LittleBaron Posted June 17, 2012 Share Posted June 17, 2012 I recently DL'd the latest "Release Candidate" of Nifskope, RC7. I tried to use it this evening to adjust one of my models and discovered that it does not import OBJ UV maps correctly. Reverting back to RC6, I was able to import the OBJ mesh with correct UV map without any trouble. Just wanted to save ppl head-banging time. LB Link to comment Share on other sites More sharing options...
jet4571 Posted June 17, 2012 Share Posted June 17, 2012 The .obj is calling for a .mtl? If so that could be fixed by not exporting the .mtl with the .obj. Link to comment Share on other sites More sharing options...
LittleBaron Posted June 24, 2012 Author Share Posted June 24, 2012 Nope, it's apparently a confirmed issue with the RC7 version of Nifskope. It is 'active' but 'unresolved' according to the NifTools website. I'll post again if I notice it has been fixed, or someone else can :biggrin: Link to comment Share on other sites More sharing options...
Arthmoor Posted June 25, 2012 Share Posted June 25, 2012 Well well. Yes, I just ran into the same thing while trying to do some hackery on a couple of mesh chunks and kept getting back scrambled UV maps. Off to go put RC6 back in :P Link to comment Share on other sites More sharing options...
Madcat221 Posted June 25, 2012 Share Posted June 25, 2012 Makes me glad I have Max and the working (after a fashion) plugin. :) Was not aware that there were new RCs out. Have the Havok issues been fixed with it? Link to comment Share on other sites More sharing options...
Arthmoor Posted June 26, 2012 Share Posted June 26, 2012 Depends on which Havok issues. Collision is still a no go, you can't even see the box for it. Link to comment Share on other sites More sharing options...
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