simulator does something like this. Or you could put many hundreds of engineering hours into creating something like Fallout 4-76 Open World that does all of that in an elegant dynamic fashion without hacking any base game forms or scripts at all. Link to comment Share on other sites More sharing options...
SMB92 Posted September 14, 2018 Share Posted September 14, 2018 There are several ways to do this. With brute force you could hack the base game and remove all of the base game actor records and quests using xEdit/FO4Edit and see what happens. Or you could be more directed and hand pick/xedit script the removal of all the placed actor spawn points in the world and delete the many quests that spawn actors, I believe that Fallout 76 Simulator does something like this. Or you could put many hundreds of engineering hours into creating something like Fallout 4-76 Open World that does all of that in an elegant dynamic fashion without hacking any base game forms or scripts at all.Oh wow you actually got that happening. That is dedicated! Link to comment Share on other sites More sharing options...
SKKmods Posted September 14, 2018 Share Posted September 14, 2018 Yeah many many hours invested. The only base game thing I had to hack was Level Lists to reduce loot spawns adding a global variable. No scripted workarounds for that tech, but given enough time anything else is do-able with noninvasive surgery. Link to comment Share on other sites More sharing options...
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