holytank Posted October 16, 2018 Share Posted October 16, 2018 I migrated all my mods from NMM to Vortex for Skyrim SE - bit of a learning curve in Vortex - resolved all issues except for FNIS. When I played the game FNIS worked but there is no animation. Looked at Vortex and Vortex reported a conflict with FNIS and FNIS Data. Looked at the mod on Nexus Mods, looked at the file contents of FNIS, saw that FNIS data is part of the MOD. So why did FNIS Data get separated from the base mod ? I think I have fixed it using the method available in Vortex. I am now going to start the game up again and see if the issue is resolved. Hopefully, I can update this with my results. Link to comment Share on other sites More sharing options...
holytank Posted October 16, 2018 Author Share Posted October 16, 2018 Well that did not work. Now selected to place FNIS Data after FNIS Behaviors. Now another test. Link to comment Share on other sites More sharing options...
Pickysaurus Posted October 16, 2018 Share Posted October 16, 2018 FNIS data should always load after other things. Link to comment Share on other sites More sharing options...
holytank Posted October 16, 2018 Author Share Posted October 16, 2018 Load after other things - what are the other things ? Putting it after FNIS Behavior did not solve anything. The list I get is as follows, each one has Loads after preceding it:XP32 Maximum Skeleton Special EditionNo Heavy muscular walk and idleFlowerGirls Se and VR fileAmazing Follower TweaksJog Sprint and JumpPretty Female IdlesFores New idles in Skyrim SE - FNIS SE - FNIS Behavior SE So do I need to look at the plugins to see which is last and then select that one ? I still don't understand why the FNIS Data would be detached from the base FNIS mod ?btw - Thank You for helping me and your assistance. Link to comment Share on other sites More sharing options...
Grestorn Posted October 16, 2018 Share Posted October 16, 2018 You did start the FNIS GenerateFNISforUsers.exe from with in the Skyrim installation, didn't you? Just asking because you never mentioned anything like it. After that, if you "Deploy Mods" the next time, Vortex should detect the changes made by FNIS. In the dialog you have to select "Save change" and then click "Confirm". Link to comment Share on other sites More sharing options...
holytank Posted October 16, 2018 Author Share Posted October 16, 2018 Yes, I did start the FNIS within the Skyrim SE installation.I fixed this problem myself. I did the following, not sure if I can remember all that I did.Enabled the CBBE.esl pluginRemoved Killer KAOS Armor mod, and if I had any other KILLER KAOS mod(s) they were also removed.Removed Relationship Dialogue Overhaul modRemoved Immersive Citizens modRemoved INeed modRemoved any patches related to the 4 mods stated above By Removed, I mean DELETED.Last thing I did was run FNIS.The reason I did this is, I started scrolling thru the plugins and noticed messages there and started to rectify them. Now my followers may continue to enjoy their love lives :laugh: :cool: :devil:I suspect that it was the Killer KAOS mod(s) causing the problem. Link to comment Share on other sites More sharing options...
BigBizkit Posted October 17, 2018 Share Posted October 17, 2018 I am glad you found the issue. Let us know if there is anything else. Link to comment Share on other sites More sharing options...
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