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Putting a collection of objects into workshop submenu


HeyYou

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I downloaded colored conduits, to make my construction life a bit easier, but, they are all simply lumped into the same category in the build menu. So, paging thru them to find what I need is tedious, at best... And if I am switching back and forth between my verticals, (another mod) and the colored fellers, I have to scroll a LONG way from one, to the other. What I would like to do is put all the same colored conduits into their own sub-category, so I would simply have Red, Blue, Cyan, etc, instead of a mile long selection of individual pieces. I have poked at it on FO4Edit, and even read thru Ethreons tutorial, however, there don't appear to be any FNAM records in the mod, so, there is nothing for me to change. I am going to bet that the keywords for the categories I wish to add aren't there either.

 

I am open to suggestions, or a tutorial on creating sub-cats from thin air. :D

 

Thank You.

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Find COBJ in xedit (Constructible Objects) and change the keyword they use to a different category. If you create your own you'd have to look at a vanilla structure - it has a main menu keyword, a formlist for it, then the formlist will contain first its own keyword, then the other category keywords or any other menu formlists if you have any you want to have showing up in that menu. Each category menu will require an ART object so it has an icon displaying in workshop mode.

 

For your main category to appear in the desired vanilla menu you need to insert its formlist in said vanilla menu formlist.

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Find COBJ in xedit (Constructible Objects) and change the keyword they use to a different category. If you create your own you'd have to look at a vanilla structure - it has a main menu keyword, a formlist for it, then the formlist will contain first its own keyword, then the other category keywords or any other menu formlists if you have any you want to have showing up in that menu. Each category menu will require an ART object so it has an icon displaying in workshop mode.

 

For your main category to appear in the desired vanilla menu you need to insert its formlist in said vanilla menu formlist.

Constructable Objects category doesn't exist in the mod itself...... Do I need to look at that in the master file for it?

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They all show up in game just fine. It's just that the category is REALLY long with all of them in there. Switching between my vertical conduits, (at the beginning of the list) and a colored conduit, (at the end of the vanilla stuff) is a major pain. Especially if I want one of the later colors in the list. I believe it simply adds them to the category. Trouble is, I can't figure out HOW it adds them. Does simply having the correct keyword put them in the list? I don't find them in constructable objects.... (of course, there is a whole bunch of stuff I don't see in that list, that shows up in it anyway...... even vanilla items.)

 

There are meshes/textures for each color category. Just recolored vanilla items.

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