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[LE] Updating mod with items moved


greyday01

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Not to my knowledge. I think the only solution is to have the player go to some other cell on the other side of the game world and wait the 30+ days for the cell to reset. Wrye Bash does have tweaks for changing the reset settings. So one could change their settings to something much faster and then restore that tweak after. But that could run the risk of changing the other records in the bashed patch.

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Surprised it wasn't mentioned, but this all requires that the placed references be temporary and not persistent. If they're marked persistent, or are held persistent due to other factors (alias, script variable, etc) then they won't move even with a reset. I ran into this particular issue with xMarkers.

Edited by BigAndFlabby
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