slaeme Posted October 23, 2018 Share Posted October 23, 2018 Good morning people, I've got a strange issue on my current F4 game where I access an armor workbench and my game instantly stops, no warning, no messages or "Program has stopped working" pop up, just immediate death! I can still use cooking, weapon & regular workbenches so I've been scouring my mod list to see if there's an obvious conflict. I've also reinstalled AWKCR and Armorsmith in that order, then saying "no to all". Anyway I will wrap it up and attach my load order below. Can anyone help me out here? Cheers, have a good one. Link to comment Share on other sites More sharing options...
Deleted58783396User Posted October 23, 2018 Share Posted October 23, 2018 should be yes to all, each mod should be the only mod that installs their respective esp/esm files CTD when browsing in the armor workbench usually means another 1 of your mods has included an older version of armorsmith extended esp file, which will cause crashes with newer versions, so re-install both again, and this time click on Yes to All. also Crafting Workbenches is redundant, AWKCR already includes them all, thus you have mod conflicts their. and lastly that load order is incorrect. which will very likely result in issues. for a start, the Startmeup.esp file should be the very last mod in your load order. Link to comment Share on other sites More sharing options...
slaeme Posted October 28, 2018 Author Share Posted October 28, 2018 should be yes to all, each mod should be the only mod that installs their respective esp/esm files CTD when browsing in the armor workbench usually means another 1 of your mods has included an older version of armorsmith extended esp file, which will cause crashes with newer versions, so re-install both again, and this time click on Yes to All. also Crafting Workbenches is redundant, AWKCR already includes them all, thus you have mod conflicts their. and lastly that load order is incorrect. which will very likely result in issues. for a start, the Startmeup.esp file should be the very last mod in your load order. Thanks for the feedback fella, managed to sort it out as it was a conflict, and yeah I will get rid of crafting workbenches, thanks for the tip ! Link to comment Share on other sites More sharing options...
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