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[LE] Rochebere- A brand new city- Coming Soon


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is it done yet? is it done yet? is it done yet? IS IT DONE YET D:?!!?

 

Not quite yet... I've finished pretty much all of the interiors (There's just a couple I need to add some final touches to) and worldspaces. I'm also adding custom voices to NPC's now, so that will be a big step forward. Then once that's all done I'll finish the main quest line, and afterwards add the side quests. I want to try and bring it out on the 10/11/12 (DD/MM/YY) as it's an awesome date, but I think the time scale is realistic for me to get it finished in. :thumbsup:

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That is a rather fantastic date, but you need to finish when you're comfortable. Projects like this are why I got Skyrim on the PC, so thank you for making this and for making it well!

 

I do have one problem, but it's an utterly trivial. I think that the Executed Hagraven should be called the Hanged Hag. The first is a tad too long, but it's a minor contrivance. Otherwise, the city looks great, plus the main quest and ability to change the city are quite intriguing. Good luck with the final steps!

Edited by Peccadillo
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That is a rather fantastic date, but you need to finish when you're comfortable. Projects like this are why I got Skyrim on the PC, so thank you for making this and for making it well!

 

I do have one problem, but it's an utterly trivial. I think that the Executed Hagraven should be called the Hanged Hag. The first is a tad too long, but it's a minor contrivance. Otherwise, the city looks great, plus the main quest and ability to change the city are quite intriguing. Good luck with the final steps!

 

I feel that I will have pretty much everything done by then. At the moment, it's pretty much just some final interiors in terms of level design, so that should be done by the end of the month at the latest. I'm juggling with the NPC dialogue and quests at the same time too, which surprisingly takes less time than level design in my opinion.

 

I actually like the sound of the "Hanging Hag". It sounds more catchy than the original "Executed Hagraven". I'll probably get round to changing that later this evening!

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I feel that I will have pretty much everything done by then. At the moment, it's pretty much just some final interiors in terms of level design, so that should be done by the end of the month at the latest. I'm juggling with the NPC dialogue and quests at the same time too, which surprisingly takes less time than level design in my opinion.

 

I actually like the sound of the "Hanging Hag". It sounds more catchy than the original "Executed Hagraven". I'll probably get round to changing that later this evening!

 

Huh, I would have expected dialogue and quests to be the most time-consuming part of the mod. It's good to know that you're so close to completion.

 

Fantastic! Not only was that my only minor foible, but now I get to know I contributed a tiny bit to this mod. Thanks for listening!

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Eighteenth Update: It's a pretty major update this time folks- The story trailer is now complete! The quality isn't great, as it decreased after uploading it to youtube for some unknown reason, but oh well. I would also like to thank the fantastic voice actors Tony Stevens, Jay Appleyard and Emily Wilden for playing the roles of the three main characters in the mod.

 

 

Since the release date is official and the promo trailer is done, I'd like to say thank you to all those people who have been following my progress over these last few months, it's certainly been a pleasure reading your comments and support. :thumbsup:

Edited by samv96UK
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