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My english is poor,I try my best to explain my trouble.

 

I have instilled the mod Romance__English_Version-6932,and better bodies 2.2.

when I near Vivec,a window kicks.

 

TES3Stream Warning:Model"Meshes\TLR\BB\bebegnd.NIF"tex not found "Textures\TLR\bebeface.dds"!

Continue running executable?

 

 

If continue,the game will go on.

But,I checked mod files,I have not found the file "bebeface.dds".Where can load it?

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  • 2 weeks later...
  • 2 months later...

Hello! Try to search for bebeface.dds in Textures folder. If you find it, place or better copy it where it should be.

 

Also check this link http://www.gameskyrim.com/john-moonsugar-t19975.html there is some info.

hey . aaron44556 here. Donno if this will help , i have just reinstalled game due to a glitch and now i had to do dbl reinstall because some of the old files did not delete the first time . Hope you get it fixed bud >: )

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hey . aaron44556 here. Donno if this will help , i have just reinstalled game due to a glitch and now i had to do dbl reinstall because some of the old files did not delete the first time . Hope you get it fixed bud >: )
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  • 2 months later...

Having trouble with game frezzing. Here the porblem

 

One of the files that "MournholdTransport.esp" is dependent on has changed since the last save.

This may result in errors. Saving again will clear this message

but not necessarily fix any errors.

One of the files that "Bitter_Island.esp" is dependent on has changed since the last save.

This may result in errors. Saving again will clear this message

but not necessarily fix any errors.

One of the files that "Dracus's Durzog Armor Tribumal V1.1.esp" is dependent on has changed since the last save.

This may result in errors. Saving again will clear this message

but not necessarily fix any errors.

One of the files that "SolstheimTransport_LokkenComp.esp" is dependent on has changed since the last save.

This may result in errors. Saving again will clear this message

but not necessarily fix any errors.

One of the files that "SNR_ThievesStep_Standart.esp" is dependent on has changed since the last save.

This may result in errors. Saving again will clear this message

but not necessarily fix any errors.

One of the files that "Tel_Meskoa_Tel _Matouigius_1.2_EV.ESP" is dependent on has changed since the last save.

This may result in errors. Saving again will clear this message

but not necessarily fix any errors.

One of the files that "Basic Needs v1.06.esp" is dependent on has changed since the last save.

This may result in errors. Saving again will clear this message

but not necessarily fix any errors.

One of the files that "Very rich Creeper and mudcrab.esp" is dependent on has changed since the last save.

This may result in errors. Saving again will clear this message

but not necessarily fix any errors.

One of the files that "TheForgottenShields - Artifacts_VN.esp" is dependent on has changed since the last save.

This may result in errors. Saving again will clear this message

but not necessarily fix any errors.

One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

Unable to find script 'sm_Ayl_skele' on object 'sm_cr_sewer_skeleton'.

Unable to find script 'smstaffScript' on object 'sm_ayleidstaff'.

Unable to find script 'sm_Ayl_skele' on object 'sm_flaming_skeleton'.

Unable to find script 'SM_AYL_TRAPLOCAL' on object 'sm_GN_Falmer_Pit_spikes'.

Unable to find script 'sm_Ayl_skele' on object 'sm_cr_sewer_skeleton03'.

Unable to locate target reference ' Â' in ActivatePack init.

Item "sm_Vil_Key" not found on "sm_skeleton_ground2".

Item "_DXXbonescepter" not found on "sm_NEcro_CDOO_01".

Item "black robe2" not found on "sm_NEcro_CDOO_01".

Texture "Textures\_land_default.tga" count 3.

Texture "Data Files\Textures\menu_thin_border_bottom.dds" count 2.

 

How do I fix this?

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  • 1 year later...

My english is poor,I try my best to explain my trouble.

 

I have instilled the mod Romance__English_Version-6932,and better bodies 2.2.

when I near Vivec,a window kicks.

 

TES3Stream Warning:Model"Meshes\TLR\BB\bebegnd.NIF"tex not found "Textures\TLR\bebeface.dds"!

Continue running executable?

 

 

If continue,the game will go on.

But,I checked mod files,I have not found the file "bebeface.dds".Where can load it?

 

Just in case you haven't figured this out yet, you need to go back to your zipped up downloaded version of "Romance English Version-6932" and upzip it. Then go into data files inside the contents, and unzip the second zip file titled "other races". Open the unzipped contents of that up and go to Breton\Data Files\Textures\TLR then copy the "bebeface.dds" file out of that folder and put it into the place your error message is telling you it's missing.

 

That will fix the issue.

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Having trouble with game frezzing. Here the porblem

 

One of the files that "MournholdTransport.esp" is dependent on has changed since the last save.

This may result in errors. Saving again will clear this message

but not necessarily fix any errors.

<snip>

These mean the mod was created with a different version of Morrowind to the one you're using. You can fix these errors with Wrye Mash or TesTool, amongst other mods. They're not game-breaking errors though.

 

<snip>

Unable to find script 'sm_Ayl_skele' on object 'sm_cr_sewer_skeleton'.

Unable to find script 'smstaffScript' on object 'sm_ayleidstaff'.

Unable to find script 'sm_Ayl_skele' on object 'sm_flaming_skeleton'.

Unable to find script 'SM_AYL_TRAPLOCAL' on object 'sm_GN_Falmer_Pit_spikes'.

Unable to find script 'sm_Ayl_skele' on object 'sm_cr_sewer_skeleton03'.

<snip>

These are weird as SM is the prefix Midgetaalien uses for his mods. At a guess you're using an addon for the Neverhalls or similar without the parent mod.

 

<snip>

Unable to locate target reference ' Â' in ActivatePack init.

<snip>

That's probably game-breaking as the reference name is screwed up completely (' Â')

 

<snip>

Item "sm_Vil_Key" not found on "sm_skeleton_ground2".

Item "_DXXbonescepter" not found on "sm_NEcro_CDOO_01".

Item "black robe2" not found on "sm_NEcro_CDOO_01".

<snip>

Similar to above, Midgetalien's prefix.

 

<snip>

Texture "Textures\_land_default.tga" count 3.

Texture "Data Files\Textures\menu_thin_border_bottom.dds" count 2.

<snip>

These just mean that the game finds two copies of a texture (e.g. loose and in a BSA) and can be ignored.

 

First steps I'd recommend are downloading an running mlox. Read its messages and address them, let mlox fix up your load order.

 

When you've done that please post again (preferably in a new thread but what the hey) with a copy of your mod list (bottom or your morrowind.ini) and a fresh copy of your warnings.txt (delete the existing files, load your save game or start a new game, exit and post contents of new warnings.txt file).

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